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Elite on the BBC Micro

Workspaces: K% [Master version]

Name: K% [Show more] Type: Workspace Address: &0400 to &0800 Category: Workspaces Summary: Ship data blocks and ship line heaps Deep dive: Ship data blocks The local bubble of universe
Context: See this workspace in context in the source code Variations: See code variations for this workspace in the different versions References: This workspace is used as follows: * ANGRY calls K% * DCS1 calls K% * DOEXP calls K% * MAS2 calls K% * MAS3 calls K% * Main flight loop (Part 1 of 16) calls K% * Main flight loop (Part 14 of 16) calls K% * Main flight loop (Part 9 of 16) calls K% * Main game loop (Part 4 of 6) calls K% * SPS3 calls K% * SPS4 calls K% * TAS4 calls K% * UNIV calls K% * VCSU1 calls K% * WARP calls K%

The blocks are pointed to by the lookup table at location UNIV. The first 444 bytes of the K% workspace hold ship data on up to 12 ships, with 37 (NI%) bytes per ship, and the ship line heap grows downwards from WP at the end of the K% workspace. See the deep dive on "Ship data blocks" for details on ship data blocks, and the deep dive on "The local bubble of universe" for details of how Elite stores the local universe in K%, FRIN and UNIV.
ORG &0400 .K% SKIP 0 \ Ship data blocks and ship line heap