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Elite on the BBC Micro and NES

Loader: RSHIPS

[Elite-A, Parasite]

Name: RSHIPS [Show more] Type: Subroutine Category: Loader Summary: Launch from the station, load a new set of ship blueprints and jump into the main game loop
Context: See this subroutine in context in the source code References: This subroutine is called as follows: * TT102 calls RSHIPS
.RSHIPS JSR LOMOD \ Call LOMOD to populate the ship blueprints table \ with a random selection of ships JSR RESET \ Call RESET to reset most variables LDA #&FF \ Set QQ1 to &FF to indicate we are docked, so when STA QQ12 \ we reach TT110 after calling FRCE below, it shows the \ launch tunnel STA QQ11 \ Set the view type to a non-zero value, so when we \ reach LOOK1 after calling FRCE below, it sets up a \ new space view STA dockedp \ Set dockedp to &FF to indicate that we are no longer \ docked LDA #f0 \ Jump into the main game loop at FRCE_FLIGHT, setting JMP FRCE_FLIGHT \ the key "pressed" to red key f0 (so we launch from the \ station)