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Elite on the BBC Micro and NES

Source code cross-references

[6502 Second Processor version]

Here's a list of every label and variable in the source code for the 6502 Second Processor version of Elite, with details of where each of them is used.

NameTypeReferenced by
ABORTSubroutine

FRMIS

KILLSHP

Main flight loop (Part 3 of 16)

ABORT2Subroutine

Main flight loop (Part 11 of 16)

acornVariable

DEMON

ACTVariable

ARCTAN

ADAConfiguration variable

DEMON

ADDSubroutine

MVS5

PIX1

PLS22

SLIDE

STARS1

STARS2

STARS6

WARP

ADDSubroutine

DIALS (Part 2 of 4) (I/O processor)

ADDBYTSubroutine

JMPTAB (I/O processor)

ADPARAMSSubroutine

JMPTAB (I/O processor)

ALP1Variable

DEMON

DIALS

Main flight loop (Part 2 of 16)

MLS1

MUT3

MVEIT (Part 5 of 9)

RES2

STARS2

ALP1Variable

DIALS (Part 2 of 4) (I/O processor)

ALP2Variable

DIALS

Main flight loop (Part 2 of 16)

MVEIT (Part 5 of 9)

RES2

STARS1

STARS2

STARS6

ALP2Variable

DIALS (Part 2 of 4) (I/O processor)

ALPHAVariable

DEMON

Main flight loop (Part 2 of 16)

MV40

MVS4

RES2

STARS2

ALTITVariable

DIALS

Main flight loop (Part 15 of 16)

ALTITVariable

DIALS (Part 4 of 4) (I/O processor)

AN2Label

ANGRY

AN3Label

ANGRY

ANAConfiguration variable

TACTICS (Part 4 of 7)

ANGRYSubroutine

FRMIS

Main flight loop (Part 11 of 16)

antilogVariable

FMLTU

LL28

antilogVariable

LOIN (Part 2 of 7) (I/O processor)

LOIN (Part 5 of 7) (I/O processor)

antilogODDVariable

FMLTU

LL28

antilogODDVariable

LOIN (Part 2 of 7) (I/O processor)

LOIN (Part 5 of 7) (I/O processor)

AR1Label

ARCTAN

AR2Label

ARCTAN

AR3Label

ARCTAN

AR4Label

ARCTAN

ARCTANSubroutine

PLS4

ArmlasConfiguration variable

EQSHP

Main flight loop (Part 11 of 16)

refund

STATUS

ARS1Label

ARCTAN

ASHVariable

DIALS

DOENTRY

Main flight loop (Part 13 of 16)

OOPS

ASHVariable

DIALS (Part 4 of 4) (I/O processor)

ASOFTLabel

Elite loader (Part 1 of 2) (Loader 2)

ASPConfiguration variable

BR1 (Part 2 of 2)

ASTConfiguration variable

Main flight loop (Part 11 of 16)

autoVariable

cntr

DKJ1

DOKEY

Main flight loop (Part 3 of 16)

Main flight loop (Part 15 of 16)

autonEntry point

DKJ1

AVLVariable

GVL

TT151

TT219

var

aweLabel

TITLE

axConfiguration variable

FACE

VERTEX

ayConfiguration variable

FACE

VERTEX

azConfiguration variable

FACE

VERTEX

bLabel

Main flight loop (Part 13 of 16)

B%Variable

Elite loader (Loader 1)

backtonormalSubroutine

BRBR

MEBRK

BADSubroutine

Main game loop (Part 3 of 6)

TT110

badkeyLabel

newosrdch (I/O processor)

BALIVariable

SLIDE

BAYSubroutine

BRP

DOENTRY

EQSHP

TT102

bayLabel

EQSHP

BAY2Entry point

gnum

TT210

TT219

BEEPSubroutine

dn2

Main flight loop (Part 11 of 16)

BEGINSubroutine

S%

BEGINLINSubroutine

JMPTAB (I/O processor)

BEL1Label

BEGIN

BELIVariable

TT26 (I/O processor)

BELLSubroutine

DKS3

BET1Variable

DIALS

Main flight loop (Part 2 of 16)

MVEIT (Part 5 of 9)

RES2

STARS1

STARS2

STARS6

BET1Variable

DIALS (Part 2 of 4) (I/O processor)

BET2Variable

Main flight loop (Part 2 of 16)

MVEIT (Part 5 of 9)

RES2

STARS1

STARS2

STARS6

BETAVariable

DIALS

Main flight loop (Part 2 of 16)

MV40

MVS4

RES2

RESET

STARS1

STARS6

BETAVariable

DIALS (Part 2 of 4) (I/O processor)

BL1Label

BLINE

BL5Label

BLINE

blacksuspendersLabel

KILLSHP

blap1Label

Elite loader (Loader 1)

blap2Label

Elite loader (Loader 1)

BLINESubroutine

CIRCLE2

PLS22

BLUE2Configuration variable

scacol

BOL1Label

TTX66 (I/O processor)

BOMBVariable

EQSHP

Main flight loop (Part 3 of 16)

Main flight loop (Part 5 of 16)

Main flight loop (Part 13 of 16)

STATUS

BOS1Label

TTX66

BOS1Label

TTX66 (I/O processor)

BOS2Label

TTX66

BOS2Label

TTX66 (I/O processor)

BOXEntry point

DEATH

BPRNTSubroutine

csh

SVE

BR1Subroutine

BRBR

BR1 (Part 1 of 2)Subroutinen/a
BR1 (Part 2 of 2)Subroutinen/a
BR2Label

BRIEF

BRBRSubroutine

BRKBK

BRBR2Label

TITLE

BRBRLOOPLabel

BRBR

BRIEFSubroutine

DOENTRY

BRIEF2Subroutine

DOENTRY

BRIEF3Subroutine

DOENTRY

BRISSubroutine

BRIEF

JMTB

BRKBKSubroutine

DEEOR

SVE

brkdVariable

BRBR

TITLE

BRKVConfiguration variable

BRKBK

SVE

BRL1Label

BRIEF

BRL2Label

BRIEF

BRPSubroutine

BRIEF3

DEBRIEF

DEBRIEF2

BRPSEntry point

BRIEF

BS2Label

Main flight loop (Part 2 of 16)

BSTVariable

EQSHP

Main flight loop (Part 7 of 16)

Main flight loop (Part 15 of 16)

STATUS

BSTKVariable

DK4

DOKEY

Main flight loop (Part 2 of 16)

BUFVariable

HME2

MT17

TT26

bufEntry point

RDKEY

BULLLabel

DOBULB (I/O processor)

BULL2Label

ECBLB (I/O processor)

BUMPLabel

cntr

BUMP2Subroutine

DOKEY

BURNLabel

Main flight loop (Part 11 of 16)

byianVariable

DEMON

cEntry point

eq

CABTMPVariable

DIALS

Main flight loop (Part 15 of 16)

CABTMPVariable

DIALS (Part 4 of 4) (I/O processor)

CASHVariable

csh

LCASH

MCASH

SVE

CATSubroutine

SVE

CATFVariable

BEGIN

CATFVariable

DOCATF (I/O processor)

TT26 (I/O processor)

CATSSubroutine

CAT

DELT

CHARMacro

QQ18

CHECKSubroutine

DFAULT

SVE

ChecksumSubroutine

S%

CHKVariable

DFAULT

SVE

CHK2Variable

DFAULT

SVE

CHKLoopLabel

Checksum

CHKONSubroutine

CIRCLE

SUN (Part 1 of 4)

CHPRSubroutine

GTDRV

TT26

CHPRDEntry point

BELL

CHPR

CIRCLESubroutine

PL9 (Part 1 of 3)

CIRCLE2Subroutine

HFS2

TT128

CIRCLE3Entry point

CIRCLE2

CLDEL1Label

CLDELAY

CLDELAYSubroutine

QUS1

clsSubroutine

TT26 (I/O processor)

CLYLLabel

CLYNS (I/O processor)

CLYNSSubroutine

dockEd

EQSHP

hm

JMTB

qv

TITLE

TT219

clynsConfiguration variable

CLYNS

CLYNSSubroutine

JMPTAB (I/O processor)

cmnSubroutine

TT27

CNTVariable

BLINE

CIRCLE2

DOEXP

LL9 (Part 6 of 12)

LL9 (Part 8 of 12)

PLS22

SPIN

STATUS

SUN (Part 1 of 4)

SUN (Part 3 of 4)

TACTICS (Part 3 of 7)

TACTICS (Part 6 of 7)

TACTICS (Part 7 of 7)

CNTVariable

PLL1 (Part 1 of 3) (Loader 1)

CNT2Variable

DOCKIT

HALL

PL9 (Part 3 of 3)

PLS22

PLS4

TACTICS (Part 2 of 7)

TACTICS (Part 7 of 7)

TITLE

cnt2Label

cntr

CNT2Variable

PLL1 (Part 2 of 3) (Loader 1)

CNT3Variable

PLL1 (Part 3 of 3) (Loader 1)

cntrSubroutine

Main flight loop (Part 2 of 16)

COKVariable

DFAULT

MJP

SVE

COLVariable

ADDBYT (I/O processor)

CPIX2 (I/O processor)

DILX (I/O processor)

DOCOL (I/O processor)

DOT (I/O processor)

HLOIN2 (I/O processor)

LOIN (Part 3 of 7) (I/O processor)

LOIN (Part 4 of 7) (I/O processor)

LOIN (Part 6 of 7) (I/O processor)

LOIN (Part 7 of 7) (I/O processor)

SC48 (I/O processor)

STARTUP (I/O processor)

TT26 (I/O processor)

TTX66 (I/O processor)

COLDSubroutine

S%

COMCVariable

BEGIN

DOT

SP2

COMPASSubroutine

DIALS

COMXVariable

DOT

SP2

COMYVariable

DOT

SP2

CONConfiguration variable

BRIEF

KILLSHP

Main flight loop (Part 5 of 16)

Main flight loop (Part 11 of 16)

Main game loop (Part 4 of 6)

CONTMacro

QQ18

coolkeyLabel

newosrdch (I/O processor)

COPSConfiguration variable

HATB

Main game loop (Part 3 of 6)

TACTICS (Part 2 of 7)

copyrightVariablen/a
COUConfiguration variable

Main game loop (Part 4 of 6)

CP1Label

CPIX2 (I/O processor)

CpASOFTLabel

Elite loader (Part 1 of 2) (Loader 2)

CPIX2Subroutine

CPIX4 (I/O processor)

DOT (I/O processor)

CPIX4Subroutine

SC48 (I/O processor)

cplSubroutine

HME2

hyp

TT102

TT23

TT27

ypl

CRGOVariable

EQSHP

STATUS

tnpr

TT213

crlfSubroutine

TT27

cshSubroutine

TT27

CTLIVariable

CATS

DELT

CTRLSubroutine

hyp

savscr

TRADEMODE

TT18

CTWOSVariablen/a
CTWOSVariable

CPIX2 (I/O processor)

DIL2 (I/O processor)

SC48 (I/O processor)

CYANConfiguration variable

gnum

HME2

hyp

NLIN2

shpcol

TRADEMODE

TT102

TT14

TT15

TT22

TT23

TTX66

CYAN2Configuration variable

DEMON

scacol

CYLConfiguration variable

ANGRY

BR1 (Part 1 of 2)

DEMON

ESCAPE

Main game loop (Part 1 of 6)

CYL2Configuration variable

ESCAPE

Main game loop (Part 4 of 6)

DConfiguration variable

SLIDE

D%Configuration variable

COLD

D%Configuration variable

MVE (Loader 2)

D1Label

DEATH

D2Label

DEATH

D3Label

DEATH

DA1Label

TT26

DA11Label

TT26

DA2Label

TT26

DA5Label

TT26

DA6Label

TT26

DA8Label

TT26

DAL1Label

TT26

DAL2Label

TT26

DAL3Label

TT26

DAL4Label

TT26

DAL5Label

TT26

DAL6Label

TT26

DAMPVariable

cntr

DKS3

DAS1Label

TT26

DASCEntry point

DETOK2

JMTB

DCS1Subroutine

DOCKIT

deVariable

mes9

MESS

OUCH

TTX66

ZERO

DEATHSubroutine

Main flight loop (Part 9 of 16)

Main flight loop (Part 15 of 16)

OOPS

DEATH2Subroutine

DEATH

DEMON

DK4

DEBRIEFSubroutine

DOENTRY

DEBRIEF2Subroutine

DOENTRY

DEELLabel

DEEOR

DEEORSubroutine

S%

DELAYSubroutine

BRIS

DEMON

DKS3

dn2

DOENTRY

Main game loop (Part 5 of 6)

MT26

TT217

DELIVariable

DELT

DELL1Label

DELT

DELTSubroutine

SVE

DELT-1Entry point

CATS

DELT4Variable

DEMON

Main flight loop (Part 3 of 16)

Main flight loop (Part 15 of 16)

STARS1

STARS6

DELTAVariable

DEATH

DEMON

DIALS

DOENTRY

DOKEY

DV41

FRS1

Main flight loop (Part 2 of 16)

Main flight loop (Part 3 of 16)

Main flight loop (Part 9 of 16)

Main flight loop (Part 10 of 16)

MVEIT (Part 6 of 9)

RES2

TITLE

TT110

DELTAVariable

DIALS (Part 1 of 4) (I/O processor)

DEMONSubroutine

BR1 (Part 1 of 2)

TITLE

TT170

DENGYSubroutine

LASLI

Main flight loop (Part 16 of 16)

DET1Subroutine

DEATH

DETOKSubroutine

BRIS

BRP

CATS

DELT

DETOK2

dockEd

GTDRV

GTNMEW

HME2

MT17

MT28

PDESC

STATUS

SVE

TITLE

TT210

TT214

DETOK2Subroutine

DETOK

PDESC

DETOK3Subroutine

PDESC

DFAULTSubroutine

BR1 (Part 1 of 2)

SVE

DIALSSubroutine

Main game loop (Part 5 of 6)

RES2

DIALSSubroutine

ADPARAMS (I/O processor)

DIALSLabel

Elite loader (Part 1 of 2) (Loader 2)

DIALS (Part 1 of 4)Subroutinen/a
DIALS (Part 2 of 4)Subroutinen/a
DIALS (Part 3 of 4)Subroutinen/a
DIALS (Part 4 of 4)Subroutinen/a
DILEntry point

DIALS (Part 3 of 4) (I/O processor)

DIL-1Entry point

DIALS (Part 1 of 4) (I/O processor)

DIL2Subroutine

DIALS (Part 2 of 4) (I/O processor)

DILXSubroutine

DIALS (Part 4 of 4) (I/O processor)

DILX+2Entry point

DIALS (Part 4 of 4) (I/O processor)

DJDVariable

REDU2

djd1Entry point

BUMP2

DK1Label

DK4

DK1Label

KEYBOARD (I/O processor)

DK11Label

DOKEY

DK12Label

DOKEY

DK13Label

DOKEY

DK14Label

DOKEY

DK15Label

DOKEY

DK2Label

DK4

Dk3Label

DKS3

DK4Subroutine

DKJ1

DK6Label

DK4

DK7Label

DK4

DKCMPVariable

EQSHP

Main flight loop (Part 3 of 16)

DKJ1Subroutine

DOKEY

DKL1Label

DK4

DKL2Label

DOKEY

DKL2Label

KEYBOARD (I/O processor)

DKL3Label

U%

DKL3Label

KEYBOARD (I/O processor)

DKL4Label

DK4

DKS2Subroutine

DKJ1

DKS3Subroutine

DK4

DKS4Subroutine

TT17

DKS4Macro

DODKS4 (I/O processor)

KEYBOARD (I/O processor)

DKS4parsVariable

DKS4

DLVariable

IRQ1 (I/O processor)

WSCAN (I/O processor)

DL1Label

DILX (I/O processor)

DL2Label

DILX (I/O processor)

DL3Label

DILX (I/O processor)

DL30Label

DILX (I/O processor)

DL31Label

DILX (I/O processor)

DL5Label

DILX (I/O processor)

DL6Label

DILX (I/O processor)

DLL10Label

DIL2 (I/O processor)

DLL11Label

DIL2 (I/O processor)

DLL12Label

DIL2 (I/O processor)

DLL23Label

DIALS (Part 3 of 4) (I/O processor)

DLL24Label

DIALS (Part 3 of 4) (I/O processor)

DLL26Label

DIALS (Part 3 of 4) (I/O processor)

DLL9Label

DIALS (Part 3 of 4) (I/O processor)

DLYVariable

Main flight loop (Part 12 of 16)

Main game loop (Part 2 of 6)

me1

me2

MESS

OUCH

TTX66

DML1Label

ZINF2

DML2Label

STORE

DML3Label

DEMON

DML4Label

DEMON

DML5Label

DEMON

dnSubroutine

EQSHP

TT219

dn2Subroutine

EQSHP

NWDAV4

TT210

TT219

DNOIZVariable

DK4

NO3

do65C02Subroutine

SOMEPROT (I/O processor)

doalaserLabel

ADDBYT (I/O processor)

DOBRKSubroutine

JMPTAB (I/O processor)

DOBULBConfiguration variable

ECBLB

SPBLB

DOBULBSubroutine

JMPTAB (I/O processor)

DOCATFConfiguration variable

CATS

DOCATFSubroutine

JMPTAB (I/O processor)

dockEdSubroutine

hyp

DOCKITSubroutine

DOKEY

TACTICS (Part 3 of 7)

DOCOLSubroutine

DEATH

dockEd

ee3

gnum

HME2

hyp

LASLI

LL9 (Part 1 of 12)

MESS

NLIN2

PBFL

PLANET

SIGHT

SLIDE

TITLE

TRADEMODE

TT102

TT128

TT14

TT15

TT22

TT23

TTX66

WHITETEXT

ZZAAP

DOCOLSubroutine

JMPTAB (I/O processor)

DODConfiguration variable

NWSPS

DODIALSConfiguration variable

DET1

DODIALSSubroutine

JMPTAB (I/O processor)

DODKS4Configuration variable

DKS4

DODKS4Subroutine

OSWVECS (I/O processor)

DODOSVNSubroutine

backtonormal

QUS1

SCLI2

DOdotConfiguration variable

DOT

DOENTRYSubroutine

Main flight loop (Part 9 of 16)

DOEXPSubroutine

LL9 (Part 1 of 12)

LL9 (Part 9 of 12)

DOFE21Configuration variable

Main flight loop (Part 13 of 16)

DOFE21Subroutine

JMPTAB (I/O processor)

DOhfxConfiguration variable

LL164

DOHFXSubroutine

JMPTAB (I/O processor)

DOKEYSubroutine

TT17

DOmsbarConfiguration variable

MSBAR

dontdolinefeed ontheprinternowLabel

Main game loop (Part 5 of 6)

DORNDSubroutine

DEATH

DETOK2

GVL

HALL

HAS1

LASLI

LL9 (Part 1 of 12)

Main flight loop (Part 8 of 16)

Main flight loop (Part 11 of 16)

Main game loop (Part 1 of 6)

Main game loop (Part 2 of 6)

Main game loop (Part 4 of 6)

MT18

nWq

OUCH

SFS1

SPIN

STARS1

STARS2

STARS6

SUN (Part 3 of 4)

TACTICS (Part 1 of 7)

TACTICS (Part 2 of 7)

TACTICS (Part 3 of 7)

TACTICS (Part 4 of 7)

TACTICS (Part 5 of 7)

TACTICS (Part 7 of 7)

TT18

Ze

DORNDSubroutine

PLL1 (Part 1 of 3) (Loader 1)

PLL1 (Part 2 of 3) (Loader 1)

PLL1 (Part 3 of 3) (Loader 1)

DORND2Entry point

DOEXP

DOsvnConfiguration variable

DODOSVN

DOSVNSubroutine

JMPTAB (I/O processor)

DOTSubroutine

COMPAS

DOTSubroutine

OSWVECS (I/O processor)

DOTCOLVariable

DOT

DOTparsVariable

DOT

DOTX1Variable

DOT

DOTY1Variable

DOT

DOVDU19Subroutine

DEMON

HALL

LOOK1

TITLE

TRADEMODE

TT22

TT23

WHITETEXT

DOVIAESubroutine

JMPTAB (I/O processor)

DOWNLabel

LOIN (Part 2 of 7) (I/O processor)

DOX1Label

DOXC

DOXCSubroutine

BR1 (Part 1 of 2)

BRIEF

crlf

DEATH

dockEd

ee3

EQSHP

hyp

MESS

MT8

MT9

plf2

qv

STATUS

TITLE

TT102

TT151

TT163

TT167

TT208

TT210

TT213

TT219

TT22

TT23

TT25

TTX66

DOXL1Label

DOXC

DOXLFLabel

DOXC

DOYCSubroutine

DEATH

ee3

hyp

INCYC

MESS

MT29

qv

TITLE

TT167

TT219

TT23

TTX66

DT1Label

DETOK

DT10Label

DETOK2

DT3Label

DETOK2

DT5Label

DETOK2

DT6Label

DETOK2

DT7Label

DETOK2

DT8Label

DETOK2

DT9Label

DETOK2

DTENEntry point

DETOK3

DTEXLabel

DETOK

DTL1Label

DETOK

DTL2Label

DETOK

DTMLabel

DETOK2

DTSEntry point

DETOK2

MT18

DTW1Variable

DETOK2

MT13

MT2

DTW2Variable

CLYNS

DETOK2

MT8

TT26

TTX66

DTW3Variable

DETOK2

MT5

DTW4Variable

MESS

MT15

TT26

DTW5Variable

HME2

MESS

MT15

MT17

TT26

DTW6Variable

DETOK2

MT13

MT2

DTW7Configuration variable

CATS

DTW8Variable

DETOK2

MT19

TT26

dumdeedumLabel

Ghy

DUSTConfiguration variable

PBFL

DV12Label

DVID3B2

DV13Label

DVID3B2

DV14Label

DVID3B2

DV4Label

TIS1

DV41Subroutine

STARS2

DV42Subroutine

STARS1

STARS6

DV5Label

DVID4 (I/O processor)

DV8Label

DVID4 (I/O processor)

DVID3B2Subroutine

PLANET

PLS1

PLS6

DVID4Subroutine

DOEXP

SPS2

DVID4Subroutine

HANGER (I/O processor)

DVIDTSubroutinen/a
DVL10Label

DVID3B2

DVL2Label

DVIDT

DVL3Label

TIS1

DVL4Label

DVID4 (I/O processor)

DVL6Label

DVID3B2

DVL8Label

DVID3B2

DVL9Label

DVID3B2

eConfiguration variable

ITEM

E%Variable

NWSHP

TACTICS (Part 4 of 7)

E%Variable

FNE (Loader 1)

ECBLBSubroutine

ECMOF

ECBLBSubroutine

DOBULB (I/O processor)

ECBLB2Subroutine

Main flight loop (Part 3 of 16)

TACTICS (Part 1 of 7)

ECBTVariable

ECBLB (I/O processor)

ECHRMacro

RUTOK

TKN1

ECMVariable

EQSHP

Main flight loop (Part 3 of 16)

STATUS

ECMAVariable

ECBLB2

ECMOF

Main flight loop (Part 3 of 16)

Main flight loop (Part 16 of 16)

RES2

TACTICS (Part 1 of 7)

TACTICS (Part 5 of 7)

TACTICS (Part 6 of 7)

ECMOFSubroutine

Main flight loop (Part 16 of 16)

RES2

ECMPVariable

ECMOF

Main flight loop (Part 3 of 16)

Main flight loop (Part 16 of 16)

ED1Label

EDGES

ED3Label

EDGES

ed9Label

EQSHP

EDGEMacro

SHIP_ADDER

SHIP_ANACONDA

SHIP_ASP_MK_2

SHIP_ASTEROID

SHIP_BOA

SHIP_BOULDER

SHIP_CANISTER

SHIP_COBRA_MK_1

SHIP_COBRA_MK_3

SHIP_COBRA_MK_3_P

SHIP_CONSTRICTOR

SHIP_CORIOLIS

SHIP_COUGAR

SHIP_DODO

SHIP_ESCAPE_POD

SHIP_FER_DE_LANCE

SHIP_GECKO

SHIP_KRAIT

SHIP_LOGO

SHIP_MAMBA

SHIP_MISSILE

SHIP_MORAY

SHIP_PLATE

SHIP_PYTHON

SHIP_PYTHON_P

SHIP_ROCK_HERMIT

SHIP_SHUTTLE

SHIP_SIDEWINDER

SHIP_THARGOID

SHIP_TRANSPORTER

SHIP_VIPER

SHIP_WORM

EDGESSubroutine

HLOIN2

SUN (Part 3 of 4)

ee1Label

TT23

ee2Label

TT102

EE2Label

CLYNS (I/O processor)

EE20Label

Main game loop (Part 5 of 6)

EE28Label

LL9 (Part 1 of 12)

EE29Label

LL9 (Part 3 of 12)

EE3Label

TT23

ee3Subroutine

TT102

TTX66

wW

EE3Label

CLYNS (I/O processor)

EE30Label

LL9 (Part 4 of 12)

EE31Label

LL9 (Part 9 of 12)

EE4Label

TT23

ee5Label

TT18

EE51Entry point

LL9 (Part 1 of 12)

SHPPT

EE55Label

LL9 (Part 1 of 12)

EJMPMacro

RUTOK

TKN1

ELITELabel

Elite loader (Part 1 of 2) (Loader 2)

Elite loaderSubroutinen/a
Elite loader (Part 1 of 2)Subroutinen/a
Elite loader (Part 2 of 2)Subroutinen/a
ELT2FLabel

LOD

EN1Label

DOENTRY

EN2Label

DOENTRY

EN3Label

DOENTRY

EN4Label

DOENTRY

EN5Label

DOENTRY

ENERGYVariable

DENGY

DIALS

DOENTRY

Main flight loop (Part 13 of 16)

Main flight loop (Part 15 of 16)

OOPS

STATUS

ENERGYVariable

DIALS (Part 3 of 4) (I/O processor)

ENGYVariable

DEBRIEF2

EQSHP

Main flight loop (Part 13 of 16)

eqSubroutine

EQSHP

EQL1Label

EQSHP

EQSHPSubroutine

TT102

ERNDMacro

RUTOK

TKN1

errEntry point

eq

ES1Label

ESCAPE

ESCConfiguration variable

SESCP

ESCAPESubroutine

Main flight loop (Part 3 of 16)

ESCPVariable

DIALS

EQSHP

ESCAPE

Main flight loop (Part 3 of 16)

ESCPVariable

IRQ1 (I/O processor)

ESL1Label

ESCAPE

ESL2Label

ESCAPE

et0Label

EQSHP

et1Label

EQSHP

et10Label

EQSHP

et11Label

EQSHP

et2Label

EQSHP

et3Label

EQSHP

et4Label

EQSHP

et5Label

EQSHP

et6Label

EQSHP

et7Label

EQSHP

et8Label

EQSHP

et9Label

EQSHP

etALabel

EQSHP

etBLabel

EQSHP

ETOKMacro

RUTOK

TKN1

ETWOMacro

RUTOK

TKN1

EVVariable

BR1 (Part 2 of 2)

hyp1

Main game loop (Part 4 of 6)

WARP

exSubroutine

DEATH

qw

TT27

EX11Label

DOEXP

EX2Label

DOEXP

EX4Label

DOEXP

EX5Label

DOEXP

executiveVariable

DEMON

EXL1Label

DOEXP

EXL2Label

DOEXP

EXL3Label

DOEXP

EXL4Label

DOEXP

EXL5Label

DOEXP

EXNOSubroutine

Main flight loop (Part 11 of 16)

EXNO-2Entry point

EXNO2

EXNO2Subroutine

Main flight loop (Part 5 of 16)

Main flight loop (Part 11 of 16)

TACTICS (Part 1 of 7)

EXNO3Subroutine

DEATH

DEMON

Main flight loop (Part 10 of 16)

OOPS

TACTICS (Part 1 of 7)

EXS1Label

DOEXP

fConfiguration variable

EDGE

F%Variable

COLD

S%

f0Configuration variable

TT102

f1Configuration variable

TT102

VERTEX

f2Configuration variable

TT102

VERTEX

f3Configuration variable

TT102

f4Configuration variable

TT102

f5Configuration variable

TT102

f6Configuration variable

TT102

f7Configuration variable

TT102

f8Configuration variable

BAY

TT102

f9Configuration variable

TT102

TT219

FA1Label

FAROF2

FACEMacro

SHIP_ADDER

SHIP_ANACONDA

SHIP_ASP_MK_2

SHIP_ASTEROID

SHIP_BOA

SHIP_BOULDER

SHIP_CANISTER

SHIP_COBRA_MK_1

SHIP_COBRA_MK_3

SHIP_COBRA_MK_3_P

SHIP_CONSTRICTOR

SHIP_CORIOLIS

SHIP_COUGAR

SHIP_DODO

SHIP_ESCAPE_POD

SHIP_FER_DE_LANCE

SHIP_GECKO

SHIP_KRAIT

SHIP_LOGO

SHIP_MAMBA

SHIP_MISSILE

SHIP_MORAY

SHIP_PLATE

SHIP_PYTHON

SHIP_PYTHON_P

SHIP_ROCK_HERMIT

SHIP_SHUTTLE

SHIP_SIDEWINDER

SHIP_SPLINTER

SHIP_THARGOID

SHIP_THARGON

SHIP_TRANSPORTER

SHIP_VIPER

SHIP_WORM

FAROFSubroutine

Main flight loop (Part 12 of 16)

FAROF2Subroutine

Main flight loop (Part 14 of 16)

FEEDSubroutine

GTDRV

MT26

FirebirdVariablen/a
FISTVariable

ESCAPE

Ghy

Main flight loop (Part 12 of 16)

Main game loop (Part 3 of 6)

SOLAR

STATUS

TACTICS (Part 3 of 7)

TT110

FIXITLabel

SCAN

FLAGVariable

BLINE

CIRCLE2

PLS22

FLFLLSSubroutine

KS4

TT23

TTX66

FLHVariable

DIALS

FLHVariable

PZW (I/O processor)

FLIPSubroutine

LOOK1

FLKBSubroutine

MT26

TRADEMODE

FLL1Label

FLIP

FLYL1Label

DEMON

FLYL2Label

DEMON

FLYL4Label

DEMON

FLYL5Label

DEMON

FLYL6Label

DEMON

FLYL7Label

DEMON

FMLTUSubroutine

DOEXP

LL51

LL9 (Part 5 of 12)

MVEIT (Part 3 of 9)

PLS22

FMLTU2Subroutine

CIRCLE2

FNEMacro

Elite loader (Loader 1)

focougLabel

Main game loop (Part 4 of 6)

FONT%Variable

TT26 (I/O processor)

fothgLabel

Main game loop (Part 3 of 6)

fothg2Label

Main game loop (Part 4 of 6)

fq1Entry point

DEATH

FR1Subroutine

FRMIS

FRCEEntry point

BAY

TT219

FREEZEEntry point

DK4

savscr

FRINVariable

DEATH

FRMIS

KILLSHP

KS2

KS4

Main flight loop (Part 4 of 16)

NWSHP

NWSPS

STATUS

WARP

WPSHPS

ZERO

FRL2Label

SFS1

FRL3Label

SFS1

FRMISSubroutine

Main flight loop (Part 3 of 16)

FRS1Subroutine

ESCAPE

FRMIS

FSHVariable

DIALS

DOENTRY

Main flight loop (Part 13 of 16)

OOPS

RESET

FSHVariable

DIALS (Part 4 of 4) (I/O processor)

fvwLabel

TT102

fwlSubroutine

TT213

TT27

FX200Subroutine

BR1 (Part 1 of 2)

G%Label

S%

G1Label

Ghy

gangbangLabel

NWSHP

GC2Subroutine

TT151

GCASHSubroutine

TT210

TT219

GCNTVariable

DOENTRY

Ghy

MT28

PDESC

tal

THERE

GhySubroutine

hyp

GHYPVariable

EQSHP

Ghy

GINFSubroutine

DEMON

FRMIS

Main flight loop (Part 4 of 16)

NWSHP

WPSHPS

GNTMPVariable

DIALS

DOENTRY

LASLI

Main flight loop (Part 3 of 16)

Main game loop (Part 5 of 6)

GNTMPVariable

DIALS (Part 4 of 4) (I/O processor)

gnumSubroutine

EQSHP

TT210

TT219

GOINEntry point

ESCAPE

GOPLEntry point

DOCKIT

TACTICS (Part 3 of 7)

GOPLSLabel

DOCKIT

goTT147Label

hyp

govVariable

BR1 (Part 2 of 2)

hyp1

Main game loop (Part 4 of 6)

GR2Label

SLIDE

GR3Label

SLIDE

GR4Label

SLIDE

GR6Label

SLIDE

GREENConfiguration variable

PLANET

GREEN2Configuration variable

KILLSHP

Main flight loop (Part 3 of 16)

msblob

scacol

SP2

GREEN2Configuration variable

PZW (I/O processor)

GREXLabel

SLIDE

GREX2Label

SLIDE

GRIDLabel

SLIDE

GRIDLLabel

SLIDE

GRIDSETSubroutine

SLIDE

GRL2Label

SLIDE

GRR1Label

GRS1

GRS1Subroutine

GRIDSET

GRSEXLabel

GRIDSET

GSL1Label

GRIDSET

GTDRVSubroutine

CATS

QUS1

GTHGSubroutine

Main game loop (Part 4 of 6)

MJP

GTL1Label

TRNME

GTL2Label

TR1

GTL3Label

GTNMEW

GTNMEWSubroutine

SVE

GVLSubroutinen/a
HA1Entry point

HAS1

HA2Label

HANGER (I/O processor)

HA3Entry point

HAL3 (I/O processor)

HAS2 (I/O processor)

HAS3 (I/O processor)

HA6Label

HANGER (I/O processor)

HA7Label

HALL

HA9Label

HALL

HAL1Label

HANGER (I/O processor)

HAL2Label

HAS2 (I/O processor)

HAL3Subroutine

HANGER (I/O processor)

HAL5Label

HAS1

HAL6Label

HANGER (I/O processor)

HAL7Label

HANGER (I/O processor)

HAL8Label

HALL

HAL9Label

HALL

HALLSubroutine

DOENTRY

HANGVariable

HALL

HANGERSubroutine

OSWVECS (I/O processor)

happyLabel

Elite loader (Loader 1)

HAS1Subroutine

HALL

HAS2Subroutine

HANGER (I/O processor)

HAS3Subroutine

HANGER (I/O processor)

HATBVariable

HALL

HBFLSubroutine

HLOIN

SUN (Part 4 of 4)

TT23

WPLS

HBUFVariable

HBFL

HLOIN

HBUPVariable

HBFL

HBZE

HLOIN

HBZESubroutine

TTX66

HBZE2Label

HBFL

HERConfiguration variable

KILLSHP

Main game loop (Part 1 of 6)

Main game loop (Part 2 of 6)

NWSHP

TACTICS (Part 2 of 7)

HF8Label

HFS2

HFL1Label

HFS2

HFL2Label

HFS2

HFL5Label

HFS2

HFS1Entry point

TT110

HFS2Subroutine

LL164

HFXVariable

DOHFX (I/O processor)

IRQ1 (I/O processor)

HI1Entry point

ANGRY

HITCH

HIMCNTVariable

DEMON

HITCHSubroutine

Main flight loop (Part 11 of 16)

HL10Label

HLOIN (I/O processor)

HL2Label

HLOIN (I/O processor)

HL3Label

HLOIN (I/O processor)

HL5Label

HLOIN (I/O processor)

HL6Label

HLOIN (I/O processor)

HL7Label

HLOIN (I/O processor)

HL8Label

HLOIN (I/O processor)

HL9Label

HLOIN (I/O processor)

HLL1Label

HLOIN (I/O processor)

HLLOLabel

HLOIN (I/O processor)

HLOINSubroutine

SUN (Part 3 of 4)

HLOINSubroutine

OSWVECS (I/O processor)

HLOIN2Subroutine

SUN (Part 2 of 4)

SUN (Part 4 of 4)

WPLS

HLOIN2Subroutine

LOIN (Part 1 of 7) (I/O processor)

HLOIN3Entry point

HLOIN2 (I/O processor)

hmSubroutine

hyp

TT102

HME1Label

TT102

HME2Subroutine

TT102

HME3Label

HME2

HME4Label

HME2

HME5Label

HME2

HME6Label

HME2

hy9Label

GVL

hypSubroutine

TT102

hyp1Subroutinen/a
hyp1+3Entry point

TT18

I/O variablesWorkspacen/a
IJUMPLabel

TT18

INCYCSubroutine

EQSHP

NLIN

qv

TT102

TT146

TT167

TTX69

INFVariable

ANGRY

DEATH

GINF

KILLSHP

LL9 (Part 1 of 12)

Main flight loop (Part 4 of 16)

Main flight loop (Part 6 of 16)

Main flight loop (Part 12 of 16)

NWSHP

OOPS

SFS1

STORE

WPSHPS

INSPLabel

TT102

INWKVariable

BRIEF

DEATH

DELT

DEMON

DOCKIT

DOEXP

DOKEY

DVID3B2

ESCAPE

EXNO

FAROF2

FRS1

GTHG

GTNMEW

HAS1

HITCH

HME2

KS4

Main flight loop (Part 4 of 16)

Main flight loop (Part 5 of 16)

Main flight loop (Part 6 of 16)

Main flight loop (Part 7 of 16)

Main flight loop (Part 9 of 16)

Main flight loop (Part 10 of 16)

Main flight loop (Part 11 of 16)

Main flight loop (Part 12 of 16)

Main flight loop (Part 14 of 16)

Main game loop (Part 1 of 6)

Main game loop (Part 2 of 6)

Main game loop (Part 4 of 6)

MAS1

MAS4

MV40

MVEIT (Part 1 of 9)

MVEIT (Part 2 of 9)

MVEIT (Part 3 of 9)

MVEIT (Part 4 of 9)

MVEIT (Part 5 of 9)

MVEIT (Part 8 of 9)

MVEIT (Part 9 of 9)

MVS4

MVS5

MVT1

MVT3

MVT6

NwS1

NWSHP

NWSPS

PAS1

PAUSE

PL9 (Part 2 of 3)

PL9 (Part 3 of 3)

PLANET

PLS1

PLS4

PLUT

PROJ

QUS1

RLINE

SCAN

SFS1

SLIDE

SOLAR

SOS1

STORE

TACTICS (Part 1 of 7)

TACTICS (Part 2 of 7)

TACTICS (Part 3 of 7)

TACTICS (Part 4 of 7)

TACTICS (Part 5 of 7)

TACTICS (Part 6 of 7)

TACTICS (Part 7 of 7)

TAS3

TIDY

TIS3

TITLE

TR1

TRNME

TT110

TT23

WPSHPS

Ze

ZINF

ZINF2

IRQ1Subroutine

STARTUP (I/O processor)

IRQ1VConfiguration variable

STARTUP (I/O processor)

ISDKLabel

Main flight loop (Part 7 of 16)

ITEMMacro

QQ23

IvedonealaserLabel

ADDBYT (I/O processor)

JHConfiguration variable

KILLSHP

NWSHP

JLConfiguration variable

KILLSHP

NWSHP

jmpSubroutine

BR1 (Part 2 of 2)

hyp1

JMPTABVariable

USOSWRCH (I/O processor)

JMTBVariable

DETOK2

JSRVLabel

NWOSWD (I/O processor)

JSTEVariable

DK4

DKS2

JSTGYVariable

DKJ1

JSTKVariable

DK4

DOKEY

TITLE

TT17

JSTXVariable

DKJ1

DOKEY

Main flight loop (Part 2 of 16)

TT17

JSTYVariable

DKJ1

DOKEY

Main flight loop (Part 2 of 16)

RES2

TT17

JUMPVariable

hyp

TT18

JUNKVariable

KILLSHP

Main game loop (Part 2 of 6)

NWSHP

STATUS

WARP

jvecLabel

IRQ1 (I/O processor)

KVariable

BPRNT

CHKON

CIRCLE

csh

DOCKIT

DVID3B2

EQSHP

FMLTU2

HFS2

KILLSHP

MAS1

MU5

MULT3

MV40

MVS5

MVT3

PL9 (Part 1 of 3)

PL9 (Part 2 of 3)

PLANET

PLS1

PLS22

PLS3

PLS6

PROJ

SUN (Part 1 of 4)

SUN (Part 3 of 4)

SVE

TAS1

TT11

TT111

TT14

TT23

KVariable

DIALS (Part 1 of 4) (I/O processor)

DIALS (Part 3 of 4) (I/O processor)

DIALS (Part 4 of 4) (I/O processor)

DILX (I/O processor)

K%Workspace

ANGRY

DCS1

DEMON

DOEXP

Main flight loop (Part 1 of 16)

Main flight loop (Part 9 of 16)

Main flight loop (Part 14 of 16)

Main game loop (Part 4 of 6)

MAS2

MAS3

SPS3

SPS4

TAS4

UNIV

VCSU1

WARP

K2Variable

MV40

MVEIT (Part 5 of 9)

PL9 (Part 2 of 3)

PL9 (Part 3 of 3)

PLS22

PLS5

SUN (Part 1 of 4)

SUN (Part 3 of 4)

K3Variable

CHKON

CHPR

CIRCLE2

DCS1

DOCKIT

DOEXP

HFS2

PL9 (Part 3 of 3)

PLS22

PROJ

SHPPT

SLIDE

SPS3

SPS4

SUN (Part 3 of 4)

SUN (Part 4 of 4)

TACTICS (Part 1 of 7)

TACTICS (Part 3 of 7)

TAS1

TAS2

TT128

TT23

K3Variable

TT26 (I/O processor)

K4Variable

BLINE

CHKON

HFS2

PL9 (Part 3 of 3)

PROJ

SHPPT

SLIDE

SUN (Part 1 of 4)

TT128

TT23

K5Variable

BLINE

K6Variable

BLINE

CIRCLE2

PLS22

KEYBOARDSubroutine

OSWVECS (I/O processor)

kgLabel

tnpr

KILL1Label

STARS1

KILL2Label

STARS2

KILL6Label

STARS6

KILLSHPSubroutine

KS1

KLVariable

DK4

DKJ1

DOKEY

TT17

U%

KRAConfiguration variable

HATB

KS1Subroutine

Main flight loop (Part 12 of 16)

KS1SLabel

Main flight loop (Part 12 of 16)

KS2Subroutine

KILLSHP

KS3Subroutine

KS2

KS4Subroutine

KILLSHP

KS5Label

KILLSHP

KS6Label

KS2

KS7Label

KILLSHP

KSL1Label

KILLSHP

KSL2Label

KILLSHP

KSL3Label

KILLSHP

KSL4Label

KS2

KTRANVariable

DK4

DKJ1

DKS2

DOKEY

Main flight loop (Part 2 of 16)

RDKEY

TITLE

ZEKTRAN

KY1Variable

DOKEY

Main flight loop (Part 3 of 16)

KY12Variable

Main flight loop (Part 3 of 16)

KY13Variable

Main flight loop (Part 3 of 16)

KY14Variable

Main flight loop (Part 3 of 16)

KY15Variable

Main flight loop (Part 3 of 16)

KY16Variable

Main flight loop (Part 3 of 16)

KY17Variable

Main flight loop (Part 3 of 16)

KY18Variable

Main flight loop (Part 3 of 16)

KY19Variable

Main flight loop (Part 3 of 16)

KY2Variable

Main flight loop (Part 3 of 16)

KY20Variable

Main flight loop (Part 3 of 16)

KY3Variable

DOKEY

KY5Variable

DOKEY

KY7Variable

DKJ1

Main flight loop (Part 3 of 16)

KYTBVariable

DK4

NO3

SFRMIS

KYTBVariable

KEYBOARD (I/O processor)

labelSubroutine

DOCOL

DOVDU19

LABEL_1Label

DOEXP

LABEL_2Label

Main game loop (Part 4 of 6)

LABEL_3Label

TT102

LASVariable

Main flight loop (Part 3 of 16)

Main flight loop (Part 11 of 16)

lasLabel

LASLI

LAS2Variable

Main flight loop (Part 3 of 16)

Main flight loop (Part 16 of 16)

TTX66

LASCTVariable

DEATH

Main flight loop (Part 3 of 16)

Main flight loop (Part 16 of 16)

Main game loop (Part 5 of 6)

LASERVariable

Main flight loop (Part 3 of 16)

refund

SIGHT

STATUS

LASLISubroutine

Main flight loop (Part 3 of 16)

LASLI-1Entry point

LASLI

LASLI2Entry point

Main flight loop (Part 16 of 16)

LASXVariable

LASLI

LASYVariable

LASLI

LAUNSubroutine

DOENTRY

TT110

LBFLSubroutine

LOIN

SLIDE

LBFLLLabel

LBFL

LBUFVariable

LBFL

LOIN

LBUPVariable

LBFL

LOIN

TTX66

LBZE2Label

LBFL

LCASHSubroutine

eq

TT219

LFTLabel

LOIN (Part 5 of 7) (I/O processor)

LGOConfiguration variable

DEMON

LI1Label

LOIN (Part 1 of 7) (I/O processor)

LI100Label

LOIN (Part 3 of 7) (I/O processor)

LI101Label

LOIN (Part 3 of 7) (I/O processor)

LI110Label

LOIN (Part 3 of 7) (I/O processor)

LI111Label

LOIN (Part 3 of 7) (I/O processor)

LI120Label

LOIN (Part 3 of 7) (I/O processor)

LI121Label

LOIN (Part 3 of 7) (I/O processor)

LI130Label

LOIN (Part 3 of 7) (I/O processor)

LI131Label

LOIN (Part 3 of 7) (I/O processor)

LI140Label

LOIN (Part 3 of 7) (I/O processor)

LI15Label

LOIN (Part 5 of 7) (I/O processor)

LI190Label

LOIN (Part 3 of 7) (I/O processor)

LI191Label

LOIN (Part 4 of 7) (I/O processor)

LI2Label

LOIN (Part 1 of 7) (I/O processor)

LI200Label

LOIN (Part 4 of 7) (I/O processor)

LI201Label

LOIN (Part 4 of 7) (I/O processor)

LI210Label

LOIN (Part 4 of 7) (I/O processor)

LI211Label

LOIN (Part 4 of 7) (I/O processor)

LI220Label

LOIN (Part 4 of 7) (I/O processor)

LI221Label

LOIN (Part 4 of 7) (I/O processor)

LI230Label

LOIN (Part 4 of 7) (I/O processor)

LI231Label

LOIN (Part 4 of 7) (I/O processor)

LI240Label

LOIN (Part 4 of 7) (I/O processor)

LI290Label

LOIN (Part 6 of 7) (I/O processor)

LI291Label

LOIN (Part 7 of 7) (I/O processor)

LI3Label

LOIN (Part 2 of 7) (I/O processor)

LI300Label

LOIN (Part 6 of 7) (I/O processor)

LI301Label

LOIN (Part 6 of 7) (I/O processor)

LI301SLabel

LOIN (Part 6 of 7) (I/O processor)

LI302Label

LOIN (Part 6 of 7) (I/O processor)

LI302SLabel

LOIN (Part 6 of 7) (I/O processor)

LI303Label

LOIN (Part 6 of 7) (I/O processor)

LI303SLabel

LOIN (Part 6 of 7) (I/O processor)

LI304Label

LOIN (Part 6 of 7) (I/O processor)

LI304SLabel

LOIN (Part 6 of 7) (I/O processor)

LI305Label

LOIN (Part 6 of 7) (I/O processor)

LI306Label

LOIN (Part 6 of 7) (I/O processor)

LI307Label

LOIN (Part 6 of 7) (I/O processor)

LI310Label

LOIN (Part 6 of 7) (I/O processor)

LI311Label

LOIN (Part 6 of 7) (I/O processor)

LI312Label

LOIN (Part 6 of 7) (I/O processor)

LI313Label

LOIN (Part 6 of 7) (I/O processor)

LI314Label

LOIN (Part 6 of 7) (I/O processor)

LI315Label

LOIN (Part 6 of 7) (I/O processor)

LI316Label

LOIN (Part 6 of 7) (I/O processor)

LI400Label

LOIN (Part 7 of 7) (I/O processor)

LI401Label

LOIN (Part 7 of 7) (I/O processor)

LI401SLabel

LOIN (Part 7 of 7) (I/O processor)

LI402Label

LOIN (Part 7 of 7) (I/O processor)

LI402SLabel

LOIN (Part 7 of 7) (I/O processor)

LI403Label

LOIN (Part 7 of 7) (I/O processor)

LI403SLabel

LOIN (Part 7 of 7) (I/O processor)

LI404Label

LOIN (Part 7 of 7) (I/O processor)

LI404SLabel

LOIN (Part 7 of 7) (I/O processor)

LI405Label

LOIN (Part 7 of 7) (I/O processor)

LI406Label

LOIN (Part 7 of 7) (I/O processor)

LI407Label

LOIN (Part 7 of 7) (I/O processor)

LI410Label

LOIN (Part 7 of 7) (I/O processor)

LI411Label

LOIN (Part 7 of 7) (I/O processor)

LI412Label

LOIN (Part 7 of 7) (I/O processor)

LI413Label

LOIN (Part 7 of 7) (I/O processor)

LI414Label

LOIN (Part 7 of 7) (I/O processor)

LI415Label

LOIN (Part 7 of 7) (I/O processor)

LI416Label

LOIN (Part 7 of 7) (I/O processor)

LIEXLabel

LOIN (Part 3 of 7) (I/O processor)

LOIN (Part 4 of 7) (I/O processor)

LIEX2Label

LOIN (Part 4 of 7) (I/O processor)

LIEX3Label

LOIN (Part 6 of 7) (I/O processor)

LIEX4Label

LOIN (Part 6 of 7) (I/O processor)

LIEX5Label

LOIN (Part 7 of 7) (I/O processor)

LIEX6Label

LOIN (Part 7 of 7) (I/O processor)

LIEX7Label

LOIN (Part 5 of 7) (I/O processor)

LIEXSLabel

LOIN (Part 2 of 7) (I/O processor)

LIfudgeLabel

LOIN (Part 5 of 7) (I/O processor)

likeTT112Label

BR1 (Part 2 of 2)

LIloGLabel

LOIN (Part 5 of 7) (I/O processor)

LIlog2Label

LOIN (Part 5 of 7) (I/O processor)

LIlog3Label

LOIN (Part 5 of 7) (I/O processor)

LIlog4Label

LOIN (Part 2 of 7) (I/O processor)

LIlog5Label

LOIN (Part 2 of 7) (I/O processor)

LIlog6Label

LOIN (Part 2 of 7) (I/O processor)

LIlog7Label

LOIN (Part 2 of 7) (I/O processor)

LINMAXVariable

ADDBYT (I/O processor)

BEGINLIN (I/O processor)

LINSCNLabel

IRQ1 (I/O processor)

LINTABVariable

ADDBYT (I/O processor)

BEGINLIN (I/O processor)

LLConfiguration variable

TT26

LL10Label

LL9 (Part 1 of 12)

LL10-1Entry point

LL9 (Part 1 of 12)

LL107Label

LL145 (Part 1 of 4)

LL108Label

LL145 (Part 1 of 4)

LL109Label

LL145 (Part 2 of 4)

LL110Label

LL145 (Part 3 of 4)

LL111Label

LL145 (Part 3 of 4)

LL112Label

LL145 (Part 3 of 4)

LL113Label

LL145 (Part 3 of 4)

LL114Label

LL145 (Part 3 of 4)

LL115Label

LL145 (Part 2 of 4)

LL116Label

LL145 (Part 3 of 4)

LL118Subroutine

LL145 (Part 4 of 4)

LL119Label

LL118

LL120Subroutine

LL118

LL121Entry point

LL120

LL122Entry point

LL123

LL123Subroutine

LL118

LL124Label

LL145 (Part 4 of 4)

LL125Label

LL120

LL126Label

LL120

LL127Label

LL129

LL128Entry point

LL123

LL129Subroutine

LL120

LL123

LL13Label

LL9 (Part 2 of 12)

LL130Label

LL123

LL131Label

LL123

LL132Label

LL123

LL133Entry point

LL120

LL134Label

LL118

LL135Label

LL118

LL136Label

LL118

LL137Label

LL145 (Part 4 of 4)

LL138Label

LL145 (Part 4 of 4)

LL14Label

LL9 (Part 2 of 12)

LL140Label

LL9 (Part 7 of 12)

LL145Subroutine

BLINE

LL9 (Part 9 of 12)

SLIDE

LL145 (Part 1 of 4)Subroutinen/a
LL145 (Part 2 of 4)Subroutinen/a
LL145 (Part 3 of 4)Subroutinen/a
LL145 (Part 4 of 4)Subroutinen/a
LL146Label

LL145 (Part 4 of 4)

LL147Entry point

LL9 (Part 10 of 12)

LL15Label

LL9 (Part 3 of 12)

LL155Label

LL9 (Part 1 of 12)

LL9 (Part 9 of 12)

LL163Label

SPS2

LL164Subroutine

MJP

TT18

LL17Label

LL9 (Part 2 of 12)

LL170Label

LL9 (Part 9 of 12)

LL2Label

LL28

LL21Label

LL9 (Part 3 of 12)

LL25Label

LL9 (Part 1 of 12)

LL27Label

LL9 (Part 12 of 12)

LL27Label

ADDBYT (I/O processor)

LL28Subroutine

ARCTAN

LL145 (Part 3 of 4)

LL61

LL9 (Part 3 of 12)

LL9 (Part 8 of 12)

LL28+4Entry point

DVID4

LL29Label

LL28

LL30Subroutine

LASLI

NLIN2

TT15

TTX66

ZZAAP

LL31Entry point

DVID3B2

LL28

LL38Subroutine

LL51

LL9 (Part 5 of 12)

LL39Label

LL38

LL41Label

LL9 (Part 5 of 12)

LL42Label

LL9 (Part 4 of 12)

LL9 (Part 5 of 12)

LL48Label

LL9 (Part 8 of 12)

LL49Label

LL9 (Part 6 of 12)

LL5Subroutine

HAS1

Main flight loop (Part 15 of 16)

NORM

SUN (Part 3 of 4)

TT111

LL50Label

LL9 (Part 6 of 12)

LL9 (Part 8 of 12)

ll51Label

LL51

LL51Subroutine

LL9 (Part 5 of 12)

LL9 (Part 6 of 12)

LL52Label

LL9 (Part 6 of 12)

LL53Label

LL9 (Part 6 of 12)

LL54Label

LL9 (Part 6 of 12)

LL55Label

LL9 (Part 6 of 12)

LL56Label

LL9 (Part 6 of 12)

LL57Label

LL9 (Part 6 of 12)

LL9 (Part 7 of 12)

LL6Label

LL5

LL6Label

ROOT (Loader 1)

LL60Label

LL9 (Part 7 of 12)

LL61Subroutine

LL9 (Part 8 of 12)

LL62Subroutine

LL9 (Part 8 of 12)

LL63Label

LL61

LL64Label

LL61

LL65Label

LL9 (Part 8 of 12)

LL66Entry point

LL62

LL67Label

LL9 (Part 8 of 12)

LL68Label

LL9 (Part 8 of 12)

LL69Label

LL9 (Part 8 of 12)

LL7Label

LL5

LL7Label

ROOT (Loader 1)

LL70Label

LL9 (Part 8 of 12)

LL72Label

LL9 (Part 8 of 12)

LL74Label

LL9 (Part 9 of 12)

LL75Label

LL9 (Part 11 of 12)

LL78Label

LL9 (Part 10 of 12)

LL79Label

LL9 (Part 10 of 12)

LL8Label

LL5

LL8Label

ROOT (Loader 1)

LL81Label

LL9 (Part 11 of 12)

ll81Label

LL9 (Part 11 of 12)

LL81+2Entry point

SHPPT

LL83Label

LL145 (Part 1 of 4)

LL84Label

LL61

LL86Label

LL9 (Part 5 of 12)

LL87Label

LL9 (Part 5 of 12)

LL88Label

LL9 (Part 5 of 12)

LL89Label

LL9 (Part 5 of 12)

LL9Subroutine

BRIEF

DEMON

ESCAPE

HAS1

Main flight loop (Part 12 of 16)

PAS1

PAUSE

TITLE

LL9 (Part 1 of 12)Subroutinen/a
LL9 (Part 2 of 12)Subroutinen/a
LL9 (Part 3 of 12)Subroutinen/a
LL9 (Part 4 of 12)Subroutinen/a
LL9 (Part 5 of 12)Subroutinen/a
LL9 (Part 6 of 12)Subroutinen/a
LL9 (Part 7 of 12)Subroutinen/a
LL9 (Part 8 of 12)Subroutinen/a
LL9 (Part 9 of 12)Subroutinen/a
LL9 (Part 10 of 12)Subroutinen/a
LL9 (Part 11 of 12)Subroutinen/a
LL9 (Part 12 of 12)Subroutinen/a
ll91Label

LL9 (Part 3 of 12)

LL91Label

LL9 (Part 5 of 12)

LL92Label

LL9 (Part 5 of 12)

LL94Label

LL9 (Part 5 of 12)

LLfixLabel

LL28

lllLabel

KILLSHP

LLX117Label

LL145 (Part 4 of 4)

LO2Entry point

LOOK1

SIGHT

LODSubroutine

SVE

logVariable

FMLTU

LL28

logVariable

LOIN (Part 2 of 7) (I/O processor)

LOIN (Part 5 of 7) (I/O processor)

logLVariable

FMLTU

LL28

logLVariable

LOIN (Part 2 of 7) (I/O processor)

LOIN (Part 5 of 7) (I/O processor)

LOINSubroutine

SLIDE

LOINSubroutine

ADDBYT (I/O processor)

TTX66 (I/O processor)

LOIN (Part 1 of 7)Subroutinen/a
LOIN (Part 2 of 7)Subroutinen/a
LOIN (Part 3 of 7)Subroutinen/a
LOIN (Part 4 of 7)Subroutinen/a
LOIN (Part 5 of 7)Subroutinen/a
LOIN (Part 6 of 7)Subroutinen/a
LOIN (Part 7 of 7)Subroutinen/a
LOL1Label

LOD

LOOK1Subroutine

MJP

TT102

TT110

WARP

LOOPLabel

Elite loader (Loader 1)

LOREntry point

GTDRV

LOD

LPWorkspacen/a
LQLabel

LOOK1

LS%Configuration variable

RES2

LS2FLSubroutine

PL2

PL9 (Part 1 of 3)

PL9 (Part 2 of 3)

PL9 (Part 3 of 3)

LSOVariable

EDGES

FLFLLS

HLOIN2

NWSPS

SUN (Part 2 of 4)

SUN (Part 3 of 4)

SUN (Part 4 of 4)

WPLS

LSPVariable

BLINE

CIRCLE2

HFS2

LS2FL

PL2

PL9 (Part 1 of 3)

TT128

TTX66

WPSHPS

LSXVariable

FLFLLS

SUN (Part 1 of 4)

WPLS

LSX2Variable

BLINE

LS2FL

RES2

LSY2Variable

BLINE

LS2FL

RES2

LTDEFVariable

GRIDSET

mEntry point

Main flight loop (Part 15 of 16)

WARP

M%Entry point

DEATH

Main game loop (Part 2 of 6)

M32Label

TACTICS (Part 1 of 7)

ma1Label

Main flight loop (Part 3 of 16)

MA14Label

Main flight loop (Part 11 of 16)

MA15Label

Main flight loop (Part 11 of 16)

MA16Label

Main flight loop (Part 16 of 16)

MA17Label

Main flight loop (Part 3 of 16)

MA18Label

Main flight loop (Part 4 of 16)

MA20Label

Main flight loop (Part 3 of 16)

MA21Label

Main flight loop (Part 4 of 16)

Main flight loop (Part 5 of 16)

MA22Label

Main flight loop (Part 13 of 16)

MA23Label

Main flight loop (Part 14 of 16)

Main flight loop (Part 15 of 16)

MA23SLabel

Main flight loop (Part 14 of 16)

Main flight loop (Part 15 of 16)

MA24Label

Main flight loop (Part 3 of 16)

MA25Label

Main flight loop (Part 3 of 16)

MA26Label

Main flight loop (Part 8 of 16)

Main flight loop (Part 10 of 16)

MA27Label

Main flight loop (Part 12 of 16)

MA28Label

Main flight loop (Part 15 of 16)

MA29Label

Main flight loop (Part 15 of 16)

MA3Label

Main flight loop (Part 3 of 16)

MA30Label

MAS3

MA33Label

Main flight loop (Part 15 of 16)

MA34Label

Main flight loop (Part 15 of 16)

MA4Label

Main flight loop (Part 2 of 16)

Main flight loop (Part 3 of 16)

MA47Label

Main flight loop (Part 11 of 16)

MA58Label

Main flight loop (Part 7 of 16)

Main flight loop (Part 8 of 16)

MA59Label

Main flight loop (Part 8 of 16)

MA62Label

Main flight loop (Part 9 of 16)

MA63Label

Main flight loop (Part 10 of 16)

MA64Label

Main flight loop (Part 3 of 16)

MA65Label

Main flight loop (Part 7 of 16)

MA66Label

Main flight loop (Part 16 of 16)

MA67Label

Main flight loop (Part 9 of 16)

MA68Label

Main flight loop (Part 3 of 16)

MA69Label

Main flight loop (Part 16 of 16)

MA70Label

Main flight loop (Part 16 of 16)

MA76Label

Main flight loop (Part 3 of 16)

MA77Label

Main flight loop (Part 13 of 16)

MA78Label

Main flight loop (Part 3 of 16)

MA8Label

Main flight loop (Part 11 of 16)

MA93Label

Main flight loop (Part 14 of 16)

MAC1Label

Main flight loop (Part 12 of 16)

MADSubroutine

MVS4

STARS2

TAS3

TAS4

TIS1

TIS3

MAG2Configuration variable

scacol

MAGENTAConfiguration variable

gnum

Main flight loop (Part 1 of 16)Subroutinen/a
Main flight loop (Part 2 of 16)Subroutinen/a
Main flight loop (Part 3 of 16)Subroutinen/a
Main flight loop (Part 4 of 16)Subroutinen/a
Main flight loop (Part 5 of 16)Subroutinen/a
Main flight loop (Part 6 of 16)Subroutinen/a
Main flight loop (Part 7 of 16)Subroutinen/a
Main flight loop (Part 8 of 16)Subroutinen/a
Main flight loop (Part 9 of 16)Subroutinen/a
Main flight loop (Part 10 of 16)Subroutinen/a
Main flight loop (Part 11 of 16)Subroutinen/a
Main flight loop (Part 12 of 16)Subroutinen/a
Main flight loop (Part 13 of 16)Subroutinen/a
Main flight loop (Part 14 of 16)Subroutinen/a
Main flight loop (Part 15 of 16)Subroutinen/a
Main flight loop (Part 16 of 16)Subroutinen/a
Main game loop (Part 1 of 6)Subroutinen/a
Main game loop (Part 2 of 6)Subroutinen/a
Main game loop (Part 3 of 6)Subroutinen/a
Main game loop (Part 4 of 6)Subroutinen/a
Main game loop (Part 5 of 6)Subroutinen/a
Main game loop (Part 6 of 6)Subroutinen/a
MAL1Entry point

KS1

Main flight loop (Part 12 of 16)

MAL2Label

Main flight loop (Part 4 of 16)

MAL3Label

Main flight loop (Part 6 of 16)

MAL4Label

Main flight loop (Part 14 of 16)

MANYVariable

KILLSHP

Main game loop (Part 3 of 6)

Main game loop (Part 4 of 6)

MJP

NWSHP

TACTICS (Part 2 of 7)

TACTICS (Part 3 of 7)

MAS1Subroutine

Main flight loop (Part 14 of 16)

MAS2Subroutine

Main flight loop (Part 14 of 16)

Main flight loop (Part 15 of 16)

WARP

MAS3Subroutine

Main flight loop (Part 15 of 16)

MAS4Subroutine

Main flight loop (Part 7 of 16)

TACTICS (Part 1 of 7)

TACTICS (Part 6 of 7)

MBL1Label

MSBAR (I/O processor)

MBL2Label

MSBAR (I/O processor)

MCASHSubroutine

DEBRIEF

EQSHP

Main flight loop (Part 12 of 16)

refund

TT210

MCHVariable

me1

me2

MESS

MCNTVariable

BRIEF

DEATH

DEMON

DIALS

Main flight loop (Part 13 of 16)

Main flight loop (Part 14 of 16)

Main flight loop (Part 15 of 16)

Main game loop (Part 2 of 6)

MVEIT (Part 1 of 9)

MVEIT (Part 2 of 9)

RES2

TITLE

WARP

MCNTVariable

PZW (I/O processor)

me1Subroutine

MESS

me2Subroutine

Main game loop (Part 2 of 6)

me3Entry point

Main game loop (Part 2 of 6)

me2

MEBRKSubroutine

SVE

MEBRKLLabel

MEBRK

mes9Subroutine

me1

MESSSubroutine

EXNO2

FR1

Ghy

KILLSHP

Main flight loop (Part 8 of 16)

Main flight loop (Part 12 of 16)

Main flight loop (Part 15 of 16)

me2

ou2

ou3

OUCH

SFRMIS

MESS1Variable

Elite loader (Loader 1)

MESS2Variable

Elite loader (Loader 1)

MESS2Variable

Elite loader (Part 1 of 2) (Loader 2)

MESS3Variable

Elite loader (Part 1 of 2) (Loader 2)

messXCVariable

MESS

MJVariable

Main flight loop (Part 3 of 16)

Main flight loop (Part 12 of 16)

Main flight loop (Part 14 of 16)

Main flight loop (Part 15 of 16)

Main game loop (Part 2 of 6)

MJP

TT151

WARP

ypl

MJPSubroutine

TT18

MJP1Label

MJP

MlasConfiguration variable

EQSHP

Main flight loop (Part 11 of 16)

STATUS

MLOOPEntry point

Main game loop (Part 2 of 6)

Main game loop (Part 3 of 6)

Main game loop (Part 4 of 6)

Main game loop (Part 6 of 6)

MLOOPSLabel

Main game loop (Part 3 of 6)

Main game loop (Part 4 of 6)

MLS1Subroutine

STARS1

STARS6

MLS2Subroutine

STARS1

STARS6

MLTU2Subroutine

MVEIT (Part 5 of 9)

MLTU2-2Entry point

MVEIT (Part 5 of 9)

MLU1Subroutine

STARS1

STARS6

MLU2Subroutine

STARS1

STARS6

MPLLabel

MVBL (Loader 2)

MSARVariable

ABORT2

Main flight loop (Part 3 of 16)

Main flight loop (Part 11 of 16)

MSBARSubroutine

ABORT2

Main flight loop (Part 3 of 16)

msblob

MSBARSubroutine

OSWVECS (I/O processor)

msblobSubroutine

BR1 (Part 2 of 2)

EQSHP

SOS1

msbparsVariable

MSBAR

MSLConfiguration variable

FRMIS

KS2

Main flight loop (Part 7 of 16)

MVEIT (Part 2 of 9)

SFRMIS

TACTICS (Part 2 of 7)

TACTICS (Part 4 of 7)

TACTICS (Part 7 of 7)

MSTGVariable

ABORT2

FRMIS

FRS1

KILLSHP

Main flight loop (Part 3 of 16)

RES2

MT1Subroutine

JMTB

mt1Label

Main game loop (Part 4 of 6)

MT13Subroutine

JMTB

MT29

MT14Subroutine

HME2

JMTB

PDESC

MT15Subroutine

HME2

JMTB

MESS

MT16Subroutine

JMTB

MT17Subroutine

JMTB

MT171Label

MT17

MT18Subroutine

JMTB

MT18LLabel

MT18

MT19Subroutine

JMTB

MT18

MT2Subroutine

JMTB

TTX66

MT23Subroutine

JMTB

MT26Subroutine

DELT

GTNMEW

JMTB

MT27Subroutine

JMTB

MT28Subroutine

JMTB

MT29Subroutine

JMTB

mt3Label

Main game loop (Part 4 of 6)

MT5Subroutine

JMTB

MT6Subroutine

JMTB

MT8Subroutine

JMTB

MT9Subroutine

JMTB

MTINVariable

DETOK2

MTT1Label

Main game loop (Part 2 of 6)

MTT2Label

Main game loop (Part 2 of 6)

MTT3Label

Main game loop (Part 2 of 6)

MTT4Label

Main game loop (Part 2 of 6)

MU1Subroutine

MULTU

mu10Label

MULT1

MU11Subroutine

SQUA2

MU21Label

MLTU2

MU3Label

FMLTU

MU3againLabel

FMLTU

MU5Subroutine

MULT3

MU6Subroutine

MLS1

MU8Label

ADD

MU8Label

ADD (I/O processor)

MU9Label

ADD

MU9Label

ADD (I/O processor)

MUL2Label

MULT3

MUL7Label

MLTU2

MULT1Subroutine

MAD

MULT12

MULT12Subroutine

TAS3

TAS4

TIDY

TIS3

MULT3Subroutine

MV40

MULTS-2Entry point

STARS1

STARS2

STARS6

MULTUSubroutine

GCASH

PLS3

TT24

MUT1Subroutine

STARS6

MUT2Subroutine

STARS1

MUT3Subroutinen/a
MV1Label

MV40

MV10Label

MVT1

MV11Label

MVT1

MV13Label

MVT3

MV14Label

MVT3

MV2Label

MV40

MV26Label

MVEIT (Part 2 of 9)

MV3Label

MVEIT (Part 1 of 9)

MV30Label

MVEIT (Part 1 of 9)

MVEIT (Part 2 of 9)

MV40Subroutine

MVEIT (Part 2 of 9)

MV43Label

MVEIT (Part 5 of 9)

MV44Label

MVEIT (Part 5 of 9)

MV45Entry point

MV40

MV5Label

MVEIT (Part 8 of 9)

MV50Label

MVT6

MV51Label

MVT6

MV8Label

MVEIT (Part 8 of 9)

MVBLSubroutine

MVE (Loader 2)

mvbllopLabel

COLD

mvblockLabel

COLD

MVD1Label

MVEIT (Part 9 of 9)

MVEMacro

Elite loader (Part 1 of 2) (Loader 2)

MVEITSubroutine

BRIEF

DEMON

ESCAPE

Main flight loop (Part 6 of 16)

PAS1

TITLE

MVEIT (Part 1 of 9)Subroutinen/a
MVEIT (Part 2 of 9)Subroutinen/a
MVEIT (Part 3 of 9)Subroutinen/a
MVEIT (Part 4 of 9)Subroutinen/a
MVEIT (Part 5 of 9)Subroutinen/a
MVEIT (Part 6 of 9)Subroutinen/a
MVEIT (Part 7 of 9)Subroutinen/a
MVEIT (Part 8 of 9)Subroutinen/a
MVEIT (Part 9 of 9)Subroutinen/a
MVPGLabel

MVBL (Loader 2)

MVS4Subroutine

MVEIT (Part 7 of 9)

MVS5Subroutine

HAS1

MVEIT (Part 8 of 9)

TWIST

MVT1Subroutine

MVEIT (Part 6 of 9)

SFS2

MVT1-2Entry point

MVEIT (Part 3 of 9)

MVT3Subroutine

MAS1

MV40

TAS1

MVT6Subroutine

MVEIT (Part 5 of 9)

N%Configuration variable

Elite loader (Loader 1)

NA%Variable

CHECK

DFAULT

GTNMEW

LOD

SVE

TR1

TRNME

NAMEVariable

cmn

DFAULT

NEEDKEYVariable

DOKEY

LL9 (Part 12 of 12)

TITLE

NEWBVariable

DOCKIT

LL9 (Part 1 of 12)

Main flight loop (Part 8 of 16)

Main flight loop (Part 11 of 16)

Main flight loop (Part 12 of 16)

Main game loop (Part 1 of 6)

Main game loop (Part 4 of 6)

NWSHP

NWSPS

TACTICS (Part 2 of 7)

TACTICS (Part 3 of 7)

newlocnVariable

TT17

newosrdchSubroutine

STARTUP (I/O processor)

NI%Configuration variable

ANGRY

DCS1

DEMON

K%

Main flight loop (Part 4 of 16)

Main flight loop (Part 6 of 16)

Main flight loop (Part 9 of 16)

Main flight loop (Part 15 of 16)

NWSHP

SFS1

SPS4

STORE

TAS4

UNIV

VCSU1

WARP

ZINF

ZINF2

ZP

NLINSubroutine

TT22

NLIN2Subroutine

NLIN4

TT22

NLIN3Subroutine

EQSHP

STATUS

TT167

TT208

TT23

TT25

NLIN4Subroutine

JMTB

TT213

NLUNCHLabel

TT110

NO3Subroutine

EXNO

nobitLabel

DK4

NOCONLabel

Main game loop (Part 4 of 6)

noddlogLabel

LL28

nodesireLabel

TITLE

nodoLabel

Main game loop (Part 1 of 6)

noescpLabel

Main flight loop (Part 3 of 16)

NOFXVariable

GRS1

NOFYVariable

GRS1

NOILLabel

SFS1

NOISESubroutine

BEEP

DEMON

ECBLB2

ECMOF

EXNO3

FRMIS

HME2

LAUN

LL164

Main flight loop (Part 3 of 16)

SFRMIS

TACTICS (Part 6 of 7)

WARP

NOL1Label

NOS1

NOLASCTLabel

Main game loop (Part 5 of 6)

nolinesLabel

LL9 (Part 12 of 12)

NOMSLVariable

ABORT2

EQSHP

FRMIS

Main flight loop (Part 3 of 16)

msblob

nonoLabel

SHPPT

noplLabel

Main game loop (Part 4 of 6)

noprinterLabel

CHPR

NORMSubroutine

TIDY

NOS1Subroutine

EXNO

NOISE

nosaveLabel

TT102

NOSHConfiguration variable

K%

NWSHP

UP

nospLabel

Main flight loop (Part 11 of 16)

NOSTConfiguration variable

RES2

WP

NOSTMVariable

FLIP

MJP

nWq

RES2

STARS1

STARS2

STARS6

noswapLabel

LL145 (Part 1 of 4)

not0Label

Elite loader (Loader 1)

notadodoLabel

NWSPS

notneedLabel

LL9 (Part 12 of 12)

notoursLabel

NWOSWD (I/O processor)

STARTUP (I/O processor)

nottosendLabel

printer (I/O processor)

NRU%Configuration variable

PDESC

NT%Configuration variable

CHECK

DFAULT

LOD

SVE

NTYConfiguration variable

UP

NVOSWRCHConfiguration variable

POSWRCH (I/O processor)

prilf (I/O processor)

printer (I/O processor)

NW1Label

NWSHP

NW2Label

NWSHP

NW3Label

NWSHP

NW4Label

NWSHP

NW6Label

NWSHP

NW7Label

NWSHP

NW8Label

NWSHP

NWDAV1Label

gnum

NWDAV2Label

gnum

NWDAV3Label

gnum

NWDAV4Subroutine

TT210

NWDAVxxEntry point

NWDAV4

NWL1Label

NWSHP

NWL3Label

NWSHP

NWOSWDSubroutine

STARTUP (I/O processor)

nWqSubroutine

DEATH

DEMON

NwS1Subroutine

NWSPS

NWSHPSubroutine

BRIEF

DEMON

FRS1

GTHG

KS4

Main game loop (Part 1 of 6)

Main game loop (Part 2 of 6)

Main game loop (Part 3 of 6)

Main game loop (Part 4 of 6)

SFS1

SOLAR

SOS1

TITLE

NWSPSSubroutine

Main flight loop (Part 14 of 16)

TT110

NWSTARSSubroutine

LOOK1

oddlogLabel

FMLTU

ohEntry point

Main flight loop (Part 16 of 16)

SPIN

OHMYGODLabel

USOSWRCH (I/O processor)

OILConfiguration variable

DEATH

HATB

Main flight loop (Part 8 of 16)

Main flight loop (Part 11 of 16)

Main game loop (Part 2 of 6)

oilyLabel

Main flight loop (Part 8 of 16)

OLDBOXLabel

TTX66

onescanConfiguration variable

SCAN

OO1Label

OOPS

OO2Label

OOPS

OO3Label

OOPS

OO5Label

OOPS

OOPSSubroutine

Main flight loop (Part 10 of 16)

TACTICS (Part 1 of 7)

TACTICS (Part 6 of 7)

orangeVariable

HLOIN (I/O processor)

OSBSubroutine

Elite loader (Loader 1)

OSBYTEConfiguration variable

FLKB

FX200

OSBYTEConfiguration variable

KEYBOARD (I/O processor)

OSBYTEConfiguration variable

Elite loader (Loader 1)

OSB (Loader 1)

OSCLIConfiguration variable

SCLI2

TALK

OSCLIConfiguration variable

Elite loader (Loader 1)

OSCLIConfiguration variable

Elite loader (Part 1 of 2) (Loader 2)

oscoblVariable

savscr

oscobl2Variable

savscr

OSFILEConfiguration variable

QUS1

savscr

OSSCVariable

DODKS4 (I/O processor)

DOT (I/O processor)

HANGER (I/O processor)

HLOIN (I/O processor)

KEYBOARD (I/O processor)

MSBAR (I/O processor)

NWOSWD (I/O processor)

PIXEL (I/O processor)

SC48 (I/O processor)

SOMEPROT (I/O processor)

OSWORDConfiguration variable

DKS4

DOT

HALL

HBFL

MSBAR

MT26

NO3

PBFL

RDKEY

S%

SCAN

WSCAN

OSWORDConfiguration variable

TT26 (I/O processor)

OSWORDConfiguration variable

FNE (Loader 1)

OSWRCHConfiguration variable

backtonormal

BRBR

CATS

CHPR

CLYNS

DET1

DIALS

DODOSVN

DOXC

ECBLB

label

LBFL

LL164

LL30

LL9 (Part 12 of 12)

LS2FL

Main flight loop (Part 13 of 16)

Main game loop (Part 5 of 6)

MEBRK

MT26

SPBLB

TITLE

TTX66

OSWRCHConfiguration variable

Elite loader (Loader 1)

OSWVECSVariable

NWOSWD (I/O processor)

ou1Label

OUCH

ou2Subroutine

OUCH

ou3Subroutine

OUCH

OUCHSubroutine

OOPS

OUTLabel

gnum

outEntry point

DK4

mes9

OUCH

ovflwLabel

LL9 (Part 5 of 12)

PVariable

ADD

ARCTAN

CHKON

DOEXP

DVID3B2

DVID4

DVIDT

FMLTU

GC2

GRS1

HITCH

KILLSHP

KS3

LL9 (Part 6 of 12)

LL9 (Part 10 of 12)

MLS1

MLTU2

MLU2

MU1

MU11

MU6

MULT1

MULT12

MULT3

MUT3

MV40

MVEIT (Part 5 of 9)

MVS4

MVS5

MVT6

NORM

PL9 (Part 2 of 3)

PL9 (Part 3 of 3)

PLANET

PLS1

PLS22

PLS3

PROJ

SLIDE

SPS2

SQUA2

STARS1

STARS2

STARS6

SUN (Part 1 of 4)

SUN (Part 3 of 4)

TIS3

TT111

TT151

TT210

TT219

TT24

WARP

PVariable

ADD (I/O processor)

DIALS (Part 2 of 4) (I/O processor)

DIALS (Part 3 of 4) (I/O processor)

DVID4 (I/O processor)

HANGER (I/O processor)

LOIN (Part 1 of 7) (I/O processor)

LOIN (Part 2 of 7) (I/O processor)

LOIN (Part 5 of 7) (I/O processor)

LOIN (Part 6 of 7) (I/O processor)

LOIN (Part 7 of 7) (I/O processor)

PIXEL (I/O processor)

PVariable

PLL1 (Part 1 of 3) (Loader 1)

ROOT (Loader 1)

SQUA2 (Loader 1)

PACKConfiguration variable

Main game loop (Part 4 of 6)

PAL1Label

PAUSE

PARAMSVariable

ADPARAMS (I/O processor)

PARANOVariable

ADPARAMS (I/O processor)

RDPARAMS (I/O processor)

Parasite variablesWorkspacen/a
PARMAXConfiguration variable

ADPARAMS (I/O processor)

PAS1Subroutine

PAUSE

PATGVariable

Main game loop (Part 5 of 6)

TITLE

TT18

PAUSESubroutine

JMTB

PAUSE2Subroutine

JMTB

PBFLSubroutine

DEMON

Main flight loop (Part 16 of 16)

nWq

PIXEL

PIXEL3

TT22

PBUFVariable

PIXEL

PIXEL3

PBUPVariable

PBFL

PBZE

PIXEL

PIXEL3

PBZESubroutine

TTX66

PBZE2Label

PBFL

pc1Label

csh

PD1Label

PDESC

PD2Label

PDESC

PD3Label

PDESC

PD4Label

PDESC

PDESCSubroutine

TT25

PDL1Label

PDESC

PH1Label

DOCKIT

PH2Label

DOCKIT

PH22Label

DOCKIT

PH3Label

DOCKIT

PH32Label

DOCKIT

pingSubroutine

BR1 (Part 2 of 2)

TT102

PIXSubroutine

PLL1 (Part 1 of 3) (Loader 1)

PLL1 (Part 2 of 3) (Loader 1)

PLL1 (Part 3 of 3) (Loader 1)

PIX1Subroutine

STARS1

STARS2

STARS6

pixblEntry point

PBFL

PIXELSubroutine

TT22

PIXELSubroutine

OSWVECS (I/O processor)

PIXEL2Subroutine

FLIP

nWq

STARS1

STARS2

STARS6

PIXEL3Subroutine

DOEXP

pl1Label

ping

PL1Label

PLL1 (Part 3 of 3) (Loader 1)

PL12Label

PLS3

PL2Subroutine

PLANET

PL2-1Entry point

PROJ

PL20Label

PL9 (Part 1 of 3)

PL9 (Part 2 of 3)

PL9 (Part 3 of 3)

PL21Subroutine

CHKON

PLS6

PL25Label

PL9 (Part 1 of 3)

PL26Label

PL9 (Part 1 of 3)

PL31Label

CHKON

PL37Label

CIRCLE2

PL38Label

CIRCLE2

PL40Label

PLS22

PL42Label

PLS22

PL43Label

PLS22

PL44Entry point

CHKON

PL57Label

PL2

PL6Label

PLS6

PL82Label

PLANET

PL89Label

CIRCLE

PL9Subroutine

PLANET

PL9 (Part 1 of 3)Subroutinen/a
PL9 (Part 2 of 3)Subroutinen/a
PL9 (Part 3 of 3)Subroutinen/a
PLANETSubroutine

LL9 (Part 1 of 12)

PLC1Label

PLL1 (Part 1 of 3) (Loader 1)

PLC2Label

PLL1 (Part 2 of 3) (Loader 1)

PLC3Label

PLL1 (Part 3 of 3) (Loader 1)

plfSubroutine

fwl

plf2

STATUS

TITLE

PLF10Label

SUN (Part 3 of 4)

PLF11Label

SUN (Part 3 of 4)

PLF13Label

SUN (Part 2 of 4)

PLF16Label

SUN (Part 3 of 4)

PLF17Label

SUN (Part 1 of 4)

plf2Subroutine

STATUS

PLF2Label

SUN (Part 1 of 4)

PLF23Label

SUN (Part 3 of 4)

PLF3Label

SUN (Part 1 of 4)

PLF4Label

SUN (Part 1 of 4)

PLF44Label

SUN (Part 3 of 4)

PLF5Label

SUN (Part 1 of 4)

PLF6Label

SUN (Part 3 of 4)

PLF8Label

SUN (Part 3 of 4)

PLF9Label

SUN (Part 4 of 4)

PLFLLabel

SUN (Part 2 of 4)

SUN (Part 3 of 4)

PLFL2Label

SUN (Part 2 of 4)

PLFL3Label

SUN (Part 4 of 4)

PLFLSLabel

SUN (Part 3 of 4)

PLL1Subroutine

Elite loader (Loader 1)

PLL1 (Part 1 of 3) (Loader 1)

PLL1 (Part 1 of 3)Subroutinen/a
PLL1 (Part 2 of 3)Subroutinen/a
PLL1 (Part 3 of 3)Subroutinen/a
PLL2Label

PLL1 (Part 2 of 3) (Loader 1)

PLL3Label

CIRCLE2

PLL3Label

PLL1 (Part 3 of 3) (Loader 1)

PLL4Label

PLS22

PLS1Subroutine

PL9 (Part 2 of 3)

PL9 (Part 3 of 3)

PLS3

PLS5

PLS2Subroutine

PL9 (Part 2 of 3)

PLS22Subroutine

PL9 (Part 3 of 3)

PLS3Subroutine

PL9 (Part 3 of 3)

PLS4Subroutine

PL9 (Part 2 of 3)

PLS5Subroutine

PL9 (Part 2 of 3)

PLS6Subroutine

PROJ

PLTConfiguration variable

DEATH

Main flight loop (Part 11 of 16)

SFS1

PLUTSubroutine

Main flight loop (Part 11 of 16)

POSWRCHSubroutine

prilf (I/O processor)

printer (I/O processor)

tosend (I/O processor)

POWConfiguration variable

EQSHP

NA%

refund

STATUS

pr2Subroutine

EQSHP

fwl

tal

TT210

TT25

pr2+2Entry point

TT151

pr5Subroutine

TT146

TT151

TT25

pr6Subroutine

TT25

presEntry point

EQSHP

prilfConfiguration variable

Main game loop (Part 5 of 6)

prilfSubroutine

JMPTAB (I/O processor)

printcodeConfiguration variable

CHPR

printerSubroutine

JMPTAB (I/O processor)

printflagVariable

CHPR

DOXC

Main game loop (Part 5 of 6)

TRADEMODE

PROJSubroutine

PLANET

SHPPT

SLIDE

protlenConfiguration variable

SOMEPROT (I/O processor)

prqSubroutine

eq

EQSHP

NWDAV4

qv

TT219

prtblockVariable

S%

prxSubroutine

eq

EQSHP

refund

prx-3Entry point

EQSHP

PRXSVariable

EQSHP

prx

PTCLSLabel

DOEXP

ptgEntry point

TT18

PU2Label

PLUT

PUS1Label

PLUT

PUTBACKSubroutine

ADDBYT (I/O processor)

ADPARAMS (I/O processor)

CLYNS (I/O processor)

DOBULB (I/O processor)

DOCATF (I/O processor)

DOCOL (I/O processor)

DODIALS (I/O processor)

DOFE21 (I/O processor)

DOHFX (I/O processor)

DOSVN (I/O processor)

DOVIAE (I/O processor)

ECBLB (I/O processor)

prilf (I/O processor)

printer (I/O processor)

SETVDU19 (I/O processor)

SETXC (I/O processor)

SETYC (I/O processor)

STARTUP (I/O processor)

PX1Label

PIXEL2

PX2Label

PIXEL2

PX2Label

PIXEL (I/O processor)

PX3Label

PIXEL (I/O processor)

PX4Entry point

PIXEL2

PX5Label

PIXEL (I/O processor)

PX6Label

PIXEL (I/O processor)

PXCLVariable

PIXEL (I/O processor)

PXLOLabel

PIXEL (I/O processor)

PZWSubroutine

DIALS (Part 3 of 4) (I/O processor)

PZW2Subroutine

DIALS (Part 1 of 4) (I/O processor)

DIALS (Part 4 of 4) (I/O processor)

QVariable

ARCTAN

DOCKIT

DOEXP

DV41

DVID3B2

DVID4

DVIDT

EQSHP

FMLTU

FMLTU2

gnum

HAS1

LL120

LL123

LL129

LL145 (Part 3 of 4)

LL28

LL38

LL5

LL51

LL61

LL9 (Part 3 of 12)

LL9 (Part 5 of 12)

LL9 (Part 8 of 12)

LL9 (Part 10 of 12)

Main flight loop (Part 15 of 16)

MLTU2

MULT1

MULT3

MULTU

MV40

MVEIT (Part 3 of 9)

MVS4

MVS5

NORM

PLS22

PLS3

PLS4

SPS2

STARS1

STARS2

STARS6

SUN (Part 3 of 4)

TAS3

TAS4

TIDY

TIS1

TIS2

TIS3

TT111

TT210

TT219

TT24

QVariable

DIALS (Part 3 of 4) (I/O processor)

DIL2 (I/O processor)

DILX (I/O processor)

DVID4 (I/O processor)

HANGER (I/O processor)

HLOIN (I/O processor)

HLOIN2 (I/O processor)

LOIN (Part 1 of 7) (I/O processor)

LOIN (Part 2 of 7) (I/O processor)

LOIN (Part 3 of 7) (I/O processor)

LOIN (Part 4 of 7) (I/O processor)

LOIN (Part 5 of 7) (I/O processor)

PIXEL (I/O processor)

SC48 (I/O processor)

TT26 (I/O processor)

QVariable

ROOT (Loader 1)

SQUA2 (Loader 1)

Q%Configuration variable

NA%

QQ0Variable

DOENTRY

jmp

ping

THERE

TT105

TT111

TT14

TT23

QQ1Variable

DOENTRY

jmp

MJP

THERE

TT105

TT111

TT14

TT23

QQ10Variable

Ghy

HME2

jmp

TT103

TT105

TT111

TT16

TT22

QQ11Variable

DEATH

DFAULT

DK4

hyp

LASLI

LOOK1

Main flight loop (Part 11 of 16)

Main flight loop (Part 16 of 16)

Main game loop (Part 5 of 6)

NWSTARS

TITLE

TT102

TT103

TT110

TT14

TT15

TT18

TT210

TT66

TTX66

WARP

QQ12Variable

BAY

hyp

Main game loop (Part 6 of 6)

PDESC

RESET

STATUS

TT102

TT110

QQ14Variable

DIALS

EQSHP

ESCAPE

fwl

hyp

Main flight loop (Part 15 of 16)

TT14

TT18

QQ14Variable

DIALS (Part 4 of 4) (I/O processor)

QQ15Variable

BR1 (Part 2 of 2)

cpl

Ghy

HME2

hyp

PDESC

SOLAR

TT111

TT22

TT23

TT24

TT25

TT54

TT81

ypl

QQ16Variable

TT43

QQ17Variable

CHPR

CLYNS

EQSHP

hyp

MESS

MT17

MT6

TITLE

TT102

TT167

TT210

TT219

TT23

TT25

TT27

TT41

TT46

TT69

TTX66

QQ18Variable

COLD

ex

QQ19Variable

cpl

GVL

SIGHT

TT103

TT105

TT111

TT123

TT128

TT14

TT15

TT151

TT152

TT16

TT210

TT22

TT25

var

QQ2Variable

BR1 (Part 2 of 2)

hyp1

ypl

QQ20Variable

BAD

ESCAPE

Main flight loop (Part 8 of 16)

OUCH

tnpr

TT210

TT219

QQ21Variable

Ghy

TT81

QQ22Variable

DOENTRY

hyp

TT102

TTX66

wW

QQ23Variable

GVL

TT151

TT210

QQ24Variable

TT151

TT210

TT219

QQ25Variable

EQSHP

gnum

TT151

TT210

TT219

QQ26Variable

GVL

TT151

QQ28Variable

BR1 (Part 2 of 2)

hyp1

var

QQ29Variable

Main flight loop (Part 8 of 16)

NWDAV4

tnpr

tnpr1

TT167

TT210

TT219

QQ3Variable

BR1 (Part 2 of 2)

hyp1

TT24

TT25

QQ4Variable

BR1 (Part 2 of 2)

hyp1

TT24

TT25

QQ5Variable

BR1 (Part 2 of 2)

hyp1

TT24

TT25

QQ6Variable

TT24

TT25

QQ7Variable

TT24

TT25

QQ8Variable

Ghy

hyp

PDESC

TT111

TT146

TT18

QQ9Variable

Ghy

HME2

jmp

ping

TT103

TT105

TT111

TT16

TT22

QU5Entry point

BR1 (Part 1 of 2)

TT102

QUL1Label

DFAULT

QUL2Label

CHECK

QUL4Label

cmn

QURLabel

QUS1

QUS1Subroutine

LOD

SVE

qvSubroutine

EQSHP

qv1Label

qv

qv2Label

qv

qv3Label

qv

qwSubroutine

TT27

RVariable

ADD

ARCTAN

DCS1

DOEXP

DVID3B2

gnum

GRS1

HAS1

HITCH

LL118

LL120

LL123

LL129

LL145 (Part 4 of 4)

LL28

LL38

LL5

LL51

LL61

LL62

LL9 (Part 3 of 12)

LL9 (Part 5 of 12)

LL9 (Part 8 of 12)

Main flight loop (Part 15 of 16)

MAS3

MLS2

MULT12

MULT3

MUT1

MVEIT (Part 3 of 9)

MVEIT (Part 6 of 9)

MVS4

MVS5

MVT1

NORM

PLS22

SFS2

SLIDE

STARS1

STARS2

STARS6

SUN (Part 3 of 4)

TAS3

TAS4

TT111

TT210

TT219

WARP

RVariable

ADD (I/O processor)

DIALS (Part 2 of 4) (I/O processor)

DILX (I/O processor)

HANGER (I/O processor)

HLOIN (I/O processor)

LOIN (Part 2 of 7) (I/O processor)

LOIN (Part 3 of 7) (I/O processor)

LOIN (Part 4 of 7) (I/O processor)

LOIN (Part 5 of 7) (I/O processor)

LOIN (Part 6 of 7) (I/O processor)

LOIN (Part 7 of 7) (I/O processor)

TT26 (I/O processor)

R5Label

TT26 (I/O processor)

RANDVariable

DOEXP

DORND

Main flight loop (Part 1 of 16)

PDESC

RANDVariable

DORND (Loader 1)

PLL1 (Part 1 of 3) (Loader 1)

RATVariable

DOCKIT

PLUT

STARS2

TACTICS (Part 2 of 7)

TACTICS (Part 7 of 7)

RAT2Variable

DOCKIT

HAS1

MVEIT (Part 8 of 9)

MVS5

PLUT

STARS2

TACTICS (Part 2 of 7)

TACTICS (Part 7 of 7)

TWIST

RDCHVConfiguration variable

STARTUP (I/O processor)

RDKEYSubroutine

DK4

DOKEY

LL9 (Part 12 of 12)

PAS1

PAUSE2

TT217

RDLIVariablen/a
RDPARAMSConfiguration variable

DIALS

RDPARAMSSubroutine

JMPTAB (I/O processor)

REConfiguration variable

CHAR

CONT

ex

RTOK

RE1Label

cntr

RE2Label

BUMP2

RE2+2Entry point

REDU2

RE3Label

REDU2

REDConfiguration variable

dockEd

ee3

LASLI

shpcol

TITLE

TT128

WHITETEXT

ZZAAP

REDConfiguration variable

ADDBYT (I/O processor)

HAL3 (I/O processor)

HANGER (I/O processor)

HAS2 (I/O processor)

RED2Configuration variable

Main flight loop (Part 11 of 16)

scacol

RED2Configuration variable

PZW (I/O processor)

REDU2Subroutine

DOKEY

ref1Label

refund

ref3Label

refund

refundSubroutine

EQSHP

REL5Label

RESET

RES2Subroutine

DEATH

DEATH2

DEMON

DOENTRY

ESCAPE

MJP

TT110

TT18

RESETSubroutine

DEMON

TITLE

TT170

retrySubroutine

MEBRK

RLINEVariable

GTNMEW

MT26

ROOTSubroutine

PLL1 (Part 1 of 3) (Loader 1)

RR1Label

TT26 (I/O processor)

RR2Label

TT26 (I/O processor)

RR3Label

TT26 (I/O processor)

RR4Entry point

cls (I/O processor)

TT26 (I/O processor)

RR4SLabel

TT26 (I/O processor)

RR5Label

TT26 (I/O processor)

RRL1Label

TT26 (I/O processor)

RRX1Label

TT26 (I/O processor)

rT10Label

BPRNT

rT9Entry point

CHPR

RTOKMacro

QQ18

RTSLabel

SC48 (I/O processor)

RTS1Label

ADDBYT (I/O processor)

RTS111Entry point

TT18

RTS2Entry point

CIRCLE

RUGALVariable

PDESC

RUPLAVariable

PDESC

RUTOKVariable

DETOK3

rxLabel

SFS1

SVariable

ADD

BPRNT

DOEXP

DVID3B2

gnum

GRIDSET

HITCH

LL118

LL120

LL123

LL129

LL145 (Part 3 of 4)

LL145 (Part 4 of 4)

LL38

LL5

LL51

LL61

LL9 (Part 5 of 12)

MLS2

MULT12

MUT2

MVS4

MVS5

MVT1

MVT3

PLS22

SLIDE

STARS1

STARS2

STARS6

TAS3

TAS4

TT111

WARP

sConfiguration variable

FACE

ITEM

VERTEX

SVariable

ADD (I/O processor)

DIALS (Part 2 of 4) (I/O processor)

HANGER (I/O processor)

HLOIN (I/O processor)

LOIN (Part 1 of 7) (I/O processor)

LOIN (Part 3 of 7) (I/O processor)

LOIN (Part 4 of 7) (I/O processor)

LOIN (Part 6 of 7) (I/O processor)

LOIN (Part 7 of 7) (I/O processor)

PIXEL (I/O processor)

TT26 (I/O processor)

S%Subroutine

Checksum

S1%Variablen/a
SAFEEntry point

OSWVECS (I/O processor)

safehouseVariable

Ghy

hyp

hyp1

SAL3Label

RESET

SAL4Label

nWq

SAL6Label

FLFLLS

SAL8Label

msblob

savsclLabel

savscr

savscrSubroutine

DK4

SCVariable

Checksum

COLD

DEEOR

DETOK2

KILLSHP

KS2

S%

SCAN

TALK

TT26

ZES1

ZES2

SCVariable

CLYNS (I/O processor)

CPIX2 (I/O processor)

DIALS (Part 1 of 4) (I/O processor)

DIALS (Part 4 of 4) (I/O processor)

DIL2 (I/O processor)

DILX (I/O processor)

DOBULB (I/O processor)

ECBLB (I/O processor)

HAL3 (I/O processor)

HANGER (I/O processor)

HAS2 (I/O processor)

HAS3 (I/O processor)

HLOIN (I/O processor)

LOIN (Part 2 of 7) (I/O processor)

LOIN (Part 3 of 7) (I/O processor)

LOIN (Part 4 of 7) (I/O processor)

LOIN (Part 5 of 7) (I/O processor)

LOIN (Part 6 of 7) (I/O processor)

LOIN (Part 7 of 7) (I/O processor)

MSBAR (I/O processor)

PIXEL (I/O processor)

SC48 (I/O processor)

TT26 (I/O processor)

USOSWRCH (I/O processor)

ZES1 (I/O processor)

ZES2 (I/O processor)

SC2Label

SCAN

SC3Label

SCAN

SC48Subroutine

OSWVECS (I/O processor)

SC5Entry point

SCAN

scacolVariable

DEMON

SCAN

SCANSubroutine

DEMON

ESCAPE

Main flight loop (Part 11 of 16)

MVEIT (Part 2 of 9)

MVEIT (Part 9 of 9)

WPSHPS

SCANcolEntry point

SCAN

SCANflgEntry point

SCAN

SCANlenEntry point

SCAN

SCANparsVariable

SCAN

SCANx1Entry point

SCAN

SCANy1Entry point

SCAN

SCD6Label

SCAN

SCHVariable

MSBAR (I/O processor)

SCLI2Subroutine

CATS

DELT

scnameVariable

oscobl

oscobl2

savscr

sentEntry point

printer (I/O processor)

tosend (I/O processor)

SESCPSubroutine

TACTICS (Part 4 of 7)

SETCOLConfiguration variable

DOCOL

SETVDU19Configuration variable

DOVDU19

SETVDU19Subroutine

JMPTAB (I/O processor)

SETXCConfiguration variable

DOXC

SETXCSubroutine

JMPTAB (I/O processor)

SETYCConfiguration variable

DOYC

SETYCSubroutine

JMPTAB (I/O processor)

SFRMISSubroutine

TACTICS (Part 5 of 7)

SFS1Subroutine

SPIN

TACTICS (Part 2 of 7)

TACTICS (Part 5 of 7)

SFS1-2Entry point

SFRMIS

SFS2Subroutine

SFS1

SFXVariable

NOS1

SH3Configuration variable

HALL

TACTICS (Part 2 of 7)

TACTICS (Part 4 of 7)

SHDSubroutine

Main flight loop (Part 13 of 16)

SHIP_ADDERVariable

XX21

SHIP_ADDER_EDGESLabel

SHIP_ADDER

SHIP_ADDER_FACESLabel

SHIP_ADDER

SHIP_ANACONDAVariable

XX21

SHIP_ANACONDA_EDGESLabel

SHIP_ANACONDA

SHIP_ANACONDA_FACESLabel

SHIP_ANACONDA

SHIP_ASP_MK_2Variable

XX21

SHIP_ASP_MK_2_EDGESLabel

SHIP_ASP_MK_2

SHIP_ASP_MK_2_FACESLabel

SHIP_ASP_MK_2

SHIP_ASTEROIDVariable

XX21

SHIP_ASTEROID_EDGESLabel

SHIP_ASTEROID

SHIP_ASTEROID_FACESLabel

SHIP_ASTEROID

SHIP_BOAVariable

XX21

SHIP_BOA_EDGESLabel

SHIP_BOA

SHIP_BOA_FACESLabel

SHIP_BOA

SHIP_BOULDERVariable

XX21

SHIP_BOULDER_EDGESLabel

SHIP_BOULDER

SHIP_BOULDER_FACESLabel

SHIP_BOULDER

SHIP_CANISTERVariable

XX21

SHIP_CANISTER_EDGESLabel

SHIP_CANISTER

SHIP_THARGON

SHIP_CANISTER_FACESLabel

SHIP_CANISTER

SHIP_COBRA_MK_1Variable

XX21

SHIP_COBRA_MK_1_EDGESLabel

SHIP_COBRA_MK_1

SHIP_COBRA_MK_1_FACESLabel

SHIP_COBRA_MK_1

SHIP_COBRA_MK_3Variable

XX21

SHIP_COBRA_MK_3_EDGESLabel

SHIP_COBRA_MK_3

SHIP_COBRA_MK_3_FACESLabel

SHIP_COBRA_MK_3

SHIP_COBRA_MK_3_PVariable

XX21

SHIP_COBRA_MK_3_P_EDGESLabel

SHIP_COBRA_MK_3_P

SHIP_COBRA_MK_3_P_FACESLabel

SHIP_COBRA_MK_3_P

SHIP_CONSTRICTORVariable

XX21

SHIP_CONSTRICTOR_EDGESLabel

SHIP_CONSTRICTOR

SHIP_CONSTRICTOR_FACESLabel

SHIP_CONSTRICTOR

SHIP_CORIOLISVariable

XX21

SHIP_CORIOLIS_EDGESLabel

SHIP_CORIOLIS

SHIP_CORIOLIS_FACESLabel

SHIP_CORIOLIS

SHIP_COUGARVariable

XX21

SHIP_COUGAR_EDGESLabel

SHIP_COUGAR

SHIP_COUGAR_FACESLabel

SHIP_COUGAR

SHIP_DODOVariable

XX21

SHIP_DODO_EDGESLabel

SHIP_DODO

SHIP_DODO_FACESLabel

SHIP_DODO

SHIP_ESCAPE_PODVariable

XX21

SHIP_ESCAPE_POD_EDGESLabel

SHIP_ESCAPE_POD

SHIP_SPLINTER

SHIP_ESCAPE_POD_FACESLabel

SHIP_ESCAPE_POD

SHIP_FER_DE_LANCEVariable

XX21

SHIP_FER_DE_LANCE_EDGESLabel

SHIP_FER_DE_LANCE

SHIP_FER_DE_LANCE_FACESLabel

SHIP_FER_DE_LANCE

SHIP_GECKOVariable

XX21

SHIP_GECKO_EDGESLabel

SHIP_GECKO

SHIP_GECKO_FACESLabel

SHIP_GECKO

SHIP_KRAITVariable

XX21

SHIP_KRAIT_EDGESLabel

SHIP_KRAIT

SHIP_KRAIT_FACESLabel

SHIP_KRAIT

SHIP_LOGOVariable

XX21

SHIP_LOGO_EDGESLabel

SHIP_LOGO

SHIP_LOGO_FACESLabel

SHIP_LOGO

SHIP_MAMBAVariable

XX21

SHIP_MAMBA_EDGESLabel

SHIP_MAMBA

SHIP_MAMBA_FACESLabel

SHIP_MAMBA

SHIP_MISSILEVariable

XX21

SHIP_MISSILE_EDGESLabel

SHIP_MISSILE

SHIP_MISSILE_FACESLabel

SHIP_MISSILE

SHIP_MORAYVariable

XX21

SHIP_MORAY_EDGESLabel

SHIP_MORAY

SHIP_MORAY_FACESLabel

SHIP_MORAY

SHIP_PLATEVariable

XX21

SHIP_PLATE_EDGESLabel

SHIP_PLATE

SHIP_PLATE_FACESLabel

SHIP_PLATE

SHIP_PYTHONVariable

XX21

SHIP_PYTHON_EDGESLabel

SHIP_PYTHON

SHIP_PYTHON_FACESLabel

SHIP_PYTHON

SHIP_PYTHON_PVariable

XX21

SHIP_PYTHON_P_EDGESLabel

SHIP_PYTHON_P

SHIP_PYTHON_P_FACESLabel

SHIP_PYTHON_P

SHIP_ROCK_HERMITVariable

XX21

SHIP_ROCK_HERMIT_EDGESLabel

SHIP_ROCK_HERMIT

SHIP_ROCK_HERMIT_FACESLabel

SHIP_ROCK_HERMIT

SHIP_SHUTTLEVariable

XX21

SHIP_SHUTTLE_EDGESLabel

SHIP_SHUTTLE

SHIP_SHUTTLE_FACESLabel

SHIP_SHUTTLE

SHIP_SIDEWINDERVariable

XX21

SHIP_SIDEWINDER_EDGESLabel

SHIP_SIDEWINDER

SHIP_SIDEWINDER_FACESLabel

SHIP_SIDEWINDER

SHIP_SPLINTERVariable

XX21

SHIP_SPLINTER_FACESLabel

SHIP_SPLINTER

SHIP_THARGOIDVariable

XX21

SHIP_THARGOID_EDGESLabel

SHIP_THARGOID

SHIP_THARGOID_FACESLabel

SHIP_THARGOID

SHIP_THARGONVariable

XX21

SHIP_THARGON_FACESLabel

SHIP_THARGON

SHIP_TRANSPORTERVariable

XX21

SHIP_TRANSPORTER_EDGESLabel

SHIP_TRANSPORTER

SHIP_TRANSPORTER_FACESLabel

SHIP_TRANSPORTER

SHIP_VIPERVariable

XX21

SHIP_VIPER_EDGESLabel

SHIP_VIPER

SHIP_VIPER_FACESLabel

SHIP_VIPER

SHIP_WORMVariable

XX21

SHIP_WORM_EDGESLabel

SHIP_WORM

SHIP_WORM_FACESLabel

SHIP_WORM

shpcolVariable

LL9 (Part 1 of 12)

SHPPTSubroutine

LL9 (Part 2 of 12)

ShptLabel

SHPPT

SHUConfiguration variable

TACTICS (Part 2 of 7)

SIGHTSubroutine

LOOK1

SLIDESubroutine

DEMON

SLL1Label

ZEVB

SLL2Label

SLIDE

SLSPVariable

KS3

NWSHP

RES2

slvy2Label

Main flight loop (Part 8 of 16)

SMEPRTLLabel

SOMEPROT (I/O processor)

SNEVariable

FMLTU2

PLS22

sobLabel

hyp

SOLARSubroutine

TT18

SOMEPROTSubroutine

OSWVECS (I/O processor)

SOS1Subroutine

SOLAR

TT110

SP1Subroutine

COMPAS

SP2Subroutine

COMPAS

spastoVariable

BEGIN

NWSPS

SPBLBSubroutine

KS4

NWSPS

RES2

SPBTVariable

DOBULB (I/O processor)

spcSubroutine

dn

EQSHP

qv

STATUS

TT25

SPEAKVariable

CHPR

TALK

SPEECHVariable

TALK

SPINSubroutine

Main flight loop (Part 11 of 16)

SPIN2Entry point

Main flight loop (Part 11 of 16)

SPLConfiguration variable

Main flight loop (Part 11 of 16)

SFS1

SPL1Label

SPS4

SPS1Subroutine

COMPAS

Main flight loop (Part 9 of 16)

TACTICS (Part 3 of 7)

SPS2Subroutine

SP2

SPS3Subroutine

SPS1

SPS4Subroutine

SP1

SQ1Label

SQUA2 (Loader 1)

SQL1Label

SQUA2 (Loader 1)

SQUASubroutine

NORM

SQUALabel

SQUA2 (Loader 1)

SQUA2Subroutine

HITCH

MAS3

SUN (Part 1 of 4)

SUN (Part 3 of 4)

TT111

SQUA2Subroutine

PLL1 (Part 1 of 3) (Loader 1)

PLL1 (Part 2 of 3) (Loader 1)

PLL1 (Part 3 of 3) (Loader 1)

ssLabel

msblob

SSPRVariable

COMPAS

DOCKIT

KS4

Main flight loop (Part 14 of 16)

Main flight loop (Part 15 of 16)

Main game loop (Part 2 of 6)

Main game loop (Part 3 of 6)

RES2

TACTICS (Part 3 of 7)

WARP

SSTConfiguration variable

ANGRY

BEGIN

KILLSHP

Main flight loop (Part 5 of 16)

Main flight loop (Part 7 of 16)

Main flight loop (Part 11 of 16)

NWSHP

NWSPS

SFS1

TACTICS (Part 2 of 7)

UP

stLabel

STATUS

st1Label

STATUS

ST11Label

STARS

ST2Label

STARS2

ST3Label

STARS6

st3Label

STATUS

ST4Label

STARS6

st4Label

STATUS

st5Label

STATUS

ST5Label

STARS2

st6Label

STATUS

stackVariable

MEBRK

SVE

STARSSubroutine

Main flight loop (Part 16 of 16)

STARS1Subroutine

DEMON

STARS

STARS2Subroutine

STARS

STARS6Subroutine

STARS

STARTUPSubroutinen/a
STATUSSubroutine

TT102

STC1Label

STARS1

STC2Label

STARS2

STC6Label

STARS6

STF1Label

STARS2

STL1Label

STARS1

STL2Label

STARS2

STL6Label

STARS6

STORESubroutine

DEMON

STPVariable

BLINE

CIRCLE

HFS2

PLS22

TT128

STPXLabel

LOIN (Part 1 of 7) (I/O processor)

STPYLabel

LOIN (Part 1 of 7) (I/O processor)

stqvLabel

STATUS

STRIPEConfiguration variable

PZW (I/O processor)

SUNSubroutine

PLANET

TT23

SUN (Part 1 of 4)Subroutinen/a
SUN (Part 2 of 4)Subroutinen/a
SUN (Part 3 of 4)Subroutinen/a
SUN (Part 4 of 4)Subroutinen/a
SUNXVariable

SUN (Part 2 of 4)

SUN (Part 3 of 4)

SUN (Part 4 of 4)

WPLS

SV1Label

SVE

SVCVariable

SVE

SVESubroutine

BR1 (Part 1 of 2)

DELT

TT102

SVEXLabel

SVE

SVL1Label

SVE

svnVariable

DOSVN (I/O processor)

NWOSWD (I/O processor)

SWAPVariable

LL145 (Part 1 of 4)

LL145 (Part 4 of 4)

SWAPVariable

LOIN (Part 1 of 7) (I/O processor)

LOIN (Part 2 of 7) (I/O processor)

LOIN (Part 3 of 7) (I/O processor)

LOIN (Part 4 of 7) (I/O processor)

LOIN (Part 5 of 7) (I/O processor)

LOIN (Part 6 of 7) (I/O processor)

LOIN (Part 7 of 7) (I/O processor)

SXVariable

FLIP

nWq

STARS1

STARS2

STARS6

SXLVariable

STARS1

STARS2

STARS6

SYVariable

FLIP

MLU1

nWq

STARS1

STARS2

STARS6

SYLVariable

PIX1

STARS1

STARS2

STARS6

SZVariable

DV42

FLIP

nWq

STARS1

STARS2

STARS6

SZLVariable

STARS1

STARS6

tConfiguration variable

GTDRV

retry

RTOK

SVE

TOKN

TT217

TVariable

ADD

ARCTAN

BLINE

BPRNT

BUMP2

Checksum

CIRCLE2

cpl

DKS3

DOEXP

DVID3B2

DVIDT

EDGES

EXNO

gnum

GRIDSET

HALL

KILLSHP

LL120

LL123

LL145 (Part 3 of 4)

LL5

LL51

LL9 (Part 2 of 12)

LL9 (Part 5 of 12)

LL9 (Part 6 of 12)

LL9 (Part 7 of 12)

LL9 (Part 8 of 12)

LS2FL

Main game loop (Part 3 of 6)

Main game loop (Part 4 of 6)

MLS1

MU11

MULT1

MULT3

MV40

MVS5

MVT1

MVT3

NORM

NWSHP

OOPS

PIXEL2

PLS22

REDU2

SP2

STARS1

STARS6

SUN (Part 3 of 4)

TACTICS (Part 5 of 7)

TIS1

TIS2

TT111

TVariable

ADD (I/O processor)

HANGER (I/O processor)

HLOIN (I/O processor)

MSBAR (I/O processor)

TT26 (I/O processor)

TVariable

PLL1 (Part 3 of 3) (Loader 1)

T1Variable

ADD

ARCTAN

gnum

HBFL

HLOIN

LBFL

LCASH

LL9 (Part 10 of 12)

LL9 (Part 11 of 12)

LOIN

MLS1

MULT1

NWSHP

PBFL

PIXEL

PIXEL3

refund

SFS1

TIS1

TT102

TT219

Ze

T1Variable

ADD (I/O processor)

ADDBYT (I/O processor)

DIALS (Part 1 of 4) (I/O processor)

DIALS (Part 3 of 4) (I/O processor)

DIALS (Part 4 of 4) (I/O processor)

DILX (I/O processor)

PIXEL (I/O processor)

t2Label

TT217

T95Entry point

HME2

TT102

t95Label

TT102

TA1Label

TACTICS (Part 2 of 7)

TA10Label

TACTICS (Part 7 of 7)

TA11Label

TACTICS (Part 7 of 7)

TA12Label

TACTICS (Part 7 of 7)

TA13Label

TACTICS (Part 2 of 7)

TA14Label

TACTICS (Part 3 of 7)

TA15Label

TACTICS (Part 7 of 7)

TA151Entry point

DOCKIT

TACTICS (Part 3 of 7)

TA152Label

TACTICS (Part 7 of 7)

TA16Label

TACTICS (Part 5 of 7)

TA17Label

TACTICS (Part 2 of 7)

TA18Label

TACTICS (Part 2 of 7)

TA19Label

TACTICS (Part 1 of 7)

TA19SLabel

TACTICS (Part 1 of 7)

TA2Entry point

DOCKIT

TAS2

TA20Label

TACTICS (Part 4 of 7)

TA21Label

TACTICS (Part 1 of 7)

TACTICS (Part 2 of 7)

TA22Label

TACTICS (Part 2 of 7)

TACTICS (Part 3 of 7)

TA3Label

TACTICS (Part 4 of 7)

TACTICS (Part 5 of 7)

ta3Label

TACTICS (Part 4 of 7)

TA34Label

TACTICS (Part 1 of 7)

TA35Label

TACTICS (Part 1 of 7)

TA4Label

TACTICS (Part 6 of 7)

TA5Label

TACTICS (Part 7 of 7)

TA6Label

TACTICS (Part 7 of 7)

TA64Label

TACTICS (Part 1 of 7)

TA7Label

TACTICS (Part 4 of 7)

TA87Label

TACTICS (Part 1 of 7)

TA9Label

TACTICS (Part 7 of 7)

TA9-1Entry point

TACTICS (Part 6 of 7)

TABLEVariable

ADDBYT (I/O processor)

TACTICSSubroutine

MVEIT (Part 2 of 9)

TACTICS (Part 1 of 7)Subroutinen/a
TACTICS (Part 2 of 7)Subroutinen/a
TACTICS (Part 3 of 7)Subroutinen/a
TACTICS (Part 4 of 7)Subroutinen/a
TACTICS (Part 5 of 7)Subroutinen/a
TACTICS (Part 6 of 7)Subroutinen/a
TACTICS (Part 7 of 7)Subroutinen/a
talSubroutine

TT27

TAL1Label

TACTICS (Part 3 of 7)

TAL2Label

TAS2

TALKSubroutine

BR1 (Part 1 of 2)

Main flight loop (Part 15 of 16)

MJP

SFRMIS

TALK1Label

TALK

TALK2Label

TALK

TALK3Label

TALK

TALK4Label

TALK

TALKLLabel

TALK

TALLYVariable

DEBRIEF

DEBRIEF2

DOENTRY

EXNO2

STATUS

SVE

TAS1Subroutine

VCSUB

TAS2Subroutine

DOCKIT

SPS4

TACTICS (Part 3 of 7)

TAS3Subroutine

DOCKIT

TACTICS (Part 3 of 7)

TACTICS (Part 7 of 7)

TAS4Subroutine

DOCKIT

TAS6Subroutine

DOCKIT

TACTICS (Part 7 of 7)

TAS7Label

DCS1

TcLabel

TT219

tekVariable

BR1 (Part 2 of 2)

EQSHP

hyp1

NWSPS

qv

SOS1

TENSVariable

BPRNT

TGLConfiguration variable

GTHG

TACTICS (Part 3 of 7)

TACTICS (Part 5 of 7)

TGTVariable

DOEXP

PL9 (Part 3 of 3)

PLS2

PLS22

SUN (Part 1 of 4)

SUN (Part 2 of 4)

THERESubroutine

Main game loop (Part 4 of 6)

THEXLabel

THERE

THGConfiguration variable

GTHG

MJP

TACTICS (Part 3 of 7)

TACTICS (Part 5 of 7)

thongsLabel

Main game loop (Part 2 of 6)

TI1Label

TIDY

TI2Label

TIDY

TI3Label

TIDY

TI4Label

TIS2

TIDYSubroutine

HAS1

MVEIT (Part 1 of 9)

TIL1Label

TIDY

TIL2Label

TIS2

TINAWorkspace

STARTUP (I/O processor)

TINA+4Entry point

STARTUP (I/O processor)

TIS1Subroutine

TIDY

TIS2Subroutine

NORM

TIS3Subroutine

TIDY

TITLESubroutine

BR1 (Part 1 of 2)

BR1 (Part 2 of 2)

TJ1Label

TT17

TJS1Label

TT17

TKN1Variable

DETOK

TKN2Variable

DETOK2

MT18

TL1Label

TITLE

TL2Label

TITLE

TL3Label

TITLE

TLL2Label

TITLE

TmlLabel

tnpr

TN1Label

TACTICS (Part 3 of 7)

TN10Label

HITCH

TN11Label

DOCKIT

TN13Label

DOCKIT

TN2Label

TACTICS (Part 3 of 7)

TN3Label

TACTICS (Part 3 of 7)

TN4Label

TACTICS (Part 3 of 7)

TN5Label

TACTICS (Part 2 of 7)

TN6Label

TACTICS (Part 2 of 7)

TACTICS (Part 4 of 7)

TN7Label

TACTICS (Part 4 of 7)

tnprSubroutine

TT219

tnpr1Subroutine

Main flight loop (Part 8 of 16)

TNRTSLabel

DOCKIT

TOKNMacro

TKN1

tosendSubroutine

printer (I/O processor)

tosend2Label

printer (I/O processor)

TPVariable

BRIEF

BRIEF2

BRIEF3

DEBRIEF

DEBRIEF2

DOENTRY

KILLSHP

Main game loop (Part 4 of 6)

PDESC

SVE

TQ4Label

TT219

TR1Subroutine

GTNMEW

TRADEMODESubroutine

EQSHP

STATUS

TT167

TT208

TT213

TT219

TT25

TRANTABLEVariable

TT217

TRNMESubroutine

SVE

true3Variable

DEMON

TS71Label

DCS1

TS72Label

DCS1

TT100Entry point

Main game loop (Part 1 of 6)

Main game loop (Part 6 of 6)

TT102Subroutine

Main game loop (Part 6 of 6)

TT103Subroutine

hm

HME2

TT102

TT16

TT23

TT105Subroutine

TT103

TT107Label

TT102

TT11Subroutine

EQSHP

pr5

TT110Subroutine

Ghy

TT102

TT111Subroutine

BR1 (Part 2 of 2)

Ghy

hm

HME2

hyp1

STATUS

TT102

TT110

TTX110

TT112Label

hyp1

TT113Entry point

LCASH

TT114Subroutine

TT18

TT115Label

TT114

TT123Subroutine

TT16

TT124Label

TT123

TT125Label

TT123

TT126Label

TT14

TT128Subroutine

TT14

TT130Label

TT111

TT132Label

TT111

TT134Label

TT111

TT135Label

TT111

TT136Label

TT111

TT137Label

TT111

TT139Label

TT111

TT14Subroutine

TT22

TT23

TT141Label

TT111

TT146Subroutine

TT102

TT25

TT147Subroutine

hyp

TT15Subroutine

TT103

TT105

TT14

TT151Subroutine

TT167

TT210

TT219

TT151qLabel

TT151

TT152Subroutine

TT151

TT210

TT219

TT153Label

var

TT154Label

var

TT155Label

TT151

TT156Label

TT151

TT157Label

GVL

TT158Label

GVL

TT159Label

GVL

TT15bEntry point

SIGHT

TT16Subroutine

TT102

TT160Subroutine

TT152

TT161Subroutine

TT152

TT162Subroutine

dn

EQSHP

spc

TT160

TT219

TT25

TTX66

TT162+2Entry point

TT151

TT163

TT163Subroutine

TT167

TT219

TT167Subroutine

TT102

TT168Label

TT167

TT16aSubroutine

TT152

TT17Subroutine

Main game loop (Part 5 of 6)

TT170Subroutinen/a
TT172Label

TT151

TT178Label

TT15

TT179Label

TT105

TT18Subroutine

TT102

TT180Entry point

TT105

TT123

TT182Label

TT23

TT184Label

TT23

TT186Label

TT23

TT187Label

TT23

TT20Subroutine

HME2

TT111

TT22

TT23

TT205Label

TT25

TT206Label

TT25

TT207Label

TT25

TT208Subroutine

TT102

TT210Subroutine

TT213

TT211Label

TT210

TT212Label

TT210

TT213Subroutine

TT102

TT214Subroutinen/a
TT217Subroutine

gnum

qv

TT214

TT218Label

TT214

TT219Subroutine

TT102

TT22Subroutine

TT102

TT114

TT220Label

TT219

TT222Label

TT219

TT223Label

gnum

TT224Label

TT219

TT226Label

gnum

TT23Subroutine

TT102

TT114

TT24Subroutine

TT111

TT25Subroutine

TT102

TT26Subroutine

BPRNT

cmn

DOXC

gnum

TITLE

TT102

TT160

TT161

TT16a

TT214

TT25

TT42

TT74

TT26Subroutine

printer (I/O processor)

USOSWRCH (I/O processor)

TT27Subroutine

cpl

DETOK2

EQSHP

ex

fwl

hyp

JMTB

mes9

MESS

MT17

NLIN3

plf

prq

qv

spc

TT151

TT162

TT208

TT210

TT213

TT214

TT219

TT22

TT25

TT43

TT60

TT67

TT68

TT70

TTX66

TT30Label

BPRNT

TT32Label

BPRNT

TT34Label

BPRNT

tt34Label

BPRNT

TT35Label

BPRNT

tt35Label

BPRNT

TT36Label

BPRNT

tt36Label

BPRNT

TT37Label

BPRNT

tt37Label

BPRNT

tt38Label

BPRNT

TT41Subroutine

TT27

TT42Subroutine

TT45

TT43Subroutine

TT27

TT44Entry point

TT41

TT42

TT45Subroutine

TT41

TT46Subroutine

TT27

TT47Label

TT43

TT48Entry point

DOEXP

TT43

TT45

TT49Label

ex

TT50Label

ex

TT51Label

ex

TT53Label

cpl

TT54Subroutine

cpl

TT55Label

cpl

TT56Label

cpl

TT59Label

ex

TT60Subroutine

TT213

TT25

TT62Label

ypl

TT63Label

TT146

TT66Subroutine

BRIEF

DEATH

DEMON

HALL

LOOK1

MJP

MT9

PAUSE

qv

TITLE

TRADEMODE

TT18

TT22

TT23

tt66Label

TTX66

TT67Subroutine

EQSHP

NWDAV4

plf

STATUS

SVE

TT208

TT219

TT67Subroutine

CLYNS (I/O processor)

TT68Subroutine

fwl

TT146

TT25

TT69Subroutine

TT210

TT70Subroutine

TT25

TT71Label

TT25

TT72Entry point

TT70

TT73Subroutine

crlf

TT74Subroutine

TT27

TT41

TT75Label

TT25

TT76Label

TT25

TT77Label

TT24

TT78Label

ypl

TT81Subroutine

HME2

TT111

TT22

TT23

TT83Label

TT22

TT84Label

TT15

TT85Label

TT15

TT86Label

TT15

TT87Label

TT15

TT92Label

TT102

tttLabel

TACTICS (Part 7 of 7)

TTX110Subroutine

hyp

TTX111Entry point

TTX110

TTX66Subroutine

HFS2

TT18

TTX66Subroutine

cls (I/O processor)

TT26 (I/O processor)

TTX69Subroutine

TT25

TVT1Variable

IRQ1 (I/O processor)

TVT3Variable

IRQ1 (I/O processor)

TWFLVariablen/a
TWFLVariable

HLOIN (I/O processor)

TWFRVariablen/a
TWFRVariable

HLOIN (I/O processor)

TWISTSubroutine

DEMON

TWIST2Entry point

DEMON

TWOKMacro

QQ18

TWOSVariablen/a
TWOSVariable

LOIN (Part 5 of 7) (I/O processor)

PIXEL (I/O processor)

TWOSVariable

PIX (Loader 1)

TWOS2Variablen/a
TWOS2Variable

PIXEL (I/O processor)

TYPEVariable

ANGRY

BRIEF

DEMON

DOCKIT

DOKEY

ESCAPE

HITCH

LL9 (Part 1 of 12)

Main flight loop (Part 4 of 16)

Main flight loop (Part 7 of 16)

Main flight loop (Part 11 of 16)

Main flight loop (Part 12 of 16)

MVEIT (Part 2 of 9)

MVEIT (Part 6 of 9)

PL2

PL9 (Part 1 of 3)

PLANET

SCAN

SFS1

TACTICS (Part 4 of 7)

TACTICS (Part 5 of 7)

TACTICS (Part 7 of 7)

TITLE

WPSHPS

tZLabel

DFAULT

UVariable

ADD

BPRNT

csh

DOEXP

LL61

LL62

LL9 (Part 6 of 12)

LL9 (Part 7 of 12)

LL9 (Part 8 of 12)

LL9 (Part 9 of 12)

LL9 (Part 11 of 12)

PLS3

TAS1

TT11

TT111

uConfiguration variable

ITEM

UVariable

ADD (I/O processor)

TT26 (I/O processor)

U%Subroutine

DEATH

DOKEY

UNIVVariable

GINF

KILLSHP

KS2

TACTICS (Part 1 of 7)

UNWISESubroutine

HALL

UPWorkspacen/a
UPOVariable

SLIDE

USOSWRCHSubroutine

BEGINLIN (I/O processor)

JMPTAB (I/O processor)

RDPARAMS (I/O processor)

VVariable

Checksum

COLD

DETOK

DETOK2

DETOK3

ex

LL9 (Part 5 of 12)

LL9 (Part 6 of 12)

LL9 (Part 10 of 12)

LL9 (Part 11 of 12)

SUN (Part 1 of 4)

SUN (Part 3 of 4)

TACTICS (Part 1 of 7)

TAS1

VCSU1

VCSUB

varSubroutine

GVL

TT151

VCSU1Subroutine

DOCKIT

VCSUBSubroutine

TACTICS (Part 1 of 7)

VEConfiguration variable

DETOK

ECHR

EJMP

ERND

ETOK

RUTOK

TKN1

TOKN

VECVariable

IRQ1 (I/O processor)

STARTUP (I/O processor)

VERTEXMacro

SHIP_ADDER

SHIP_ANACONDA

SHIP_ASP_MK_2

SHIP_ASTEROID

SHIP_BOA

SHIP_BOULDER

SHIP_CANISTER

SHIP_COBRA_MK_1

SHIP_COBRA_MK_3

SHIP_COBRA_MK_3_P

SHIP_CONSTRICTOR

SHIP_CORIOLIS

SHIP_COUGAR

SHIP_DODO

SHIP_ESCAPE_POD

SHIP_FER_DE_LANCE

SHIP_GECKO

SHIP_KRAIT

SHIP_LOGO

SHIP_MAMBA

SHIP_MISSILE

SHIP_MORAY

SHIP_PLATE

SHIP_PYTHON

SHIP_PYTHON_P

SHIP_ROCK_HERMIT

SHIP_SHUTTLE

SHIP_SIDEWINDER

SHIP_SPLINTER

SHIP_THARGOID

SHIP_THARGON

SHIP_TRANSPORTER

SHIP_VIPER

SHIP_WORM

VIAConfiguration variable

DIALS (Part 1 of 4) (I/O processor)

DKS4 (I/O processor)

DODIALS (I/O processor)

DOVIAE (I/O processor)

IRQ1 (I/O processor)

STARTUP (I/O processor)

VIAConfiguration variable

PLL1 (Part 1 of 3) (Loader 1)

VIAEConfiguration variable

backtonormal

MT26

VIEWVariable

LOOK1

Main flight loop (Part 3 of 16)

PLUT

SIGHT

STARS

TTX66

WARP

VL1Label

SC48 (I/O processor)

VL2Label

SC48 (I/O processor)

VLL1Label

SC48 (I/O processor)

VLL2Label

SC48 (I/O processor)

VNT2Label

IRQ1 (I/O processor)

VNT3Label

IRQ1 (I/O processor)

SETVDU19 (I/O processor)

VOWELSubroutine

MT17

VRTSLabel

VOWEL

VSCANConfiguration variable

IRQ1 (I/O processor)

STARTUP (I/O processor)

W2Configuration variable

GRIDSET

W2YConfiguration variable

GRIDSET

WA1Label

WARP

WA2Label

WARP

WA3Label

WARP

WARPSubroutine

Main flight loop (Part 3 of 16)

wearedockedLabel

STATUS

whipsLabel

Main game loop (Part 2 of 6)

WHITEConfiguration variable

shpcol

WHITEConfiguration variable

PIXEL (I/O processor)

PXCL (I/O processor)

WHITE2Configuration variable

scacol

SP2

WHITE2Configuration variable

DIL2 (I/O processor)

DOT (I/O processor)

PZW2 (I/O processor)

WHITETEXTSubroutine

JMTB

MT29

whizLabel

do65C02 (I/O processor)

widgetVariable

FMLTU

LL28

WORDVConfiguration variable

STARTUP (I/O processor)

WPWorkspacen/a
WP1Entry point

LS2FL

WPLS

WP2Label

LS2FL

WP3Label

LS2FL

WPL1Label

LS2FL

WPL2Label

WPLS

WPLSSubroutine

Main flight loop (Part 14 of 16)

PL2

SUN (Part 1 of 4)

WPSHPSSubroutine

LOOK1

NWSTARS

RES2

WRCHVConfiguration variable

USOSWRCH (I/O processor)

WRMConfiguration variable

TACTICS (Part 4 of 7)

WS1Label

WPSHPS

WS2Label

WPSHPS

WSCANSubroutine

DELAY

DK4

Main flight loop (Part 13 of 16)

TT16

WSCANSubroutine

OSWVECS (I/O processor)

WSCAN1Label

WSCAN (I/O processor)

wscnConfiguration variable

WSCAN

WSCparsVariable

WSCAN

WSL1Label

WPSHPS

WSL2Label

WPSHPS

wWSubroutinen/a
wW2Entry point

Ghy

WYConfiguration variable

NOFY

XConfiguration variable

HFS2

LASLI

PROJ

X1Variable

BLINE

EDGES

FLIP

HLOIN

LASLI

LL145 (Part 1 of 4)

LL30

LOIN

NLIN2

nWq

PIXEL2

SLIDE

STARS1

STARS2

STARS6

SUN (Part 3 of 4)

TTX66

ZZAAP

X1Variable

ADDBYT (I/O processor)

CPIX2 (I/O processor)

DOT (I/O processor)

HLOIN (I/O processor)

HLOIN2 (I/O processor)

LOIN (Part 1 of 7) (I/O processor)

LOIN (Part 2 of 7) (I/O processor)

LOIN (Part 5 of 7) (I/O processor)

SC48 (I/O processor)

TTX66 (I/O processor)

X1TBVariable

GRS1

SLIDE

X1UBVariable

SLIDE

X1VBVariable

SLIDE

X2Variable

BLINE

EDGES

HLOIN

LASLI

LL145 (Part 1 of 4)

LL30

LOIN

NLIN2

SLIDE

SUN (Part 3 of 4)

TTX66

ZZAAP

X2Variable

ADDBYT (I/O processor)

HLOIN (I/O processor)

LOIN (Part 1 of 7) (I/O processor)

LOIN (Part 2 of 7) (I/O processor)

LOIN (Part 5 of 7) (I/O processor)

TTX66 (I/O processor)

X2TBVariable

GRS1

SLIDE

X2UBVariable

SLIDE

X2VBVariable

SLIDE

XCVariable

CATS

CHPR

CLYNS

DOXC

XCVariable

SETXC (I/O processor)

TT26 (I/O processor)

TTX66 (I/O processor)

XPVariable

GRIDSET

GRS1

XSAVVariable

HAS1

KS1

Main flight loop (Part 4 of 16)

Main flight loop (Part 11 of 16)

Main flight loop (Part 12 of 16)

MVEIT (Part 1 of 9)

MVEIT (Part 2 of 9)

TT22

WPSHPS

XXVariable

MLS2

MUT1

MUT2

STARS1

STARS2

STARS6

SUN (Part 3 of 4)

XX0Variable

DEMON

HAS1

HITCH

KILLSHP

LL9 (Part 1 of 12)

LL9 (Part 2 of 12)

LL9 (Part 4 of 12)

LL9 (Part 5 of 12)

LL9 (Part 6 of 12)

LL9 (Part 9 of 12)

LL9 (Part 10 of 12)

Main flight loop (Part 4 of 16)

Main flight loop (Part 8 of 16)

Main flight loop (Part 12 of 16)

MVEIT (Part 4 of 9)

NWSHP

SFS1

SPIN

TACTICS (Part 2 of 7)

TACTICS (Part 4 of 7)

TACTICS (Part 6 of 7)

XX1Variable

LL9 (Part 1 of 12)

LL9 (Part 2 of 12)

LL9 (Part 3 of 12)

LL9 (Part 6 of 12)

LL9 (Part 7 of 12)

LL9 (Part 9 of 12)

SHPPT

XX12Variable

BLINE

LL129

LL145 (Part 1 of 4)

LL145 (Part 2 of 4)

LL145 (Part 3 of 4)

LL145 (Part 4 of 4)

LL51

LL9 (Part 5 of 12)

LL9 (Part 6 of 12)

LL9 (Part 7 of 12)

LL9 (Part 9 of 12)

LL9 (Part 10 of 12)

SLIDE

TT23

XX13Variable

EQSHP

LL145 (Part 1 of 4)

LL145 (Part 2 of 4)

LL145 (Part 4 of 4)

Main game loop (Part 4 of 6)

XX15Variable

BLINE

BPRNT

DOCKIT

HALL

HAS1

LL118

LL120

LL145 (Part 1 of 4)

LL145 (Part 2 of 4)

LL145 (Part 3 of 4)

LL145 (Part 4 of 4)

LL51

LL9 (Part 5 of 12)

LL9 (Part 6 of 12)

LL9 (Part 7 of 12)

LL9 (Part 8 of 12)

LL9 (Part 9 of 12)

LL9 (Part 10 of 12)

LL9 (Part 11 of 12)

Main flight loop (Part 9 of 16)

NORM

SLIDE

SP2

TAS2

TAS3

TAS4

TAS6

TIDY

TT15

TT22

XX15Variable

DIALS (Part 3 of 4) (I/O processor)

XX16Variable

EXNO

LL51

LL9 (Part 3 of 12)

LL9 (Part 6 of 12)

NO3

NOS1

PL9 (Part 2 of 3)

PL9 (Part 3 of 3)

PLS22

PLS5

XX17Variable

BPRNT

LL9 (Part 5 of 12)

LL9 (Part 6 of 12)

LL9 (Part 8 of 12)

LL9 (Part 9 of 12)

LL9 (Part 10 of 12)

LL9 (Part 11 of 12)

XX18Variable

LL9 (Part 3 of 12)

LL9 (Part 5 of 12)

XX19Variable

DOEXP

LL9 (Part 1 of 12)

LL9 (Part 9 of 12)

LL9 (Part 11 of 12)

LL9 (Part 12 of 12)

SHPPT

XX2Variable

LL9 (Part 3 of 12)

LL9 (Part 4 of 12)

LL9 (Part 5 of 12)

LL9 (Part 6 of 12)

LL9 (Part 10 of 12)

XX20Variable

HME2

LL9 (Part 5 of 12)

LL9 (Part 6 of 12)

LL9 (Part 8 of 12)

LL9 (Part 9 of 12)

LL9 (Part 11 of 12)

LL9 (Part 12 of 12)

TT23

XX21Variable

BEGIN

DEATH

DEMON

HAS1

KILLSHP

Main flight loop (Part 4 of 16)

NWSHP

NWSPS

XX3Workspace

DOEXP

LL62

LL9 (Part 2 of 12)

LL9 (Part 8 of 12)

LL9 (Part 9 of 12)

LL9 (Part 10 of 12)

SFS1

XX4Variable

GVL

HFS2

KILLSHP

KS2

LL9 (Part 1 of 12)

LL9 (Part 2 of 12)

LL9 (Part 4 of 12)

LL9 (Part 5 of 12)

LL9 (Part 6 of 12)

LL9 (Part 10 of 12)

STATUS

YConfiguration variable

CHKON

DOEXP

FLFLLS

HFS2

LASLI

LL118

LL145 (Part 1 of 4)

LL145 (Part 2 of 4)

LL145 (Part 4 of 4)

LL9 (Part 8 of 12)

PROJ

SHPPT

SIGHT

SUN (Part 1 of 4)

SUN (Part 2 of 4)

TTX66

WPLS

YConfiguration variable

HANGER (I/O processor)

TTX66 (I/O processor)

Y1Variable

BLINE

DOEXP

FLIP

HLOIN

HLOIN2

LASLI

LL145 (Part 1 of 4)

LL30

LOIN

MLU1

NLIN2

nWq

PIXEL2

SLIDE

STARS1

STARS2

STARS6

SUN (Part 3 of 4)

TTX66

ZZAAP

Y1Variable

ADDBYT (I/O processor)

CPIX2 (I/O processor)

CPIX4 (I/O processor)

DOT (I/O processor)

HLOIN (I/O processor)

LOIN (Part 1 of 7) (I/O processor)

LOIN (Part 2 of 7) (I/O processor)

LOIN (Part 5 of 7) (I/O processor)

SC48 (I/O processor)

TTX66 (I/O processor)

Y1TBVariable

GRIDSET

GRS1

SLIDE

Y1UBVariable

SLIDE

Y1VBVariable

SLIDE

ZEVB

Y2Variable

BLINE

LASLI

LL145 (Part 1 of 4)

LL30

LOIN

NLIN2

SLIDE

TTX66

ZZAAP

Y2Variable

ADDBYT (I/O processor)

HLOIN (I/O processor)

HLOIN2 (I/O processor)

LOIN (Part 1 of 7) (I/O processor)

LOIN (Part 2 of 7) (I/O processor)

LOIN (Part 5 of 7) (I/O processor)

TTX66 (I/O processor)

Y2TBVariable

GRS1

SLIDE

Y2UBVariable

SLIDE

Y2VBVariable

SLIDE

YCVariable

CLYNS

DOYC

INCYC

qv

TT67

YCVariable

CLYNS (I/O processor)

SETYC (I/O processor)

TT26 (I/O processor)

TTX66 (I/O processor)

YELLOWConfiguration variable

DEATH

MESS

NLIN2

shpcol

SIGHT

SLIDE

TTX66

YELLOW2Configuration variable

Main flight loop (Part 3 of 16)

scacol

YELLOW2Configuration variable

DIALS (Part 4 of 4) (I/O processor)

YESCONLabel

Main game loop (Part 4 of 6)

ylookupVariable

CPIX2 (I/O processor)

HANGER (I/O processor)

HLOIN (I/O processor)

LOIN (Part 2 of 7) (I/O processor)

LOIN (Part 5 of 7) (I/O processor)

PIXEL (I/O processor)

YPVariable

GRIDSET

GRS1

yplSubroutine

TT27

ypl-1Entry point

cmn

ypl16Label

ypl

YSVariable

SLIDE

YSAVVariable

TT217

ytqLabel

Main game loop (Part 2 of 6)

yuLabel

RES2

YYVariable

EDGES

PIX1

STARS1

STARS2

STARS6

SUN (Part 2 of 4)

SUN (Part 3 of 4)

SUN (Part 4 of 4)

WPLS

yyLabel

DOEXP

YYVariable

PLL1 (Part 1 of 3) (Loader 1)

PLL1 (Part 2 of 3) (Loader 1)

PLL1 (Part 3 of 3) (Loader 1)

Z1Variable

MVBL (Loader 2)

MVE (Loader 2)

Z2Variable

MVBL (Loader 2)

MVE (Loader 2)

ZeSubroutine

DEATH

GTHG

Main game loop (Part 3 of 6)

Main game loop (Part 4 of 6)

ZEBCSubroutine

LOD

SVE

ZEKLOOPLabel

ZEKTRAN

ZEKTRANSubroutine

BR1 (Part 1 of 2)

TITLE

ZEL1Label

ZES2

ZEL1Label

ZES2 (I/O processor)

ZEL2Label

ZERO

ZEROSubroutine

RES2

RESET

ZES1Subroutine

ZEBC

ZES1Subroutine

TTX66 (I/O processor)

ZES2Subroutinen/a
ZES2Subroutine

TT26 (I/O processor)

ZEVBSubroutine

SLIDE

ZI1Label

ZINF

ZINFSubroutine

BRIEF

DOKEY

FRS1

HAS1

KS4

Main game loop (Part 2 of 6)

SOLAR

Ze

ZINF2Subroutine

DEMON

ZPWorkspacen/a
ZPWorkspacen/a
ZPWorkspace

Elite loader (Loader 1)

PIX (Loader 1)

PLL1 (Part 1 of 3) (Loader 1)

PLL1 (Part 2 of 3) (Loader 1)

PLL1 (Part 3 of 3) (Loader 1)

ROOT (Loader 1)

ZPWorkspacen/a
ZZVariable

DOEXP

FLIP

nWq

PDESC

PIXEL

PIXEL3

refund

STARS1

STARS2

STARS6

TT111

TT22

TT25

zZ+1Entry point

Ghy

ZZAAPSubroutine

DEMON

ZZZAPLabel

Elite loader (Loader 1)

ZZZAPLLabel

Elite loader (Loader 1)