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Elite on the BBC Micro and NES

Drawing lines: LL145 (Part 4 of 4)

[BBC Master version]

Name: LL145 (Part 4 of 4) [Show more] Type: Subroutine Category: Drawing lines Summary: Clip line: Call the routine in LL188 to do the actual clipping Deep dive: Line-clipping Extended screen coordinates
Context: See this subroutine in context in the source code References: No direct references to this subroutine in this source file

This part sets things up to call the routine in LL188, which does the actual clipping. If we get here, then R has been set to the gradient of the line (x1, y1) to (x2, y2), with T indicating the gradient of slope: * 0 = shallow slope (more horizontal than vertical) * &FF = steep slope (more vertical than horizontal) and XX13 has been set as follows: * 0 = (x1, y1) off-screen, (x2, y2) on-screen * 95 = (x1, y1) on-screen, (x2, y2) off-screen * 191 = (x1, y1) off-screen, (x2, y2) off-screen
.LL116 LDA R \ Store the gradient in XX12+2 STA XX12+2 LDA S \ Store the type of slope in XX12+3, bit 7 clear means STA XX12+3 \ top left to bottom right, bit 7 set means top right to \ bottom left LDA XX13 \ If XX13 = 0, skip the following instruction BEQ LL138 BPL LLX117 \ If XX13 is positive, it must be 95. This means \ (x1, y1) is on-screen but (x2, y2) isn't, so we jump \ to LLX117 to swap the (x1, y1) and (x2, y2) \ coordinates around before doing the actual clipping, \ because we need to clip (x2, y2) but the clipping \ routine at LL118 only clips (x1, y1) .LL138 \ If we get here, XX13 = 0 or 191, so (x1, y1) is \ off-screen and needs clipping JSR LL118 \ Call LL118 to move (x1, y1) along the line onto the \ screen, i.e. clip the line at the (x1, y1) end LDA XX13 \ If XX13 = 0, i.e. (x2, y2) is on-screen, jump down to BPL LL124 \ LL124 to return with a successfully clipped line .LL117 \ If we get here, XX13 = 191 (both coordinates are \ off-screen) LDA XX15+1 \ If either of x1_hi or y1_hi are non-zero, jump to ORA XX15+3 \ LL137 to return from the subroutine with the C flag BNE LL137 \ set, as the line doesn't fit on-screen LDA XX15+2 \ If y1_lo > y-coordinate of the bottom of the screen CMP #Y*2 \ jump to LL137 to return from the subroutine with the BCS LL137 \ C flag set, as the line doesn't fit on-screen .LLX117 \ If we get here, XX13 = 95 or 191, and in both cases \ (x2, y2) is off-screen, so we now need to swap the \ (x1, y1) and (x2, y2) coordinates around before doing \ the actual clipping, because we need to clip (x2, y2) \ but the clipping routine at LL118 only clips (x1, y1) LDX XX15 \ Swap x1_lo = x2_lo LDA XX15+4 STA XX15 STX XX15+4 LDA XX15+5 \ Swap x2_lo = x1_lo LDX XX15+1 STX XX15+5 STA XX15+1 LDX XX15+2 \ Swap y1_lo = y2_lo LDA XX12 STA XX15+2 STX XX12 LDA XX12+1 \ Swap y2_lo = y1_lo LDX XX15+3 STX XX12+1 STA XX15+3 JSR LL118 \ Call LL118 to move (x1, y1) along the line onto the \ screen, i.e. clip the line at the (x1, y1) end DEC SWAP \ Set SWAP = &FF to indicate that we just clipped the \ line at the (x2, y2) end by swapping the coordinates \ (the DEC does this as we set SWAP to 0 at the start of \ this subroutine) .LL124 PLA \ Restore Y from the stack so it gets preserved through TAY \ the call to this subroutine JMP LL146 \ Jump up to LL146 to move the low bytes of (x1, y1) and \ (x2, y2) into (X1, Y1) and (X2, Y2), and return from \ the subroutine with a successfully clipped line .LL137 PLA \ Restore Y from the stack so it gets preserved through TAY \ the call to this subroutine SEC \ Set the C flag to indicate the clipped line does not \ fit on-screen RTS \ Return from the subroutine