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Elite on the BBC Micro and NES

Source code cross-references

[BBC Master version]

Here's a list of every label and variable in the source code for the BBC Master version of Elite, with details of where each of them is used.

NameTypeReferenced by
ABORTSubroutine

FRMIS

KILLSHP

Main flight loop (Part 3 of 16)

ABORT2Subroutine

Main flight loop (Part 11 of 16)

ACTConfiguration variable

ARCTAN

ACTVariablen/a
ADDSubroutine

MVS5

PLS22

STARS1

STARS2

STARS6

WARP

ADDKSubroutine

DIALS (Part 2 of 4)

PIX1

aloghVariable

DVID4

FMLTU

LL28

LOIN (Part 2 of 7)

LOIN (Part 5 of 7)

ALP1Variable

DIALS (Part 2 of 4)

Main flight loop (Part 2 of 16)

MLS1

MUT3

MVEIT (Part 5 of 9)

RES2

STARS2

ALP2Variable

DIALS (Part 2 of 4)

Main flight loop (Part 2 of 16)

MVEIT (Part 5 of 9)

RES2

STARS1

STARS2

STARS6

ALPHAVariable

Main flight loop (Part 2 of 16)

MV40

MVS4

RES2

STARS2

ALTITVariable

DIALS (Part 4 of 4)

Main flight loop (Part 15 of 16)

AN2Label

ANGRY

AN3Label

ANGRY

ANAConfiguration variable

TACTICS (Part 4 of 7)

ANGRYSubroutine

FRMIS

Main flight loop (Part 11 of 16)

AR1Label

ARCTAN

AR2Label

ARCTAN

AR3Label

ARCTAN

AR4Label

ARCTAN

ARCTANSubroutine

PLS4

ArmlasConfiguration variable

EQSHP

Main flight loop (Part 11 of 16)

NA2%

refund

SIGHT

STATUS

ARS1Label

ARCTAN

ARSR1Entry point

cntr

LASLI

ASHVariable

DIALS (Part 4 of 4)

DOENTRY

Main flight loop (Part 13 of 16)

OOPS

ASTConfiguration variable

Main flight loop (Part 11 of 16)

autoVariable

cntr

DOKEY

Main flight loop (Part 3 of 16)

Main flight loop (Part 15 of 16)

AVLVariable

GVL

TT151

TT219

var

awayEntry point

ECBLB

HANGER

MSBAR

aweLabel

TITLE

axConfiguration variable

FACE (Game data)

VERTEX (Game data)

ayConfiguration variable

FACE (Game data)

VERTEX (Game data)

azConfiguration variable

FACE (Game data)

VERTEX (Game data)

bLabel

Main flight loop (Part 13 of 16)

B%Variable

Elite loader (Loader)

BADSubroutine

Main game loop (Part 3 of 6)

TT110

BAYSubroutine

BRP

DOENTRY

EQSHP

TT102

bayLabel

EQSHP

BAY2Entry point

gnum

TT210

TT219

BEEPSubroutine

CHPR

DK4

dn2

Main flight loop (Part 11 of 16)

BEGINSubroutine

S%

BEL1Label

BEGIN

BELLSubroutine

DK4

DKS3

BET1Variable

DIALS (Part 2 of 4)

Main flight loop (Part 2 of 16)

MVEIT (Part 5 of 9)

RES2

STARS1

STARS2

STARS6

BET2Variable

Main flight loop (Part 2 of 16)

MVEIT (Part 5 of 9)

RES2

STARS1

STARS2

STARS6

BETAVariable

DIALS (Part 2 of 4)

Main flight loop (Part 2 of 16)

MV40

MVS4

RES2

RESET

STARS1

STARS6

BL1Label

BLINE

BL5Label

BLINE

BL7Label

BLINE

BL8Label

BLINE

BL9Label

BLINE

blacksuspendersLabel

KILLSHP

BLINESubroutine

CIRCLE2

PLS22

BLUE2Configuration variable

scacol

BOL1Label

TTX66

BOMBVariable

EQSHP

LOOK1

Main flight loop (Part 3 of 16)

Main flight loop (Part 5 of 16)

Main flight loop (Part 13 of 16)

STATUS

BOMBEFFLabel

BOMBEFF2

BOMBEFF2Subroutine

Main flight loop (Part 13 of 16)

BOMBL1Label

BOMBOFF

BOMBL2Label

BOMBON

BOMBOFFSubroutine

BOMBEFF2

BOMBON

LOOK1

Main flight loop (Part 13 of 16)

BOMBONSubroutine

Main flight loop (Part 3 of 16)

BOMBPOSVariable

BOMBON

BOMBR1Label

BOMBOFF

BOMBTBXVariable

BOMBOFF

BOMBON

BOMBTBYVariable

BOMBOFF

BOMBON

BOOPSubroutine

HME2

Main flight loop (Part 3 of 16)

WARP

BOS1Label

TTX66

BOS2Label

TTX66

botchfix12Label

TT15

botchfix13Label

TT15

BOXEntry point

DEATH

BPRNTSubroutine

csh

BR1 (Part 1 of 2)Subroutinen/a
BR1 (Part 2 of 2)Subroutinen/a
BR2Label

BRIEF

BRBRLOOPLabel

NEWBRK

BRIEFSubroutine

DOENTRY

BRIEF2Subroutine

DOENTRY

BRIEF3Subroutine

DOENTRY

BRISSubroutine

BRIEF

JMTB

BRKVConfiguration variable

COLD

BRL1Label

BRIEF

BRL2Label

BRIEF

BRPSubroutine

BRIEF3

DEBRIEF

DEBRIEF2

BRPSEntry point

BRIEF

BS2Label

Main flight loop (Part 2 of 16)

BSTVariable

EQSHP

Main flight loop (Part 7 of 16)

Main flight loop (Part 15 of 16)

STATUS

BSTKVariable

DK4

Main flight loop (Part 2 of 16)

BUFVariable

HME2

MT17

TT26

BULL1Label

ECBLB

BULL2Label

SPBLB

BUMPLabel

cntr

BUMP2Subroutine

DOKEY

BURNLabel

Main flight loop (Part 11 of 16)

cEntry point

eq

CABTMPVariable

DIALS (Part 4 of 4)

Main flight loop (Part 15 of 16)

CASHVariable

csh

LCASH

MCASH

SVE

CATFVariable

CATS

CHPR

NEWBRK

CATSSubroutine

DELT

SVE

CHARMacro

QQ18 (Game data)

CHECKSubroutine

DFAULT

SVE

CHKVariable

DFAULT

SVE

CHK2Variable

DFAULT

SVE

CHKONSubroutine

CIRCLE

SUN (Part 1 of 4)

CHPRSubroutine

BELL

COLD

GTDRV

MT26

NEWBRK

NUMBOR

TT26

chview1Label

TT102

chview2Label

TT102

CIRCLESubroutine

PL9 (Part 1 of 3)

CIRCLE2Subroutine

HFS2

TT128

CLIPEntry point

LL9 (Part 9 of 12)

CLIP2Entry point

LL9 (Part 10 of 12)

clsSubroutine

CHPR

CLYLLabel

CLYNS

CLYNSSubroutine

dockEd

EQSHP

hm

JMTB

me2

MESS

qv

TT219

clynsneedLabel

me2

cmnSubroutine

TT27

CNTVariable

BLINE

CIRCLE2

DOEXP

LL9 (Part 6 of 12)

LL9 (Part 8 of 12)

LL9 (Part 10 of 12)

LL9 (Part 11 of 12)

PLS22

SPIN

STATUS

SUN (Part 1 of 4)

SUN (Part 3 of 4)

TACTICS (Part 3 of 7)

TACTICS (Part 6 of 7)

TACTICS (Part 7 of 7)

CNTVariable

PLL1 (Part 1 of 3) (Loader)

CNT2Variable

DOCKIT

DOEXP

HALL

PL9 (Part 3 of 3)

PLS22

PLS4

TACTICS (Part 2 of 7)

TACTICS (Part 7 of 7)

TITLE

cnt2Label

cntr

CNT2Variable

PLL1 (Part 2 of 3) (Loader)

CNT3Variable

PLL1 (Part 3 of 3) (Loader)

cntrSubroutine

Main flight loop (Part 2 of 16)

COKVariable

DFAULT

MJP

SVE

COLVariable

BOMBOFF

BRP

CHPR

CPIXK

DEATH

DILX

dockEd

DOEXP

DOT

ee3

FLIP

gnum

HLOIN

HME2

hyp

LASLI

LL9 (Part 1 of 12)

LOIN (Part 3 of 7)

LOIN (Part 4 of 7)

LOIN (Part 6 of 7)

LOIN (Part 7 of 7)

me1

MESS

MT26

MT29

NLIN2

nWq

PIXEL

PLANET

SCAN

SIGHT

STARS

SUN (Part 1 of 4)

TITLE

TRADEMODE

TT103

TT105

TT128

TT14

TT22

TT23

TTX66

TTX66K

COLDSubroutine

S%

coltablVariable

DOEXP

COMCVariable

BEGIN

DOT

SP2

commbufConfiguration variable

rfile

wfile

COMPASSubroutine

DIALS (Part 4 of 4)

COMXVariable

DOT

SP2

COMYVariable

DOT

SP2

CONConfiguration variable

BRIEF

KILLSHP

Main flight loop (Part 5 of 16)

Main flight loop (Part 11 of 16)

Main game loop (Part 4 of 6)

CONTMacro

QQ18 (Game data)

COPSConfiguration variable

HATB

Main game loop (Part 3 of 6)

TACTICS (Part 2 of 7)

copymeLabel

LOD

copyme2Label

SVE

COUConfiguration variable

BR1 (Part 2 of 2)

Main game loop (Part 4 of 6)

CP1Label

CPIXK

CPIXKSubroutine

DOT

SCAN

cplSubroutine

HME2

hyp

TT102

TT23

TT27

ypl

CRGOVariable

EQSHP

tnpr

TT213

crlfSubroutine

TT27

cshSubroutine

TT27

CTLIVariable

CATS

DELT

CTRLSubroutine

hyp

TT18

CTRLmcSubroutine

hyp

TT18

CTWOSVariable

CPIXK

DIL2

CYANConfiguration variable

BOMBOFF

BRP

coltabl

DEATH

gnum

HME2

hyp

MT29

NLIN2

shpcol

SIGHTCOL

TRADEMODE

TT14

TT22

TT23

TTX66K

CYAN2Configuration variable

scacol

CYLConfiguration variable

ANGRY

BR1 (Part 1 of 2)

ESCAPE

Main game loop (Part 1 of 6)

CYL2Configuration variable

ESCAPE

Main game loop (Part 4 of 6)

D1Label

DEATH

D2Label

DEATH

D3Label

DEATH

DA1Label

TT26

DA11Label

TT26

DA2Label

TT26

DA5Label

TT26

DA6Label

TT26

DA8Label

TT26

DAL1Label

TT26

DAL2Label

TT26

DAL3Label

TT26

DAL4Label

TT26

DAL5Label

TT26

DAL6Label

TT26

DAMPVariable

cntr

DKS3

DAS1Label

TT26

DASCEntry point

DETOK2

JMTB

OUTX

TT210

Dashboard imageVariablen/a
davidscockupLabel

EXNO2

DCS1Subroutine

DOCKIT

deVariable

CLYNS

mes9

MESS

OUCH

TTX66K

ZERO

DEATHSubroutine

Main flight loop (Part 9 of 16)

Main flight loop (Part 15 of 16)

OOPS

DEATH2Subroutine

DEATH

DK4

DEBRIEFSubroutine

DOENTRY

DEBRIEF2Subroutine

DOENTRY

DEEORSubroutine

S%

DEEORLLabel

DEEORS

DEEORSSubroutine

DEEOR

DELAYSubroutine

BRIS

DK4

DKS3

dn2

DOENTRY

Main game loop (Part 5 of 6)

MT26

TT217

DELIVariable

DELT

DELL1Label

DELT

WSCAN

DELTSubroutine

SVE

DELT-1Entry point

CATS

DELT4Variable

Main flight loop (Part 3 of 16)

Main flight loop (Part 15 of 16)

STARS1

STARS6

DELTAVariable

DEATH

DIALS (Part 1 of 4)

DOENTRY

DOKEY

DV41

FRS1

Main flight loop (Part 2 of 16)

Main flight loop (Part 3 of 16)

Main flight loop (Part 9 of 16)

Main flight loop (Part 10 of 16)

MVEIT (Part 6 of 9)

RES2

TITLE

TT110

DENGYSubroutine

LASLI

Main flight loop (Part 16 of 16)

DET1Subroutine

DEATH

DETOKSubroutine

BRIS

BRP

CATS

DELT

DETOK2

dockEd

FILEPR

GTDIR

GTDRV

GTNMEW

HME2

LOD

MT17

MT28

OTHERFILEPR

PDESC

STATUS

SVE

TITLE

TT210

TT214

DETOK2Subroutine

DETOK

PDESC

DETOK3Subroutine

PDESC

DFAULTSubroutine

BR1 (Part 1 of 2)

SVE

DFIRELabel

RDFIRE

DIALSSubroutine

Main game loop (Part 5 of 6)

DIALS (Part 1 of 4)Subroutinen/a
DIALS (Part 2 of 4)Subroutinen/a
DIALS (Part 3 of 4)Subroutinen/a
DIALS (Part 4 of 4)Subroutinen/a
DIDGITLabel

NUMBOR

DIG1Label

RDJOY

DIG2Label

RDJOY

DIGITALLabel

RDJOY

DILEntry point

DIALS (Part 3 of 4)

DIL-1Entry point

DIALS (Part 1 of 4)

DIL2Subroutine

DIALS (Part 2 of 4)

DILXSubroutine

DIALS (Part 4 of 4)

DILX+2Entry point

DIALS (Part 4 of 4)

DIRIVariable

GTDIR

DIRLLabel

GTDIR

DISKVariable

BEGIN

FILEPR

OTHERFILEPR

distawayVariable

TITLE

DJDVariable

REDU2

djd1Entry point

BUMP2

DJOYSubroutine

TT17

DK11Label

DOKEY

DK12Label

DOKEY

DK13Label

DOKEY

DK14Label

DOKEY

DK15Label

DOKEY

DK152Label

DOKEY

DK2Label

DK4

Dk3Label

DKS3

DK4Subroutine

DOKEY

DK6Label

DK4

DK7Label

DK4

DKCMPVariable

EQSHP

Main flight loop (Part 3 of 16)

DKL4Label

DK4

DKS3Subroutine

DK4

DKS4mcSubroutine

TT17

DKS5Subroutine

TT17

DLVariable

IRQ1

WSCAN

DL1Label

DILX

DL2Label

DILX

DL3Label

DILX

DL30Label

DILX

DL31Label

DILX

DL5Label

DILX

DL6Label

DILX

DLL10Label

DIL2

DLL11Label

DIL2

DLL12Label

DIL2

DLL23Label

DIALS (Part 3 of 4)

DLL24Label

DIALS (Part 3 of 4)

DLL26Label

DIALS (Part 3 of 4)

DLL9Label

DIALS (Part 3 of 4)

DLYVariable

CLYNS

Main flight loop (Part 12 of 16)

Main game loop (Part 2 of 6)

me1

me2

MESS

OUCH

TTX66K

dnSubroutine

EQSHP

TT219

dn2Subroutine

EQSHP

NWDAV4

TT210

TT219

DNOIZVariable

DK4

NOISE

DOANSLabel

TT210

dockEdSubroutine

hyp

DOCKITSubroutine

DOKEY

TACTICS (Part 3 of 7)

DODConfiguration variable

NWSPS

DOENTRYSubroutine

DEEOR

Main flight loop (Part 9 of 16)

DOEXPSubroutine

LL9 (Part 1 of 12)

LL9 (Part 9 of 12)

doitagainLabel

DFAULT

DOKEYSubroutine

TT17

dontclipVariable

RES2

DORNDSubroutine

BOMBON

DEATH

DETOK2

GVL

HALL

HAS1

LASLI

LL9 (Part 1 of 12)

Main flight loop (Part 8 of 16)

Main flight loop (Part 11 of 16)

Main game loop (Part 1 of 6)

Main game loop (Part 2 of 6)

Main game loop (Part 4 of 6)

MT18

nWq

OUCH

SFS1

SOLAR

SPIN

STARS1

STARS2

STARS6

SUN (Part 3 of 4)

TACTICS (Part 1 of 7)

TACTICS (Part 2 of 7)

TACTICS (Part 3 of 7)

TACTICS (Part 4 of 7)

TACTICS (Part 5 of 7)

TACTICS (Part 7 of 7)

TT18

TT210

Ze

DORNDSubroutine

PLL1 (Part 1 of 3) (Loader)

PLL1 (Part 2 of 3) (Loader)

PLL1 (Part 3 of 3) (Loader)

DOTSubroutine

COMPAS

SP2

DOVDU19Subroutine

HALL

LOOK1

TITLE

TRADEMODE

TT22

TT23

DOVOL1Label

DK4

DOVOL2Label

DK4

DOVOL3Label

DK4

DOVOL4Label

DK4

DOWNLabel

LOIN (Part 2 of 7)

DOXCSubroutine

BRIEF

crlf

MT8

TT151

TT163

TT210

TT219

DOYCSubroutine

TT219

DT1Label

DETOK

DT10Label

DETOK2

DT3Label

DETOK2

DT5Label

DETOK2

DT6Label

DETOK2

DT7Label

DETOK2

DT8Label

DETOK2

DT9Label

DETOK2

DTENEntry point

DETOK3

DTEXLabel

DETOK

DTL1Label

DETOK

DTL2Label

DETOK

DTMLabel

DETOK2

DTSEntry point

DETOK2

MT18

DTW1Variable

DETOK2

MT13

MT2

DTW2Variable

CLYNS

DETOK2

MT8

TT26

TTX66K

DTW3Variable

DETOK2

MT5

DTW4Variable

MESS

MT15

TT26

DTW5Variable

HME2

MESS

MT15

MT17

TT26

DTW6Variable

DETOK2

MT13

MT2

DTW7Configuration variable

CATS

DTW8Variable

DETOK2

MT19

TT26

dumdeedumLabel

Ghy

DUSTConfiguration variable

FLIP

nWq

STARS

DV12Label

DVID3B2

DV13Label

DVID3B2

DV14Label

DVID3B2

DV4Label

TIS1

DV41Subroutine

STARS2

DV42Subroutine

STARS1

STARS6

DV5KLabel

DVID4K

DV8KLabel

DVID4K

DVID3B2Subroutine

PLANET

PLS1

PLS6

DVID4Subroutine

DOEXP

SPS2

DVID4KSubroutine

HANGER

DVIDTSubroutinen/a
DVL10Label

DVID3B2

DVL2Label

DVIDT

DVL3Label

TIS1

DVL4KLabel

DVID4K

DVL6Label

DVID3B2

DVL8Label

DVID3B2

DVL9Label

DVID3B2

DVLOINSubroutinen/a
eConfiguration variable

ITEM

E%Configuration variable

NWSHP

TACTICS (Part 4 of 7)

E%Variablen/a
ECBLBSubroutine

ECMOF

ECBLB2Subroutine

Main flight loop (Part 3 of 16)

TACTICS (Part 1 of 7)

ECBTVariable

ECBLB

ECHRMacro

RUTOK (Game data)

TKN1 (Game data)

ECMVariable

EQSHP

Main flight loop (Part 3 of 16)

STATUS

ECMAVariable

ECBLB2

ECMOF

Main flight loop (Part 3 of 16)

Main flight loop (Part 16 of 16)

RES2

TACTICS (Part 1 of 7)

TACTICS (Part 5 of 7)

TACTICS (Part 6 of 7)

ECMOFSubroutine

Main flight loop (Part 16 of 16)

RES2

ECMPVariable

ECMOF

Main flight loop (Part 3 of 16)

Main flight loop (Part 16 of 16)

ED1Label

EDGES

ED3Label

EDGES

ed9Label

EQSHP

EDGEMacro

SHIP_ADDER (Game data)

SHIP_ANACONDA (Game data)

SHIP_ASP_MK_2 (Game data)

SHIP_ASTEROID (Game data)

SHIP_BOA (Game data)

SHIP_BOULDER (Game data)

SHIP_CANISTER (Game data)

SHIP_COBRA_MK_1 (Game data)

SHIP_COBRA_MK_3 (Game data)

SHIP_CONSTRICTOR (Game data)

SHIP_CORIOLIS (Game data)

SHIP_COUGAR (Game data)

SHIP_DODO (Game data)

SHIP_ESCAPE_POD (Game data)

SHIP_FER_DE_LANCE (Game data)

SHIP_GECKO (Game data)

SHIP_KRAIT (Game data)

SHIP_MAMBA (Game data)

SHIP_MISSILE (Game data)

SHIP_MORAY (Game data)

SHIP_PLATE (Game data)

SHIP_PYTHON (Game data)

SHIP_SHUTTLE (Game data)

SHIP_SIDEWINDER (Game data)

SHIP_THARGOID (Game data)

SHIP_TRANSPORTER (Game data)

SHIP_VIPER (Game data)

SHIP_WORM (Game data)

EDGESSubroutine

HLOIN2

SUN (Part 3 of 4)

ee1Label

TT23

EE2Label

CLYNS

ee2Label

TT102

EE20Label

Main game loop (Part 5 of 6)

EE28Label

LL9 (Part 1 of 12)

EE29Label

LL9 (Part 3 of 12)

EE3Label

CLYNS

TT23

ee3Subroutine

TT102

TTX66K

wW

EE30Label

LL9 (Part 4 of 12)

EE31Label

LL9 (Part 9 of 12)

EE4Label

TT23

ee5Label

TT18

EE51Entry point

LL9 (Part 1 of 12)

EE55Label

LL9 (Part 1 of 12)

EJMPMacro

RUTOK (Game data)

TKN1 (Game data)

ELASNOSubroutine

TACTICS (Part 6 of 7)

Elite loaderSubroutinen/a
ELT2FLabel

LOD

EN1Label

DOENTRY

EN2Label

DOENTRY

EN3Label

DOENTRY

EN4Label

DOENTRY

EN5Label

DOENTRY

ENERGYVariable

DENGY

DIALS (Part 3 of 4)

DOENTRY

Main flight loop (Part 13 of 16)

Main flight loop (Part 15 of 16)

OOPS

STATUS

ENGYVariable

DEBRIEF2

EQSHP

Main flight loop (Part 13 of 16)

eqSubroutine

EQSHP

EQL1Label

EQSHP

EQSHPSubroutine

TT102

ERNDMacro

RUTOK (Game data)

TKN1 (Game data)

errEntry point

eq

ES1Label

ESCAPE

ESCConfiguration variable

SESCP

ESCAPESubroutine

Main flight loop (Part 3 of 16)

ESCPVariable

EQSHP

ESCAPE

IRQ1

Main flight loop (Part 3 of 16)

STATUS

ESL1Label

ESCAPE

ESL2Label

ESCAPE

et0Label

EQSHP

et1Label

EQSHP

et10Label

EQSHP

et11Label

EQSHP

et2Label

EQSHP

et3Label

EQSHP

et4Label

EQSHP

et5Label

EQSHP

et6Label

EQSHP

et7Label

EQSHP

et8Label

EQSHP

et9Label

EQSHP

etALabel

EQSHP

etBLabel

EQSHP

ETOKMacro

RUTOK (Game data)

TKN1 (Game data)

ETWOMacro

RUTOK (Game data)

TKN1 (Game data)

EVVariable

BR1 (Part 2 of 2)

hyp1

Main game loop (Part 4 of 6)

WARP

exSubroutine

DEATH

qw

TT27

EX11Label

DOEXP

EX2Label

DOEXP

EX4Label

DOEXP

EX5Label

DOEXP

EXL1Label

DOEXP

EXL2Label

DOEXP

EXL3Label

DOEXP

EXL4Label

DOEXP

EXL5Label

DOEXP

exlookVariablen/a
EXNOSubroutine

Main flight loop (Part 11 of 16)

EXNO2Subroutine

Main flight loop (Part 5 of 16)

Main flight loop (Part 11 of 16)

TACTICS (Part 1 of 7)

EXNO3Subroutine

Main flight loop (Part 10 of 16)

OOPS

TACTICS (Part 1 of 7)

EXS1Label

DOEXP

fConfiguration variable

EDGE (Game data)

F%Variable

DEEOR

f0Configuration variable

TT102

f1Configuration variable

TT102

f1Configuration variable

VERTEX (Game data)

f2Configuration variable

TT102

f2Configuration variable

VERTEX (Game data)

f3Configuration variable

TT102

f4Configuration variable

TT102

f5Configuration variable

TT102

f6Configuration variable

TT102

f7Configuration variable

TT102

f8Configuration variable

BAY

TT102

f9Configuration variable

TT102

TT219

FA1Label

FAROF2

FACEMacro

SHIP_ADDER (Game data)

SHIP_ANACONDA (Game data)

SHIP_ASP_MK_2 (Game data)

SHIP_ASTEROID (Game data)

SHIP_BOA (Game data)

SHIP_BOULDER (Game data)

SHIP_CANISTER (Game data)

SHIP_COBRA_MK_1 (Game data)

SHIP_COBRA_MK_3 (Game data)

SHIP_CONSTRICTOR (Game data)

SHIP_CORIOLIS (Game data)

SHIP_COUGAR (Game data)

SHIP_DODO (Game data)

SHIP_ESCAPE_POD (Game data)

SHIP_FER_DE_LANCE (Game data)

SHIP_GECKO (Game data)

SHIP_KRAIT (Game data)

SHIP_MAMBA (Game data)

SHIP_MISSILE (Game data)

SHIP_MORAY (Game data)

SHIP_PLATE (Game data)

SHIP_PYTHON (Game data)

SHIP_SHUTTLE (Game data)

SHIP_SIDEWINDER (Game data)

SHIP_SPLINTER (Game data)

SHIP_THARGOID (Game data)

SHIP_THARGON (Game data)

SHIP_TRANSPORTER (Game data)

SHIP_VIPER (Game data)

SHIP_WORM (Game data)

FAROFSubroutine

Main flight loop (Part 12 of 16)

FAROF2Subroutine

Main flight loop (Part 14 of 16)

feb10Label

SVE

feb13Label

SVE

FEEDSubroutine

GTDRV

FILEPRSubroutine

JMTB

FILLKLSubroutine

RDKEY

FISTVariable

ESCAPE

Ghy

Main flight loop (Part 12 of 16)

Main game loop (Part 3 of 6)

SOLAR

STATUS

TACTICS (Part 3 of 7)

TT110

FLAGVariable

BLINE

CIRCLE2

PLS22

FLFLLSSubroutine

KS4

TT23

TTX66K

FLHVariable

PZW

FLIPSubroutine

LOOK1

FLKBSubroutine

MT26

TRADEMODE

FLL1Label

FLIP

FMLTUSubroutine

DOEXP

LL51

LL9 (Part 5 of 12)

MVEIT (Part 3 of 9)

PLS22

FMLTU2Subroutine

CIRCLE2

focougLabel

Main game loop (Part 4 of 6)

FONT%Variable

CHPR

fothgLabel

Main game loop (Part 3 of 6)

fothg2Label

Main game loop (Part 4 of 6)

fq1Entry point

DEATH

FR1Subroutine

FRMIS

FRCEEntry point

BAY

TT219

FREEZELabel

DK4

FRINVariable

DEATH

DEEOR

DEEORS

FRMIS

KILLSHP

KS2

KS4

Main flight loop (Part 4 of 16)

NWSHP

NWSPS

STATUS

WARP

WPSHPS

ZERO

FRL2Label

SFS1

FRL3Label

SFS1

FRMISSubroutine

Main flight loop (Part 3 of 16)

FRS1Subroutine

ESCAPE

FRMIS

frumpVariable

DOEXP

FSHVariable

DIALS (Part 4 of 4)

DOENTRY

Main flight loop (Part 13 of 16)

OOPS

RESET

fvwLabel

TT102

fwlSubroutine

TT213

TT27

G1Label

Ghy

gangbangLabel

NWSHP

GC2Subroutine

TT151

GCASHSubroutine

TT210

TT219

GCNTVariable

DOENTRY

Ghy

MT28

PDESC

tal

THERE

getzpSubroutine

CATS

DELT

GTDIR

NEWBRK

rfile

wfile

getzp+3Entry point

NMIRELEASE

GhySubroutine

hyp

GHYPVariable

EQSHP

Ghy

GINFSubroutine

FRMIS

Main flight loop (Part 4 of 16)

NWSHP

WPSHPS

GNTMPVariable

DIALS (Part 4 of 4)

DOENTRY

LASLI

Main flight loop (Part 3 of 16)

Main game loop (Part 5 of 6)

gnumSubroutine

EQSHP

TT210

TT219

GOINEntry point

ESCAPE

GOPLEntry point

DOCKIT

TACTICS (Part 3 of 7)

GOPLSLabel

DOCKIT

goTT147Label

hyp

govVariable

BR1 (Part 2 of 2)

hyp1

Main game loop (Part 4 of 6)

GREENConfiguration variable

PLANET

TT103

TT105

TT14

TT22

GREEN2Configuration variable

KILLSHP

Main flight loop (Part 3 of 16)

msblob

PZW

scacol

SP2

GTDIRSubroutine

CATS

GTDRVSubroutine

CATS

SVE

GTHGSubroutine

Main game loop (Part 4 of 6)

MJP

GTL1Label

TRNME

GTL2Label

TR1

GTL3Label

GTNMEW

GTNMEWSubroutine

SVE

GVLSubroutinen/a
HA1Label

HAS1

HA2Label

HANGER

HA3Entry point

HAL3

HAS2

HAS3

HA6Label

HANGER

HA7Label

HALL

HA9Label

HALL

HAL1Label

HANGER

HAL2Label

HAS2

HAL3Subroutine

HANGER

HAL5Label

HAS1

HAL6Label

HANGER

HAL7Label

HANGER

HAL8Label

HALL

HAL9Label

HALL

HALLSubroutine

DOENTRY

HANGERSubroutine

HALL

HANGFLAGVariable

HALL

HANGER

HAS1Subroutine

HALL

HAS2Subroutine

HANGER

HAS3Subroutine

HANGER

HATBVariable

HALL

HERConfiguration variable

KILLSHP

Main game loop (Part 1 of 6)

Main game loop (Part 2 of 6)

NWSHP

TACTICS (Part 2 of 7)

HF8Label

HFS2

HFL1Label

HFS2

HFL2Label

HFS2

HFL5Label

HFS2

HFS1Entry point

TT110

HFS2Subroutine

LL164

HFXVariable

IRQ1

LL164

HI1Entry point

ANGRY

HITCH

HITCHSubroutine

Main flight loop (Part 11 of 16)

HL10Label

HLOIN

HL2Label

HLOIN

HL3Label

HLOIN

HL5Label

HLOIN

HL6Label

HLOIN

HL7Label

HLOIN

HL8Label

HLOIN

HL9Label

HLOIN

HLL1Label

HLOIN

HLOINSubroutine

HLOIN2

SUN (Part 3 of 4)

HLOIN2Subroutine

SUN (Part 2 of 4)

SUN (Part 4 of 4)

WPLS

HLOIN3Entry point

LOIN (Part 1 of 7)

NLIN2

TT15

hmSubroutine

hyp

TT102

HME1Label

TT102

HME2Subroutine

TT102

HME3Label

HME2

HME4Label

HME2

HME5Label

HME2

HME6Label

HME2

hy9Label

GVL

hypSubroutine

TT102

hyp1Subroutinen/a
hyp1+3Entry point

TT18

IKNSVariable

FILLKL

INCYCSubroutinen/a
INFVariable

ANGRY

DEATH

GINF

KILLSHP

LL9 (Part 1 of 12)

Main flight loop (Part 4 of 16)

Main flight loop (Part 6 of 16)

Main flight loop (Part 12 of 16)

NWSHP

OOPS

SFS1

TACTICS (Part 4 of 7)

WPSHPS

infrontvwLabel

MESS

INSPLabel

TT102

INWKVariable

BRIEF

DEATH

DELT

DOCKIT

DOEXP

DOKEY

DVID3B2

ESCAPE

FAROF2

FRS1

GTDIR

GTHG

GTNMEW

HAS1

HITCH

HME2

KS4

LL9 (Part 1 of 12)

Main flight loop (Part 4 of 16)

Main flight loop (Part 5 of 16)

Main flight loop (Part 6 of 16)

Main flight loop (Part 7 of 16)

Main flight loop (Part 9 of 16)

Main flight loop (Part 10 of 16)

Main flight loop (Part 11 of 16)

Main flight loop (Part 12 of 16)

Main flight loop (Part 14 of 16)

Main game loop (Part 1 of 6)

Main game loop (Part 2 of 6)

Main game loop (Part 4 of 6)

MAS1

MAS4

MT26

MV40

MVEIT (Part 1 of 9)

MVEIT (Part 2 of 9)

MVEIT (Part 3 of 9)

MVEIT (Part 4 of 9)

MVEIT (Part 5 of 9)

MVEIT (Part 8 of 9)

MVEIT (Part 9 of 9)

MVS4

MVS5

MVT1

MVT3

MVT6

NwS1

NWSHP

NWSPS

PAS1

PAUSE

PL9 (Part 2 of 3)

PL9 (Part 3 of 3)

PLANET

PLS1

PLS4

PLUT

PROJ

rfile

RLINE

SCAN

SFS1

SOLAR

SOS1

TACTICS (Part 1 of 7)

TACTICS (Part 2 of 7)

TACTICS (Part 3 of 7)

TACTICS (Part 4 of 7)

TACTICS (Part 5 of 7)

TACTICS (Part 6 of 7)

TACTICS (Part 7 of 7)

TAS3

TIDY

TIS3

TITLE

TR1

TRNME

TT110

TT23

WPSHPS

Ze

ZINF

IRQ1Subroutine

SETINTS

IRQ1VConfiguration variable

SETINTS

ISDKLabel

Main flight loop (Part 7 of 16)

ITEMMacro

QQ23

j2vecLabel

IRQ1

JAMEL1Label

JAMESON

JAMESONSubroutine

BEGIN

SVE

jan18Label

SVE

jan2186Label

SVE

JHConfiguration variable

KILLSHP

NWSHP

JLConfiguration variable

KILLSHP

NWSHP

jmpSubroutine

BR1 (Part 2 of 2)

hyp1

JMTBVariable

DETOK2

JOPOSVariable

DOKEY

IRQ1

Main flight loop (Part 2 of 16)

RDJOY

JSTEVariable

DK4

DOKEY

RDJOY

TT17X

JSTGYVariable

DOKEY

RDJOY

RESET

TT17X

JSTKVariable

DK4

DOKEY

TITLE

TT17

JSTXVariable

DOKEY

Main flight loop (Part 2 of 16)

RDJOY

TT17

JSTYVariable

DOKEY

Main flight loop (Part 2 of 16)

RDJOY

RES2

TT17

ZEKTRAN

JUNKVariable

KILLSHP

Main game loop (Part 2 of 6)

NWSHP

STATUS

WARP

jvecLabel

IRQ1

KVariable

BPRNT

CHKON

CIRCLE

csh

DIALS (Part 1 of 4)

DIALS (Part 3 of 4)

DIALS (Part 4 of 4)

DILX

DOCKIT

DVID3B2

EQSHP

FMLTU2

HFS2

KILLSHP

MAS1

MU5

MULT3

MV40

MVS5

MVT3

PL9 (Part 1 of 3)

PL9 (Part 2 of 3)

PLANET

PLS1

PLS22

PLS3

PLS6

PROJ

SUN (Part 1 of 4)

SUN (Part 3 of 4)

SVE

TAS1

TT11

TT111

TT14

TT23

K%Workspace

ANGRY

DCS1

DOEXP

Main flight loop (Part 1 of 16)

Main flight loop (Part 9 of 16)

Main flight loop (Part 14 of 16)

Main game loop (Part 4 of 6)

MAS2

MAS3

SPS3

SPS4

TAS4

UNIV

VCSU1

WARP

K2Variable

MV40

MVEIT (Part 5 of 9)

PL9 (Part 2 of 3)

PL9 (Part 3 of 3)

PLS22

PLS5

SUN (Part 1 of 4)

SUN (Part 3 of 4)

K3Variable

CHKON

CHPR

CIRCLE2

DCS1

DOCKIT

DOEXP

HFS2

PL9 (Part 3 of 3)

PLS22

PROJ

SHPPT

SPS3

SPS4

SUN (Part 3 of 4)

SUN (Part 4 of 4)

TACTICS (Part 1 of 7)

TACTICS (Part 3 of 7)

TAS1

TAS2

TT128

TT23

K4Variable

BLINE

CHKON

HFS2

PL9 (Part 3 of 3)

PROJ

SHPPT

SUN (Part 1 of 4)

TT128

TT23

K5Variable

BLINE

K6Variable

BLINE

CIRCLE2

PLS22

kgLabel

tnpr

KILL1Label

STARS1

KILL2Label

STARS2

KILL6Label

STARS6

KILLSHPSubroutine

KS1

KLVariable

DK4

DOKEY

FILLKL

RDKEY

TT102

TT17

KRAConfiguration variable

HATB

KS1Subroutine

Main flight loop (Part 12 of 16)

KS1SLabel

Main flight loop (Part 12 of 16)

KS2Subroutine

KILLSHP

KS3Subroutine

KS2

KS4Subroutine

KILLSHP

KS5Label

KILLSHP

KS6Label

KS2

KS7Label

KILLSHP

KSL1Label

KILLSHP

KSL2Label

KILLSHP

KSL3Label

KILLSHP

KSL4Label

KS2

KTRANVariablen/a
KWH%Configuration variable

EXNO2

KWH%Variablen/a
KWL%Configuration variable

EXNO2

KWL%Variablen/a
KY1Variable

Main flight loop (Part 3 of 16)

KY12Variable

Main flight loop (Part 3 of 16)

KY13Variable

Main flight loop (Part 3 of 16)

KY14Variable

Main flight loop (Part 3 of 16)

KY15Variable

Main flight loop (Part 3 of 16)

KY16Variable

Main flight loop (Part 3 of 16)

KY17Variable

FILLKL

Main flight loop (Part 3 of 16)

KY18Variable

Main flight loop (Part 3 of 16)

KY19Variable

FILLKL

Main flight loop (Part 3 of 16)

KY2Variable

Main flight loop (Part 3 of 16)

KY20Variable

Main flight loop (Part 3 of 16)

KY3Variable

DOKEY

RDJOY

KY4Variable

DOKEY

RDJOY

KY5Variable

DOKEY

RDJOY

KY6Variable

DOKEY

FILLKL

RDJOY

KY7Variable

DOKEY

Main flight loop (Part 3 of 16)

RDJOY

TT17

LABEL_1Label

DOEXP

LABEL_2Label

Main game loop (Part 4 of 6)

LABEL_3Label

TT102

LASVariable

Main flight loop (Part 3 of 16)

Main flight loop (Part 11 of 16)

lasLabel

LASLI

LAS2Variable

Main flight loop (Part 3 of 16)

Main flight loop (Part 16 of 16)

TTX66K

LASCTVariable

DEATH

Main flight loop (Part 3 of 16)

Main flight loop (Part 16 of 16)

Main game loop (Part 5 of 6)

LASERVariable

Main flight loop (Part 3 of 16)

refund

SIGHT

STATUS

LASLISubroutine

Main flight loop (Part 3 of 16)

LASLI2Entry point

Main flight loop (Part 16 of 16)

LASNOSubroutine

Main flight loop (Part 3 of 16)

LASXVariable

LASLI

LASYVariable

LASLI

LATCHVariable

Elite loader (Loader)

LAUNSubroutine

DOENTRY

TT110

LCASHSubroutine

eq

TT219

ld246Label

SCAN

LFTLabel

LOIN (Part 5 of 7)

LI1Label

LOIN (Part 1 of 7)

LI100Label

LOIN (Part 3 of 7)

LI101Label

LOIN (Part 3 of 7)

LI110Label

LOIN (Part 3 of 7)

LI111Label

LOIN (Part 3 of 7)

LI120Label

LOIN (Part 3 of 7)

LI121Label

LOIN (Part 3 of 7)

LI130Label

LOIN (Part 3 of 7)

LI131Label

LOIN (Part 3 of 7)

LI140Label

LOIN (Part 3 of 7)

LI15Label

LOIN (Part 5 of 7)

LI190Label

LOIN (Part 3 of 7)

LI191Label

LOIN (Part 4 of 7)

LI2Label

LOIN (Part 1 of 7)

LI200Label

LOIN (Part 4 of 7)

LI201Label

LOIN (Part 4 of 7)

LI210Label

LOIN (Part 4 of 7)

LI211Label

LOIN (Part 4 of 7)

LI220Label

LOIN (Part 4 of 7)

LI221Label

LOIN (Part 4 of 7)

LI230Label

LOIN (Part 4 of 7)

LI231Label

LOIN (Part 4 of 7)

LI240Label

LOIN (Part 4 of 7)

LI290Label

LOIN (Part 6 of 7)

LI291Label

LOIN (Part 7 of 7)

LI3Label

LOIN (Part 2 of 7)

LI300Label

LOIN (Part 6 of 7)

LI301Label

LOIN (Part 6 of 7)

LI301SLabel

LOIN (Part 6 of 7)

LI302Label

LOIN (Part 6 of 7)

LI302SLabel

LOIN (Part 6 of 7)

LI303Label

LOIN (Part 6 of 7)

LI303SLabel

LOIN (Part 6 of 7)

LI304Label

LOIN (Part 6 of 7)

LI304SLabel

LOIN (Part 6 of 7)

LI305Label

LOIN (Part 6 of 7)

LI306Label

LOIN (Part 6 of 7)

LI307Label

LOIN (Part 6 of 7)

LI310Label

LOIN (Part 6 of 7)

LI311Label

LOIN (Part 6 of 7)

LI312Label

LOIN (Part 6 of 7)

LI313Label

LOIN (Part 6 of 7)

LI314Label

LOIN (Part 6 of 7)

LI315Label

LOIN (Part 6 of 7)

LI316Label

LOIN (Part 6 of 7)

LI400Label

LOIN (Part 7 of 7)

LI401Label

LOIN (Part 7 of 7)

LI401SLabel

LOIN (Part 7 of 7)

LI402Label

LOIN (Part 7 of 7)

LI402SLabel

LOIN (Part 7 of 7)

LI403Label

LOIN (Part 7 of 7)

LI403SLabel

LOIN (Part 7 of 7)

LI404Label

LOIN (Part 7 of 7)

LI404SLabel

LOIN (Part 7 of 7)

LI405Label

LOIN (Part 7 of 7)

LI406Label

LOIN (Part 7 of 7)

LI407Label

LOIN (Part 7 of 7)

LI410Label

LOIN (Part 7 of 7)

LI411Label

LOIN (Part 7 of 7)

LI412Label

LOIN (Part 7 of 7)

LI413Label

LOIN (Part 7 of 7)

LI414Label

LOIN (Part 7 of 7)

LI415Label

LOIN (Part 7 of 7)

LI416Label

LOIN (Part 7 of 7)

LIEXLabel

LOIN (Part 3 of 7)

LOIN (Part 4 of 7)

LIEX2Label

LOIN (Part 4 of 7)

LIEX3Label

LOIN (Part 6 of 7)

LIEX4Label

LOIN (Part 6 of 7)

LIEX5Label

LOIN (Part 7 of 7)

LIEX6Label

LOIN (Part 7 of 7)

LIEX7Label

LOIN (Part 5 of 7)

LIEXSLabel

LOIN (Part 2 of 7)

LIfudgeLabel

LOIN (Part 5 of 7)

likeTT112Label

BR1 (Part 2 of 2)

LIlog2Label

LOIN (Part 5 of 7)

LIlog3Label

LOIN (Part 5 of 7)

LIlog5Label

LOIN (Part 2 of 7)

LIlog6Label

LOIN (Part 2 of 7)

LIlog7Label

LOIN (Part 2 of 7)

LINSCNLabel

IRQ1

LLConfiguration variable

TT26

LL10Label

LL9 (Part 1 of 12)

LL10-1Entry point

LL9 (Part 1 of 12)

LL107Label

LL145 (Part 1 of 4)

LL108Label

LL145 (Part 1 of 4)

LL109Label

LL145 (Part 2 of 4)

LL110Label

LL145 (Part 3 of 4)

LL111Label

LL145 (Part 3 of 4)

LL112Label

LL145 (Part 3 of 4)

LL113Label

LL145 (Part 3 of 4)

LL114Label

LL145 (Part 3 of 4)

LL115Label

LL145 (Part 2 of 4)

LL116Label

LL145 (Part 3 of 4)

LL118Subroutine

LL145 (Part 4 of 4)

LL119Label

LL118

LL120Subroutine

LL118

LL121Entry point

LL120

LL122Entry point

LL123

LL123Subroutine

LL118

LL124Label

LL145 (Part 4 of 4)

LL125Label

LL120

LL126Label

LL120

LL127Label

LL129

LL128Entry point

LL123

LL129Subroutine

LL120

LL123

LL13Label

LL9 (Part 2 of 12)

LL130Label

LL123

LL131Label

LL123

LL132Label

LL123

LL133Entry point

LL120

LL134Label

LL118

LL135Label

LL118

LL136Label

LL118

LL137Label

LL145 (Part 4 of 4)

LL138Label

LL145 (Part 4 of 4)

LL14Label

LL9 (Part 2 of 12)

LL140Label

LL9 (Part 7 of 12)

LL145Subroutine

BLINE

LL145 (Part 1 of 4)Subroutinen/a
LL145 (Part 2 of 4)Subroutinen/a
LL145 (Part 3 of 4)Subroutinen/a
LL145 (Part 4 of 4)Subroutinen/a
LL146Label

LL145 (Part 4 of 4)

LL15Label

LL9 (Part 3 of 12)

LL163Label

SPS2

LL164Subroutine

MJP

TT18

LL17Label

LL9 (Part 2 of 12)

LL170Label

LL9 (Part 9 of 12)

LL2Label

LL28

LL21Label

LL9 (Part 3 of 12)

LL222Label

DVID4

LL25Label

LL9 (Part 1 of 12)

LL28Subroutine

ARCTAN

LL145 (Part 3 of 4)

LL61

LL9 (Part 3 of 12)

LL9 (Part 8 of 12)

LL29Label

LL28

LL29newLabel

DVID3B2

LL31Entry point

LL28

LL312newLabel

DVID3B2

LL31newLabel

DVID3B2

LL38Subroutine

LL51

LL9 (Part 5 of 12)

LL39Label

LL38

LL41Label

LL9 (Part 5 of 12)

LL42Label

LL9 (Part 4 of 12)

LL9 (Part 5 of 12)

LL48Label

LL9 (Part 8 of 12)

LL49Label

LL9 (Part 6 of 12)

LL5Subroutine

HAS1

Main flight loop (Part 15 of 16)

NORM

SUN (Part 3 of 4)

TT111

LL50Label

LL9 (Part 6 of 12)

LL9 (Part 8 of 12)

ll51Label

LL51

LL51Subroutine

LL9 (Part 5 of 12)

LL9 (Part 6 of 12)

LL52Label

LL9 (Part 6 of 12)

LL53Label

LL9 (Part 6 of 12)

LL54Label

LL9 (Part 6 of 12)

LL55Label

LL9 (Part 6 of 12)

LL56Label

LL9 (Part 6 of 12)

LL57Label

LL9 (Part 6 of 12)

LL9 (Part 7 of 12)

LL6Label

LL5

LL6Label

ROOT (Loader)

LL60Label

LL9 (Part 7 of 12)

LL61Subroutine

LL9 (Part 8 of 12)

LL62Subroutine

LL9 (Part 8 of 12)

LL63Label

LL61

LL64Label

LL61

LL66Entry point

LL62

LL67Label

LL9 (Part 8 of 12)

LL68Label

LL9 (Part 8 of 12)

LL69Label

LL9 (Part 8 of 12)

LL7Label

LL5

LL7Label

ROOT (Loader)

LL70Label

LL9 (Part 8 of 12)

LL72Label

LL9 (Part 8 of 12)

LL75Label

LL9 (Part 11 of 12)

LL78Label

LL9 (Part 10 of 12)

LL79Label

LL9 (Part 10 of 12)

LL8Label

ROOT (Loader)

LL81Label

LL9 (Part 11 of 12)

LL83Label

LL145 (Part 1 of 4)

LL84Label

LL61

LL86Label

LL9 (Part 5 of 12)

LL87Label

LL9 (Part 5 of 12)

LL88Label

LL9 (Part 5 of 12)

LL89Label

LL9 (Part 5 of 12)

LL9Subroutine

BRIEF

ESCAPE

HAS1

Main flight loop (Part 12 of 16)

PAS1

PAUSE

TITLE

LL9 (Part 1 of 12)Subroutinen/a
LL9 (Part 2 of 12)Subroutinen/a
LL9 (Part 3 of 12)Subroutinen/a
LL9 (Part 4 of 12)Subroutinen/a
LL9 (Part 5 of 12)Subroutinen/a
LL9 (Part 6 of 12)Subroutinen/a
LL9 (Part 7 of 12)Subroutinen/a
LL9 (Part 8 of 12)Subroutinen/a
LL9 (Part 9 of 12)Subroutinen/a
LL9 (Part 10 of 12)Subroutinen/a
LL9 (Part 11 of 12)Subroutinen/a
LL9 (Part 12 of 12)Subroutinen/a
ll91Label

LL9 (Part 3 of 12)

LL91Label

LL9 (Part 5 of 12)

LL92Label

LL9 (Part 5 of 12)

LL94Label

LL9 (Part 5 of 12)

LLfixLabel

LL28

LLfix22Label

DVID4

lllLabel

KILLSHP

LLX117Label

LL145 (Part 4 of 4)

LO2Entry point

LOOK1

SIGHT

loadingLabel

SVE

LODSubroutine

SVE

lodoscVariable

rfile

SVE

logVariable

DVID4

FMLTU

LL28

LOIN (Part 2 of 7)

LOIN (Part 5 of 7)

logLVariable

DVID4

FMLTU

LL28

LOIN (Part 2 of 7)

LOIN (Part 5 of 7)

LOINSubroutine

BLINE

BOMBOFF

DVLOIN

LASLI

LL9 (Part 12 of 12)

LSPUT

TT15

WPLS2

LOIN (Part 1 of 7)Subroutinen/a
LOIN (Part 2 of 7)Subroutinen/a
LOIN (Part 3 of 7)Subroutinen/a
LOIN (Part 4 of 7)Subroutinen/a
LOIN (Part 5 of 7)Subroutinen/a
LOIN (Part 6 of 7)Subroutinen/a
LOIN (Part 7 of 7)Subroutinen/a
LOINQEntry point

LOIN

TTX66

LOOK1Subroutine

MJP

TT102

TT110

WARP

LOOPLabel

Elite loader (Loader)

LOREntry point

GTDRV

LQLabel

LOOK1

LS%Configuration variable

RES2

LSC1Label

LL9 (Part 12 of 12)

LSC2Label

LL9 (Part 12 of 12)

LSC3Entry point

LSPUT

LSC4Label

LSPUT

LSCLREntry point

LL9 (Part 1 of 12)

LL9 (Part 11 of 12)

SHPPT

LSNUMVariable

LL9 (Part 1 of 12)

LL9 (Part 11 of 12)

LL9 (Part 12 of 12)

LSPUT

LSNUM2Variable

LL9 (Part 1 of 12)

LL9 (Part 12 of 12)

LSPUT

LSOVariable

EDGES

FLFLLS

HLOIN2

NWSPS

SUN (Part 2 of 4)

SUN (Part 3 of 4)

SUN (Part 4 of 4)

WPLS

LSPVariable

BLINE

HFS2

TT128

TTX66K

WP1

WPLS2

WPSHPS

LSPUTSubroutine

LL9 (Part 9 of 12)

LL9 (Part 10 of 12)

SHPPT

LSXVariable

FLFLLS

SUN (Part 1 of 4)

WPLS

LSX2Variable

BLINE

CIRCLE

RES2

WP1

WPLS2

WPSHPS

LSY2Variable

BLINE

RES2

WPLS2

WPSHPS

mEntry point

Main flight loop (Part 15 of 16)

WARP

M%Entry point

DEATH

Main game loop (Part 2 of 6)

M32Label

TACTICS (Part 1 of 7)

ma1Label

Main flight loop (Part 3 of 16)

MA14Label

Main flight loop (Part 11 of 16)

MA15Label

Main flight loop (Part 11 of 16)

MA16Label

Main flight loop (Part 16 of 16)

MA17Label

Main flight loop (Part 3 of 16)

MA18Label

Main flight loop (Part 4 of 16)

MA20Label

Main flight loop (Part 3 of 16)

MA21Label

Main flight loop (Part 4 of 16)

Main flight loop (Part 5 of 16)

MA22Label

Main flight loop (Part 13 of 16)

MA23Label

Main flight loop (Part 14 of 16)

Main flight loop (Part 15 of 16)

MA23SLabel

Main flight loop (Part 14 of 16)

Main flight loop (Part 15 of 16)

MA24Label

Main flight loop (Part 3 of 16)

MA25Label

Main flight loop (Part 3 of 16)

MA26Label

Main flight loop (Part 8 of 16)

Main flight loop (Part 10 of 16)

MA27Label

Main flight loop (Part 12 of 16)

MA28Label

Main flight loop (Part 15 of 16)

MA29Label

Main flight loop (Part 15 of 16)

MA3Label

Main flight loop (Part 3 of 16)

MA30Label

MAS3

MA33Label

Main flight loop (Part 15 of 16)

MA34Label

Main flight loop (Part 15 of 16)

MA4Label

Main flight loop (Part 2 of 16)

Main flight loop (Part 3 of 16)

MA47Label

Main flight loop (Part 11 of 16)

MA58Label

Main flight loop (Part 7 of 16)

Main flight loop (Part 8 of 16)

MA59Label

Main flight loop (Part 8 of 16)

MA62Label

Main flight loop (Part 9 of 16)

MA63Label

Main flight loop (Part 10 of 16)

MA64Label

Main flight loop (Part 3 of 16)

MA65Label

Main flight loop (Part 7 of 16)

MA66Label

Main flight loop (Part 16 of 16)

MA67Label

Main flight loop (Part 9 of 16)

MA68Label

Main flight loop (Part 3 of 16)

MA69Label

Main flight loop (Part 16 of 16)

MA70Label

Main flight loop (Part 16 of 16)

MA76Label

Main flight loop (Part 3 of 16)

MA77Label

Main flight loop (Part 13 of 16)

MA78Label

Main flight loop (Part 3 of 16)

MA8Label

Main flight loop (Part 11 of 16)

MA93Label

Main flight loop (Part 14 of 16)

MAC1Label

Main flight loop (Part 12 of 16)

MADSubroutine

MVS4

STARS2

TAS3

TAS4

TIS1

TIS3

MAG2Configuration variable

scacol

MAGENTAConfiguration variable

gnum

Main flight loop (Part 1 of 16)Subroutinen/a
Main flight loop (Part 2 of 16)Subroutinen/a
Main flight loop (Part 3 of 16)Subroutinen/a
Main flight loop (Part 4 of 16)Subroutinen/a
Main flight loop (Part 5 of 16)Subroutinen/a
Main flight loop (Part 6 of 16)Subroutinen/a
Main flight loop (Part 7 of 16)Subroutinen/a
Main flight loop (Part 8 of 16)Subroutinen/a
Main flight loop (Part 9 of 16)Subroutinen/a
Main flight loop (Part 10 of 16)Subroutinen/a
Main flight loop (Part 11 of 16)Subroutinen/a
Main flight loop (Part 12 of 16)Subroutinen/a
Main flight loop (Part 13 of 16)Subroutinen/a
Main flight loop (Part 14 of 16)Subroutinen/a
Main flight loop (Part 15 of 16)Subroutinen/a
Main flight loop (Part 16 of 16)Subroutinen/a
Main game loop (Part 1 of 6)Subroutinen/a
Main game loop (Part 2 of 6)Subroutinen/a
Main game loop (Part 3 of 6)Subroutinen/a
Main game loop (Part 4 of 6)Subroutinen/a
Main game loop (Part 5 of 6)Subroutinen/a
Main game loop (Part 6 of 6)Subroutinen/a
MAL1Entry point

KS1

Main flight loop (Part 12 of 16)

MAL2Label

Main flight loop (Part 4 of 16)

MAL3Label

Main flight loop (Part 6 of 16)

MAL4Label

Main flight loop (Part 14 of 16)

MANYVariable

KILLSHP

Main game loop (Part 3 of 6)

Main game loop (Part 4 of 6)

MJP

NWSHP

TACTICS (Part 2 of 7)

TACTICS (Part 3 of 7)

MAS1Subroutine

Main flight loop (Part 14 of 16)

MAS2Subroutine

Main flight loop (Part 14 of 16)

Main flight loop (Part 15 of 16)

WARP

MAS3Subroutine

Main flight loop (Part 15 of 16)

MAS4Subroutine

Main flight loop (Part 7 of 16)

TACTICS (Part 1 of 7)

TACTICS (Part 6 of 7)

MBL1Label

MSBAR

MBL2Label

MSBAR

MCASHSubroutine

DEBRIEF

EQSHP

Main flight loop (Part 12 of 16)

refund

TT210

MCHVariable

me1

me2

MESS

MCNTVariable

BRIEF

DEATH

Main flight loop (Part 13 of 16)

Main flight loop (Part 14 of 16)

Main flight loop (Part 15 of 16)

Main game loop (Part 2 of 6)

MVEIT (Part 1 of 9)

MVEIT (Part 2 of 9)

PZW

RES2

TITLE

WARP

me1Subroutine

MESS

me2Subroutine

Main game loop (Part 2 of 6)

me3Entry point

Main game loop (Part 2 of 6)

me2

mes9Subroutine

me1

MESSSubroutine

EXNO2

FR1

Ghy

KILLSHP

Main flight loop (Part 8 of 16)

Main flight loop (Part 12 of 16)

Main flight loop (Part 15 of 16)

me2

ou2

ou3

OUCH

SFRMIS

MESS1Variable

Elite loader (Loader)

MESS2Variable

Elite loader (Loader)

MESS3Variable

Elite loader (Loader)

messXCVariable

MESS

MJVariable

Main flight loop (Part 3 of 16)

Main flight loop (Part 12 of 16)

Main flight loop (Part 14 of 16)

Main flight loop (Part 15 of 16)

Main game loop (Part 2 of 6)

MJP

TT151

WARP

ypl

MJPSubroutine

TT18

MJP1Label

MJP

MlasConfiguration variable

EQSHP

Main flight loop (Part 11 of 16)

NA2%

STATUS

MLOOPEntry point

Main game loop (Part 2 of 6)

Main game loop (Part 3 of 6)

Main game loop (Part 4 of 6)

Main game loop (Part 6 of 6)

MLOOPSLabel

Main game loop (Part 3 of 6)

Main game loop (Part 4 of 6)

MLS1Subroutine

STARS1

STARS6

MLS2Subroutine

STARS1

STARS6

MLTU2Subroutine

MVEIT (Part 5 of 9)

MLTU2-2Entry point

MVEIT (Part 5 of 9)

MLU1Subroutine

STARS1

STARS6

MLU2Subroutine

STARS1

STARS6

MOSVariable

IRQ1

RDFIRE

RDJOY

TT17

MOSVariable

Elite loader (Loader)

MPL1Label

Elite loader (Loader)

MPL2Label

Elite loader (Loader)

MSARVariable

ABORT2

Main flight loop (Part 3 of 16)

Main flight loop (Part 11 of 16)

MSBARSubroutine

ABORT2

Main flight loop (Part 3 of 16)

msblob

msblobSubroutine

BR1 (Part 2 of 2)

EQSHP

SOS1

MSLConfiguration variable

FRMIS

KS2

Main flight loop (Part 7 of 16)

MVEIT (Part 2 of 9)

SFRMIS

TACTICS (Part 2 of 7)

TACTICS (Part 4 of 7)

TACTICS (Part 7 of 7)

MSTGVariable

ABORT2

FRMIS

FRS1

KILLSHP

Main flight loop (Part 3 of 16)

RES2

MT1Subroutine

JMTB

mt1Label

Main game loop (Part 4 of 6)

MT13Subroutine

JMTB

MT29

MT14Subroutine

HME2

JMTB

PDESC

MT15Subroutine

HME2

JMTB

MESS

MT16Subroutine

JMTB

MT17Subroutine

JMTB

MT171Label

MT17

MT18Subroutine

JMTB

MT18LLabel

MT18

MT19Subroutine

JMTB

MT18

MT2Subroutine

JMTB

TTX66K

MT23Subroutine

JMTB

MT26Subroutine

DELT

GTDIR

GTNMEW

JMTB

MT27Subroutine

JMTB

MT28Subroutine

JMTB

MT29Subroutine

JMTB

mt3Label

Main game loop (Part 4 of 6)

MT5Subroutine

JMTB

MT6Subroutine

JMTB

MT8Subroutine

JMTB

MT9Subroutine

JMTB

MTINVariable

DETOK2

MTT1Label

Main game loop (Part 2 of 6)

MTT2Label

Main game loop (Part 2 of 6)

MTT3Label

Main game loop (Part 2 of 6)

MTT4Label

Main game loop (Part 2 of 6)

MU1Subroutine

MULTU

mu10Label

MULT1

MU11Subroutine

SQUA2

MU21Label

MLTU2

MU3Label

FMLTU

MU3againLabel

FMLTU

MU5Subroutine

MULT3

MU6Subroutine

MLS1

MU8Label

ADD

MU8KLabel

ADDK

MU9Label

ADD

MU9KLabel

ADDK

MUL2Label

MULT3

MUL7Label

MLTU2

MULT1Subroutine

MAD

MULT12

MULT12Subroutine

TAS3

TAS4

TIDY

TIS3

MULT3Subroutine

MV40

MULTS-2Entry point

STARS1

STARS2

STARS6

MULTUSubroutine

GCASH

PLS3

TT24

MUT1Subroutine

STARS6

MUT2Subroutine

STARS1

MUT3Subroutinen/a
MV1Label

MV40

MV10Label

MVT1

MV11Label

MVT1

MV13Label

MVT3

MV14Label

MVT3

MV2Label

MV40

MV26Label

MVEIT (Part 2 of 9)

MV3Label

MVEIT (Part 1 of 9)

MV30Label

MVEIT (Part 1 of 9)

MVEIT (Part 2 of 9)

MV40Subroutine

MVEIT (Part 2 of 9)

MV43Label

MVEIT (Part 5 of 9)

MV44Label

MVEIT (Part 5 of 9)

MV45Entry point

MV40

MV5Label

MVEIT (Part 8 of 9)

MV50Label

MVT6

MV51Label

MVT6

MV8Label

MVEIT (Part 8 of 9)

MVD1Label

MVEIT (Part 9 of 9)

MVEITSubroutine

BRIEF

ESCAPE

Main flight loop (Part 6 of 16)

PAS1

TITLE

MVEIT (Part 1 of 9)Subroutinen/a
MVEIT (Part 2 of 9)Subroutinen/a
MVEIT (Part 3 of 9)Subroutinen/a
MVEIT (Part 4 of 9)Subroutinen/a
MVEIT (Part 5 of 9)Subroutinen/a
MVEIT (Part 6 of 9)Subroutinen/a
MVEIT (Part 7 of 9)Subroutinen/a
MVEIT (Part 8 of 9)Subroutinen/a
MVEIT (Part 9 of 9)Subroutinen/a
MVS4Subroutine

MVEIT (Part 7 of 9)

MVS5Subroutine

HAS1

MVEIT (Part 8 of 9)

MVT1Subroutine

MVEIT (Part 6 of 9)

SFS2

MVT1-2Entry point

MVEIT (Part 3 of 9)

MVT3Subroutine

MAS1

MV40

TAS1

MVT6Subroutine

MVEIT (Part 5 of 9)

N%Configuration variable

Elite loader (Loader)

NA%Variable

CHECK

DFAULT

GTNMEW

JAMESON

LOD

SVE

TR1

TRNME

wfile

NA2%Variable

JAMESON

NAMEVariable

cmn

DFAULT

NEWBVariable

DOCKIT

LL9 (Part 1 of 12)

Main flight loop (Part 8 of 16)

Main flight loop (Part 11 of 16)

Main flight loop (Part 12 of 16)

Main game loop (Part 1 of 6)

Main game loop (Part 4 of 6)

NWSHP

NWSPS

TACTICS (Part 2 of 7)

TACTICS (Part 3 of 7)

TACTICS (Part 4 of 7)

NEWBRKSubroutine

COLD

newzpVariable

STARS2

NI%Configuration variable

ANGRY

DCS1

K%

Main flight loop (Part 4 of 16)

Main flight loop (Part 6 of 16)

Main flight loop (Part 9 of 16)

Main flight loop (Part 15 of 16)

NWSHP

SFS1

SPS4

TAS4

UNIV

VCSU1

WARP

ZINF

ZP

NLINSubroutine

TT22

NLIN2Subroutine

NLIN4

NLIN3Subroutine

EQSHP

STATUS

TT167

TT208

TT23

TT25

NLIN4Subroutine

JMTB

TT213

NLIN5Entry point

TT22

NLUNCHLabel

TT110

NMIVariable

NMICLAIM

NMIRELEASE

NMICLAIMSubroutine

getzp

setzp

NMIRELEASESubroutine

CATS

DELT

GTDIR

rfile

wfile

nobirthsLabel

SOLAR

NOCONLabel

Main game loop (Part 4 of 6)

nodoLabel

Main game loop (Part 1 of 6)

noescpLabel

Main flight loop (Part 3 of 16)

NOILLabel

SFS1

NOISESubroutine

BEEP

BOMBEFF2

BOOP

DEATH

ELASNO

EXNO

EXNO3

FRMIS

LASNO

LAUN

LL164

Main flight loop (Part 16 of 16)

SFRMIS

NOLASCTLabel

Main game loop (Part 5 of 6)

NOMSLVariable

ABORT2

EQSHP

FRMIS

Main flight loop (Part 3 of 16)

msblob

nonoLabel

SHPPT

noplLabel

Main game loop (Part 4 of 6)

NORMSubroutine

TIDY

nosaveLabel

TT102

NOSHConfiguration variable

K%

NWSHP

WP

noshiftLabel

MT26

nospLabel

Main flight loop (Part 11 of 16)

NOSTConfiguration variable

RES2

WP

NOSTMVariable

FLIP

MJP

nWq

RES2

STARS1

STARS2

STARS6

notadodoLabel

NWSPS

NRU%Configuration variable

PDESC

NT%Configuration variable

CHECK

DFAULT

LOD

rfile

SVE

wfile

NTYConfiguration variable

WP

NUMBORSubroutinen/a
NW1Label

NWSHP

NW2Label

NWSHP

NW3Label

NWSHP

NW4Label

NWSHP

NW6Label

NWSHP

NW7Label

NWSHP

NW8Label

NWSHP

NWDAV1Label

gnum

NWDAV2Label

gnum

NWDAV3Label

gnum

NWDAV4Subroutine

TT210

NWDAV5Label

TT102

NWDAVxxEntry point

NWDAV4

NWL1Label

NWSHP

NWL3Label

NWSHP

nWqSubroutine

DEATH

NwS1Subroutine

NWSPS

NWSHPSubroutine

BRIEF

FRS1

GTHG

KS4

Main game loop (Part 1 of 6)

Main game loop (Part 2 of 6)

Main game loop (Part 3 of 6)

Main game loop (Part 4 of 6)

SFS1

SOLAR

SOS1

TITLE

NWSPSSubroutine

Main flight loop (Part 14 of 16)

TT110

NWSTARSSubroutine

LOOK1

ohEntry point

Main flight loop (Part 16 of 16)

SPIN

OILConfiguration variable

DEATH

HATB

Main flight loop (Part 8 of 16)

Main flight loop (Part 11 of 16)

Main game loop (Part 2 of 6)

oilyLabel

Main flight loop (Part 8 of 16)

OKLabel

Elite loader (Loader)

oldlongVariable

JAMESON

TRNME

OO1Label

OOPS

OO2Label

OOPS

OO3Label

OOPS

OO5Label

OOPS

OOPSSubroutine

Main flight loop (Part 10 of 16)

TACTICS (Part 1 of 7)

TACTICS (Part 6 of 7)

orangeVariable

HLOIN

OSBSubroutine

Elite loader (Loader)

OSBYTEConfiguration variable

NMICLAIM

NMIRELEASE

OSBYTEConfiguration variable

Elite loader (Loader)

OSB (Loader)

OSCLIConfiguration variable

CATS

DELT

GTDIR

rfile

wfile

OSCLIConfiguration variable

Elite loader (Loader)

OSW01Label

MT26

OSW03Label

MT26

OSW04Label

MT26

OSW05Label

MT26

OSW06Label

MT26

OSW0LLabel

MT26

OSWRCHConfiguration variable

Elite loader (Loader)

OTHERFILEPRSubroutine

JMTB

ou1Label

OUCH

ou2Subroutine

OUCH

ou3Subroutine

OUCH

OUCHSubroutine

OOPS

OUTEntry point

gnum

OUTX

outEntry point

mes9

OUCH

OUTXSubroutine

gnum

ovflwLabel

LL9 (Part 5 of 12)

PVariable

ADD

ADDK

ARCTAN

CHKON

CHPR

DIALS (Part 2 of 4)

DIALS (Part 3 of 4)

DOEXP

DVID3B2

DVID4

DVID4K

DVIDT

FMLTU

GC2

HANGER

HITCH

KILLSHP

KS3

LL9 (Part 6 of 12)

LL9 (Part 10 of 12)

LOIN (Part 1 of 7)

LOIN (Part 2 of 7)

LOIN (Part 5 of 7)

LOIN (Part 6 of 7)

LOIN (Part 7 of 7)

MLS1

MLTU2

MLU2

MU1

MU11

MU6

MULT1

MULT12

MULT3

MUT3

MV40

MVEIT (Part 5 of 9)

MVS4

MVS5

MVT6

NORM

PL9 (Part 2 of 3)

PL9 (Part 3 of 3)

PLANET

PLS1

PLS22

PLS3

PROJ

SPS2

SQUA2

STARS1

STARS2

STARS6

SUN (Part 1 of 4)

SUN (Part 3 of 4)

TIS3

TT111

TT151

TT210

TT219

TT24

WARP

PVariable

Elite loader (Loader)

PLL1 (Part 1 of 3) (Loader)

ROOT (Loader)

SQUA2 (Loader)

PACKConfiguration variable

Main game loop (Part 4 of 6)

paen1Label

Main flight loop (Part 13 of 16)

paen2Label

DENGY

PAL1Label

PAUSE

PAS1Subroutine

BRIEF

PAUSE

PATGVariable

Main game loop (Part 5 of 6)

TITLE

TT18

PAUSESubroutine

JMTB

PAUSE2Subroutine

JMTB

pc1Label

csh

PD1Label

PDESC

PD2Label

PDESC

PD3Label

PDESC

PD4Label

PDESC

PDESCSubroutine

TT25

PDL1Label

PDESC

PH1Label

DOCKIT

PH2Label

DOCKIT

PH22Label

DOCKIT

PH3Label

DOCKIT

PH32Label

DOCKIT

pingSubroutine

BR1 (Part 2 of 2)

TT102

PIXSubroutine

PLL1 (Part 1 of 3) (Loader)

PLL1 (Part 2 of 3) (Loader)

PLL1 (Part 3 of 3) (Loader)

PIX1Subroutine

STARS1

STARS2

STARS6

PIXELSubroutine

DOEXP

TT22

PIXEL2Subroutine

FLIP

nWq

STARS1

STARS2

STARS6

pl1Label

ping

PL1Label

PLL1 (Part 3 of 3) (Loader)

PL12Label

PLS3

PL2Subroutine

PLANET

PL2-1Entry point

PROJ

PL20Label

PL9 (Part 1 of 3)

PL9 (Part 2 of 3)

PL9 (Part 3 of 3)

PL21Subroutine

CHKON

PLS6

PL25Label

PL9 (Part 1 of 3)

PL26Label

PL9 (Part 1 of 3)

PL31Label

CHKON

PL37Label

CIRCLE2

PL38Label

CIRCLE2

PL40Label

PLS22

PL42Label

PLS22

PL43Label

PLS22

PL44Entry point

CHKON

PL6Entry point

PLS6

YESNO

PL82Label

PLANET

PL89Label

CIRCLE

PL9Subroutine

PLANET

PL9 (Part 1 of 3)Subroutinen/a
PL9 (Part 2 of 3)Subroutinen/a
PL9 (Part 3 of 3)Subroutinen/a
PLANETSubroutine

LL9 (Part 1 of 12)

PLC1Label

PLL1 (Part 1 of 3) (Loader)

PLC2Label

PLL1 (Part 2 of 3) (Loader)

PLC3Label

PLL1 (Part 3 of 3) (Loader)

plfSubroutine

fwl

plf2

STATUS

TITLE

PLF10Label

SUN (Part 3 of 4)

PLF11Label

SUN (Part 3 of 4)

PLF13Label

SUN (Part 2 of 4)

PLF16Label

SUN (Part 3 of 4)

PLF17Label

SUN (Part 1 of 4)

plf2Subroutine

STATUS

PLF2Label

SUN (Part 1 of 4)

PLF23Label

SUN (Part 3 of 4)

PLF3Label

SUN (Part 1 of 4)

PLF3M3Label

SUN (Part 1 of 4)

PLF4Label

SUN (Part 1 of 4)

PLF44Label

SUN (Part 3 of 4)

PLF5Label

SUN (Part 1 of 4)

PLF6Label

SUN (Part 3 of 4)

PLF8Label

SUN (Part 3 of 4)

PLF9Label

SUN (Part 4 of 4)

PLFLLabel

SUN (Part 2 of 4)

SUN (Part 3 of 4)

PLFL2Label

SUN (Part 2 of 4)

PLFL3Label

SUN (Part 4 of 4)

PLFLSLabel

SUN (Part 3 of 4)

PLL1Subroutine

Elite loader (Loader)

PLL1 (Part 1 of 3) (Loader)

PLL1 (Part 1 of 3)Subroutinen/a
PLL1 (Part 2 of 3)Subroutinen/a
PLL1 (Part 3 of 3)Subroutinen/a
PLL2Label

PLL1 (Part 2 of 3) (Loader)

PLL3Label

CIRCLE2

PLL3Label

PLL1 (Part 3 of 3) (Loader)

PLL4Label

PLS22

PLS1Subroutine

PL9 (Part 2 of 3)

PL9 (Part 3 of 3)

PLS3

PLS5

PLS2Subroutine

PL9 (Part 2 of 3)

PLS22Subroutine

PL9 (Part 3 of 3)

PLS3Subroutine

PL9 (Part 3 of 3)

PLS4Subroutine

PL9 (Part 2 of 3)

PLS5Subroutine

PL9 (Part 2 of 3)

PLS6Subroutine

PROJ

PLTConfiguration variable

DEATH

Main flight loop (Part 11 of 16)

SFS1

TACTICS (Part 1 of 7)

plus13Label

Main game loop (Part 5 of 6)

PLUTSubroutine

Main flight loop (Part 11 of 16)

POWConfiguration variable

EQSHP

NA2%

refund

SIGHT

STATUS

pr2Subroutine

EQSHP

fwl

tal

TT210

TT25

pr2+2Entry point

TT151

pr5Subroutine

TT146

TT151

TT25

pr6Subroutine

TT25

presEntry point

EQSHP

PROJSubroutine

PLANET

SHPPT

prqSubroutine

eq

EQSHP

NWDAV4

qv

TT219

prxSubroutine

eq

EQSHP

refund

prx-3Entry point

EQSHP

PRXSVariable

EQSHP

prx

PTCLSLabel

DOEXP

ptgEntry point

TT18

PU2Label

PLUT

PUS1Label

PLUT

PX2Label

PIXEL

PX21Label

PIXEL2

PX22Label

PIXEL2

PXCLVariablen/a
PXR1Entry point

PIXEL2

PZWSubroutine

DIALS (Part 3 of 4)

PZW2Subroutine

DIALS (Part 1 of 4)

DIALS (Part 4 of 4)

QVariable

ARCTAN

DIALS (Part 3 of 4)

DIL2

DILX

DOCKIT

DOEXP

DV41

DVID3B2

DVID4

DVID4K

DVIDT

EQSHP

FMLTU

FMLTU2

gnum

HANGER

HAS1

LL120

LL123

LL129

LL145 (Part 3 of 4)

LL28

LL38

LL5

LL51

LL61

LL9 (Part 3 of 12)

LL9 (Part 5 of 12)

LL9 (Part 8 of 12)

LOIN (Part 1 of 7)

LOIN (Part 2 of 7)

LOIN (Part 3 of 7)

LOIN (Part 4 of 7)

LOIN (Part 5 of 7)

Main flight loop (Part 15 of 16)

MLTU2

MULT1

MULT3

MULTU

MV40

MVEIT (Part 3 of 9)

MVS4

MVS5

NORM

OUTX

PLS22

PLS3

PLS4

SPS2

STARS1

STARS2

STARS6

SUN (Part 3 of 4)

TAS3

TAS4

TIDY

TIS1

TIS2

TIS3

TT111

TT210

TT219

TT24

QVariable

ROOT (Loader)

SQUA2 (Loader)

Q%Configuration variable

NA2%

QQ0Variable

DOENTRY

jmp

ping

THERE

TT105

TT111

TT14

TT23

QQ1Variable

DOENTRY

jmp

MJP

THERE

TT105

TT111

TT14

TT23

QQ10Variable

Ghy

HME2

jmp

TT103

TT105

TT111

TT16

TT22

QQ11Variable

BOMBOFF

DEATH

DFAULT

ESCAPE

HFS2

hyp

LASLI

LOOK1

Main flight loop (Part 11 of 16)

Main flight loop (Part 16 of 16)

Main game loop (Part 5 of 6)

me2

MESS

NWSTARS

TITLE

TT102

TT103

TT110

TT14

TT15

TT17

TT18

TT210

TT66

TTX66K

WARP

QQ12Variable

BAY

hyp

Main game loop (Part 6 of 6)

PDESC

RESET

STATUS

TT102

TT110

QQ14Variable

DIALS (Part 4 of 4)

EQSHP

ESCAPE

fwl

hyp

Main flight loop (Part 15 of 16)

TT14

TT18

QQ15Variable

BR1 (Part 2 of 2)

cpl

Ghy

HME2

hyp

PDESC

SOLAR

TT111

TT22

TT23

TT24

TT25

TT54

TT81

ypl

QQ16Variable

TT43

QQ17Variable

CHPR

CLYNS

EQSHP

hyp

MESS

MT17

MT6

TITLE

TT102

TT167

TT210

TT219

TT23

TT25

TT27

TT41

TT46

TT69

TTX66K

QQ18Configuration variable

ex

QQ18Variablen/a
QQ19Variable

cpl

GVL

SIGHT

TT103

TT105

TT111

TT123

TT128

TT14

TT15

TT151

TT152

TT16

TT210

TT22

TT25

var

QQ2Variable

BR1 (Part 2 of 2)

hyp1

ypl

QQ20Variable

BAD

ESCAPE

Main flight loop (Part 8 of 16)

OUCH

SOLAR

tnpr

TT210

TT219

QQ21Variable

Ghy

TT81

QQ22Variable

DOENTRY

hyp

TT102

TTX66K

wW

QQ23Variable

GVL

TT151

TT210

QQ24Variable

TT151

TT210

TT219

QQ25Variable

EQSHP

gnum

TT151

TT210

TT219

QQ26Variable

GVL

TT151

QQ28Variable

BR1 (Part 2 of 2)

hyp1

var

QQ29Variable

Main flight loop (Part 8 of 16)

NWDAV4

tnpr

tnpr1

TT167

TT210

TT219

QQ3Variable

BR1 (Part 2 of 2)

hyp1

TT24

TT25

QQ4Variable

BR1 (Part 2 of 2)

hyp1

TT24

TT25

QQ5Variable

BR1 (Part 2 of 2)

hyp1

TT24

TT25

QQ6Variable

TT24

TT25

QQ7Variable

TT24

TT25

QQ8Variable

Ghy

hyp

PDESC

TT111

TT146

TT18

TT23

QQ9Variable

Ghy

HME2

jmp

ping

TT103

TT105

TT111

TT16

TT22

QU5Entry point

BR1 (Part 1 of 2)

TT102

QUL1Label

DFAULT

QUL2Label

CHECK

QUL4Label

cmn

qvSubroutine

EQSHP

qv1Label

qv

qv2Label

qv

qv3Label

qv

qwSubroutine

TT27

RVariable

ADD

ADDK

ARCTAN

CPIXK

DCS1

DIALS (Part 2 of 4)

DILX

DOEXP

DVID3B2

DVID4

gnum

HANGER

HAS1

HITCH

HLOIN

LL118

LL120

LL123

LL129

LL145 (Part 4 of 4)

LL28

LL38

LL5

LL51

LL61

LL62

LL9 (Part 3 of 12)

LL9 (Part 5 of 12)

LL9 (Part 8 of 12)

LOIN (Part 2 of 7)

LOIN (Part 3 of 7)

LOIN (Part 4 of 7)

LOIN (Part 5 of 7)

LOIN (Part 6 of 7)

LOIN (Part 7 of 7)

Main flight loop (Part 15 of 16)

MAS3

MLS2

MULT12

MULT3

MUT1

MVEIT (Part 3 of 9)

MVEIT (Part 6 of 9)

MVS4

MVS5

MVT1

NORM

PLS22

SCAN

SFS2

STARS1

STARS2

STARS6

SUN (Part 3 of 4)

TAS3

TAS4

TT111

TT210

TT219

WARP

R5Label

CHPR

RANDVariable

DOEXP

DORND

Main flight loop (Part 1 of 16)

PDESC

RANDVariable

DORND (Loader)

PLL1 (Part 1 of 3) (Loader)

RATVariable

DOCKIT

PLUT

STARS2

TACTICS (Part 2 of 7)

TACTICS (Part 7 of 7)

RAT2Variable

DOCKIT

HAS1

MVEIT (Part 8 of 9)

MVS5

PLUT

STARS2

TACTICS (Part 2 of 7)

TACTICS (Part 7 of 7)

Rd1Label

FILLKL

Rd2Label

FILLKL

Rd3Label

FILLKL

Rd4Label

FILLKL

Rd5Label

FILLKL

RDFIRESubroutine

TITLE

RDJOYSubroutine

DOKEY

RDKEYSubroutine

DK4

PAS1

PAUSE2

TITLE

TT217

RDKEY-1Entry point

DOKEY

REConfiguration variable

ex

REConfiguration variable

CHAR (Game data)

CONT (Game data)

RTOK (Game data)

RE1Label

cntr

RE2Label

BUMP2

RE2+2Entry point

REDU2

RE3Label

REDU2

readdistnceEntry point

TT23

REDConfiguration variable

coltabl

dockEd

ee3

HAL3

HANGER

HAS2

LASLI

MT26

shpcol

SUN (Part 1 of 4)

TITLE

TT128

RED2Configuration variable

Main flight loop (Part 11 of 16)

PZW

scacol

REDU2Subroutine

DOKEY

ref1Label

refund

ref3Label

refund

refundSubroutine

EQSHP

REL5Label

RESET

RES2Subroutine

DEATH

DEATH2

DOENTRY

ESCAPE

MJP

TT110

TT18

RESETSubroutine

TITLE

TT170

RETURNSubroutine

CHPR

rfileSubroutine

LOD

rfileL1Label

rfile

rfileL3Label

rfile

rfileL4Label

rfile

RLINEVariable

GTDIR

GTNMEW

MT26

ROOTSubroutine

PLL1 (Part 1 of 3) (Loader)

RR1Label

CHPR

RR2Label

CHPR

RR3Label

CHPR

RR4Entry point

CHPR

cls

RR4SLabel

CHPR

RR5Label

CHPR

RRL1Label

CHPR

RRNEWLabel

CHPR

RRX1Label

CHPR

rT10Label

BPRNT

RTOKMacro

QQ18 (Game data)

RTS111Entry point

TT18

RTS2Entry point

CIRCLE

RUGALConfiguration variable

PDESC

RUGALVariablen/a
RUPLAConfiguration variable

PDESC

RUPLAVariablen/a
RUTOKConfiguration variable

DETOK3

RUTOKVariablen/a
rxLabel

SFS1

SVariable

ADD

ADDK

BPRNT

DIALS (Part 2 of 4)

DOEXP

DVID3B2

gnum

HANGER

HITCH

LL118

LL120

LL123

LL129

LL145 (Part 3 of 4)

LL145 (Part 4 of 4)

LL38

LL5

LL51

LL61

LL9 (Part 5 of 12)

LOIN (Part 1 of 7)

LOIN (Part 3 of 7)

LOIN (Part 4 of 7)

LOIN (Part 6 of 7)

LOIN (Part 7 of 7)

MLS2

MULT12

MUT2

MVS4

MVS5

MVT1

MVT3

PLS22

STARS1

STARS2

STARS6

TAS3

TAS4

TT111

WARP

sConfiguration variable

ITEM

sConfiguration variable

FACE (Game data)

VERTEX (Game data)

S%Subroutinen/a
S%Configuration variable

Elite loader (Loader)

S1%Variablen/a
safehouseVariable

Ghy

hyp

hyp1

SAL3Label

RESET

SAL4Label

nWq

SAL6Label

FLFLLS

SAL8Label

msblob

savoscVariable

SVE

wfile

SCVariable

CHPR

CLYNS

CPIXK

DEEORS

DETOK2

DIALS (Part 1 of 4)

DIALS (Part 4 of 4)

DIL2

DILX

ECBLB

HAL3

HANGER

HAS2

HAS3

HLOIN

KILLSHP

KS2

LOIN (Part 2 of 7)

LOIN (Part 3 of 7)

LOIN (Part 4 of 7)

LOIN (Part 5 of 7)

LOIN (Part 6 of 7)

LOIN (Part 7 of 7)

MSBAR

PIXEL

SCAN

SPBLB

TT26

ZES1

ZES2

SC2Label

SCAN

SC3Label

SCAN

scacolVariable

SCAN

SCALEXSubroutine

TT103

TT14

TT22

SCALEYSubroutine

TT103

TT14

TT22

SCALEY2Subroutine

TT105

TT14

TT23

SCANSubroutine

ESCAPE

Main flight loop (Part 11 of 16)

MVEIT (Part 2 of 9)

MVEIT (Part 9 of 9)

WPSHPS

SCD6Label

SCAN

SCHVariable

MSBAR

SCR1Label

SCAN

SESCPSubroutine

TACTICS (Part 4 of 7)

SETINTSSubroutine

COLD

setzpSubroutine

COLD

SFRMISSubroutine

TACTICS (Part 5 of 7)

SFS1Subroutine

SPIN

TACTICS (Part 2 of 7)

TACTICS (Part 5 of 7)

SFS1-2Entry point

SFRMIS

SFS2Subroutine

SFS1

SFXBTVariable

NOISE

SFXFQVariable

NOISE

SFXPRVariable

NOISE

SFXVCVariable

NOISE

SH3Configuration variable

HALL

TACTICS (Part 2 of 7)

TACTICS (Part 4 of 7)

SHDSubroutine

Main flight loop (Part 13 of 16)

SHIFTSubroutine

MT26

SHIP_ADDERVariable

XX21 (Game data)

SHIP_ADDER_EDGESLabel

SHIP_ADDER (Game data)

SHIP_ADDER_FACESLabel

SHIP_ADDER (Game data)

SHIP_ANACONDAVariable

XX21 (Game data)

SHIP_ANACONDA_EDGESLabel

SHIP_ANACONDA (Game data)

SHIP_ANACONDA_FACESLabel

SHIP_ANACONDA (Game data)

SHIP_ASP_MK_2Variable

XX21 (Game data)

SHIP_ASP_MK_2_EDGESLabel

SHIP_ASP_MK_2 (Game data)

SHIP_ASP_MK_2_FACESLabel

SHIP_ASP_MK_2 (Game data)

SHIP_ASTEROIDVariable

XX21 (Game data)

SHIP_ASTEROID_EDGESLabel

SHIP_ASTEROID (Game data)

SHIP_ROCK_HERMIT (Game data)

SHIP_ASTEROID_FACESLabel

SHIP_ASTEROID (Game data)

SHIP_ROCK_HERMIT (Game data)

SHIP_BOAVariable

XX21 (Game data)

SHIP_BOA_EDGESLabel

SHIP_BOA (Game data)

SHIP_BOA_FACESLabel

SHIP_BOA (Game data)

SHIP_BOULDERVariable

XX21 (Game data)

SHIP_BOULDER_EDGESLabel

SHIP_BOULDER (Game data)

SHIP_BOULDER_FACESLabel

SHIP_BOULDER (Game data)

SHIP_CANISTERVariable

XX21 (Game data)

SHIP_CANISTER_EDGESLabel

SHIP_CANISTER (Game data)

SHIP_THARGON (Game data)

SHIP_CANISTER_FACESLabel

SHIP_CANISTER (Game data)

SHIP_COBRA_MK_1Variable

XX21 (Game data)

SHIP_COBRA_MK_1_EDGESLabel

SHIP_COBRA_MK_1 (Game data)

SHIP_COBRA_MK_1_FACESLabel

SHIP_COBRA_MK_1 (Game data)

SHIP_COBRA_MK_3Variable

XX21 (Game data)

SHIP_COBRA_MK_3_EDGESLabel

SHIP_COBRA_MK_3 (Game data)

SHIP_COBRA_MK_3_P (Game data)

SHIP_COBRA_MK_3_FACESLabel

SHIP_COBRA_MK_3 (Game data)

SHIP_COBRA_MK_3_P (Game data)

SHIP_COBRA_MK_3_PVariable

XX21 (Game data)

SHIP_CONSTRICTORVariable

XX21 (Game data)

SHIP_CONSTRICTOR_EDGESLabel

SHIP_CONSTRICTOR (Game data)

SHIP_CONSTRICTOR_FACESLabel

SHIP_CONSTRICTOR (Game data)

SHIP_CORIOLISVariable

XX21 (Game data)

SHIP_CORIOLIS_EDGESLabel

SHIP_CORIOLIS (Game data)

SHIP_CORIOLIS_FACESLabel

SHIP_CORIOLIS (Game data)

SHIP_COUGARVariable

XX21 (Game data)

SHIP_COUGAR_EDGESLabel

SHIP_COUGAR (Game data)

SHIP_COUGAR_FACESLabel

SHIP_COUGAR (Game data)

SHIP_DODOVariable

XX21 (Game data)

SHIP_DODO_EDGESLabel

SHIP_DODO (Game data)

SHIP_DODO_FACESLabel

SHIP_DODO (Game data)

SHIP_ESCAPE_PODVariable

XX21 (Game data)

SHIP_ESCAPE_POD_EDGESLabel

SHIP_ESCAPE_POD (Game data)

SHIP_SPLINTER (Game data)

SHIP_ESCAPE_POD_FACESLabel

SHIP_ESCAPE_POD (Game data)

SHIP_FER_DE_LANCEVariable

XX21 (Game data)

SHIP_FER_DE_LANCE_EDGESLabel

SHIP_FER_DE_LANCE (Game data)

SHIP_FER_DE_LANCE_FACESLabel

SHIP_FER_DE_LANCE (Game data)

SHIP_GECKOVariable

XX21 (Game data)

SHIP_GECKO_EDGESLabel

SHIP_GECKO (Game data)

SHIP_GECKO_FACESLabel

SHIP_GECKO (Game data)

SHIP_KRAITVariable

XX21 (Game data)

SHIP_KRAIT_EDGESLabel

SHIP_KRAIT (Game data)

SHIP_KRAIT_FACESLabel

SHIP_KRAIT (Game data)

SHIP_MAMBAVariable

XX21 (Game data)

SHIP_MAMBA_EDGESLabel

SHIP_MAMBA (Game data)

SHIP_MAMBA_FACESLabel

SHIP_MAMBA (Game data)

SHIP_MISSILEVariable

XX21 (Game data)

SHIP_MISSILE_EDGESLabel

SHIP_MISSILE (Game data)

SHIP_MISSILE_FACESLabel

SHIP_MISSILE (Game data)

SHIP_MORAYVariable

XX21 (Game data)

SHIP_MORAY_EDGESLabel

SHIP_MORAY (Game data)

SHIP_MORAY_FACESLabel

SHIP_MORAY (Game data)

SHIP_PLATEVariable

XX21 (Game data)

SHIP_PLATE_EDGESLabel

SHIP_PLATE (Game data)

SHIP_PLATE_FACESLabel

SHIP_PLATE (Game data)

SHIP_PYTHONVariable

XX21 (Game data)

SHIP_PYTHON_EDGESLabel

SHIP_PYTHON (Game data)

SHIP_PYTHON_P (Game data)

SHIP_PYTHON_FACESLabel

SHIP_PYTHON (Game data)

SHIP_PYTHON_P (Game data)

SHIP_PYTHON_PVariable

XX21 (Game data)

SHIP_ROCK_HERMITVariable

XX21 (Game data)

SHIP_SHUTTLEVariable

XX21 (Game data)

SHIP_SHUTTLE_EDGESLabel

SHIP_SHUTTLE (Game data)

SHIP_SHUTTLE_FACESLabel

SHIP_SHUTTLE (Game data)

SHIP_SIDEWINDERVariable

XX21 (Game data)

SHIP_SIDEWINDER_EDGESLabel

SHIP_SIDEWINDER (Game data)

SHIP_SIDEWINDER_FACESLabel

SHIP_SIDEWINDER (Game data)

SHIP_SPLINTERVariable

XX21 (Game data)

SHIP_SPLINTER_FACESLabel

SHIP_SPLINTER (Game data)

SHIP_THARGOIDVariable

XX21 (Game data)

SHIP_THARGOID_EDGESLabel

SHIP_THARGOID (Game data)

SHIP_THARGOID_FACESLabel

SHIP_THARGOID (Game data)

SHIP_THARGONVariable

XX21 (Game data)

SHIP_THARGON_FACESLabel

SHIP_THARGON (Game data)

SHIP_TRANSPORTERVariable

XX21 (Game data)

SHIP_TRANSPORTER_EDGESLabel

SHIP_TRANSPORTER (Game data)

SHIP_TRANSPORTER_FACESLabel

SHIP_TRANSPORTER (Game data)

SHIP_VIPERVariable

XX21 (Game data)

SHIP_VIPER_EDGESLabel

SHIP_VIPER (Game data)

SHIP_VIPER_FACESLabel

SHIP_VIPER (Game data)

SHIP_WORMVariable

XX21 (Game data)

SHIP_WORM_EDGESLabel

SHIP_WORM (Game data)

SHIP_WORM_FACESLabel

SHIP_WORM (Game data)

shpcolVariable

LL9 (Part 1 of 12)

SHPPTSubroutine

LL9 (Part 2 of 12)

ShptLabel

SHPPT

SHUConfiguration variable

TACTICS (Part 2 of 7)

SIG1Label

SIGHT

SIGHTSubroutine

LOOK1

SIGHTCOLVariable

SIGHT

SLSPVariable

KS3

NWSHP

RES2

slvy2Label

Main flight loop (Part 8 of 16)

SNEConfiguration variable

FMLTU2

PLS22

SNEVariablen/a
sobLabel

hyp

sobeepConfiguration variable

BEEP

sobombConfiguration variable

BOMBEFF2

soboopConfiguration variable

BOOP

SOCNTLabel

NOISE

SOINT

soecmConfiguration variable

Main flight loop (Part 16 of 16)

soexplConfiguration variable

DEATH

EXNO3

SOFHVariable

SOINT

SOFLGVariable

NOISE

SOFLUSH

SOINT

SOFLUSHSubroutine

COLD

SOFRCHLabel

NOISE

SOINT

SOFRQLabel

NOISE

SOINT

sohitConfiguration variable

EXNO

sohypConfiguration variable

LL164

sohyp2Configuration variable

LL164

SOINTSubroutine

IRQ1

SOKILLLabel

SOINT

SOLARSubroutine

TT18

solaunConfiguration variable

FRMIS

LAUN

SFRMIS

SOOFFVariable

SOFLUSH

SOINT

SOPRLabel

NOISE

SOINT

SOS1Subroutine

SOLAR

TT110

SOU1Label

SOINT

SOU3Label

SOINT

SOUL1Label

SOFLUSH

SOUL2Label

SOFLUSH

SOUL3Label

SOINT

SOUL4Label

SOINT

SOUL5Label

SOINT

SOUL6Label

SOINT

SOUL8Label

SOINT

SOUR1Entry point

NOISE

SOUS1Subroutine

SOFLUSH

SOINT

SOUS4Label

NOISE

SOVCHLabel

NOISE

SOINT

SOVOLLabel

NOISE

SOINT

SP1Subroutine

COMPAS

SP2Subroutine

COMPAS

spastoVariable

BEGIN

NWSPS

SPBLBSubroutine

KS4

NWSPS

RES2

SPBTVariable

SPBLB

spcSubroutine

dn

EQSHP

qv

STATUS

TT25

speedupLabel

TT17

SPINSubroutine

Main flight loop (Part 11 of 16)

SPIN2Entry point

Main flight loop (Part 11 of 16)

SPLConfiguration variable

Main flight loop (Part 11 of 16)

SFS1

SPL1Label

SPS4

SPS1Subroutine

COMPAS

Main flight loop (Part 9 of 16)

TACTICS (Part 3 of 7)

SPS2Subroutine

SP2

SPS3Subroutine

SPS1

SPS4Subroutine

SP1

SQ1Label

SQUA2 (Loader)

SQL1Label

SQUA2 (Loader)

SQUASubroutine

NORM

SQUALabel

SQUA2 (Loader)

SQUA2Subroutine

HITCH

MAS3

SUN (Part 1 of 4)

SUN (Part 3 of 4)

TT111

SQUA2Subroutine

PLL1 (Part 1 of 3) (Loader)

PLL1 (Part 2 of 3) (Loader)

PLL1 (Part 3 of 3) (Loader)

ssLabel

msblob

SSPRVariable

COMPAS

DOCKIT

KS4

Main flight loop (Part 14 of 16)

Main flight loop (Part 15 of 16)

Main game loop (Part 2 of 6)

Main game loop (Part 3 of 6)

RES2

TACTICS (Part 3 of 7)

WARP

SSTConfiguration variable

ANGRY

BEGIN

KILLSHP

Main flight loop (Part 5 of 16)

Main flight loop (Part 7 of 16)

Main flight loop (Part 11 of 16)

NWSHP

NWSPS

SFS1

TACTICS (Part 2 of 7)

WP

stLabel

STATUS

st1Label

STATUS

ST11Label

STARS

ST2Label

STARS2

ST3Label

STARS6

st3Label

STATUS

ST4Label

STARS6

st4Label

STATUS

st5Label

STATUS

ST5Label

STARS2

st6Label

STATUS

stackptVariable

NEWBRK

SVE

STARSSubroutine

Main flight loop (Part 16 of 16)

STARS1Subroutine

STARS

STARS2Subroutine

STARS

STARS6Subroutine

STARS

STATUSSubroutine

TT102

STC1Label

STARS1

STC2Label

STARS2

STC6Label

STARS6

STF1Label

STARS2

STL1Label

STARS1

STL2Label

STARS2

STL6Label

STARS6

STPVariable

BLINE

CIRCLE

HFS2

PLS22

TT128

STPXLabel

LOIN (Part 1 of 7)

STPYLabel

LOIN (Part 1 of 7)

stqvLabel

STATUS

STRIPEConfiguration variable

PZW

SUNSubroutine

PLANET

TT23

SUN (Part 1 of 4)Subroutinen/a
SUN (Part 2 of 4)Subroutinen/a
SUN (Part 3 of 4)Subroutinen/a
SUN (Part 4 of 4)Subroutinen/a
SUNXVariable

SUN (Part 2 of 4)

SUN (Part 3 of 4)

SUN (Part 4 of 4)

WPLS

SV1Label

SVE

SVCVariable

SVE

SVESubroutine

BR1 (Part 1 of 2)

DELT

LOD

NEWBRK

TT102

SVEX9Label

SVE

SVL1Label

SVE

SWAPVariable

BLINE

LL145 (Part 1 of 4)

LL145 (Part 4 of 4)

LOIN (Part 1 of 7)

LOIN (Part 2 of 7)

LOIN (Part 3 of 7)

LOIN (Part 4 of 7)

LOIN (Part 5 of 7)

LOIN (Part 6 of 7)

LOIN (Part 7 of 7)

WPLS2

SWAPPZEROSubroutinen/a
SWPZLLabel

SWAPPZERO

SXVariable

FLIP

nWq

STARS1

STARS2

STARS6

SXLVariable

STARS1

STARS2

STARS6

SYVariable

FLIP

MLU1

nWq

STARS1

STARS2

STARS6

SYLVariable

PIX1

STARS1

STARS2

STARS6

SZVariable

DV42

FLIP

nWq

STARS1

STARS2

STARS6

sz1Label

setzp

sz2Label

getzp

SZLVariable

STARS1

STARS6

TVariable

ADD

ADDK

ARCTAN

BLINE

BPRNT

BUMP2

CIRCLE2

cpl

DEEORS

DOEXP

DVID3B2

DVIDT

EDGES

gnum

HALL

HANGER

HLOIN

KILLSHP

LL120

LL123

LL145 (Part 3 of 4)

LL5

LL51

LL9 (Part 2 of 12)

LL9 (Part 5 of 12)

LL9 (Part 6 of 12)

LL9 (Part 7 of 12)

LL9 (Part 8 of 12)

Main game loop (Part 3 of 6)

Main game loop (Part 4 of 6)

MLS1

MSBAR

MU11

MULT1

MULT3

MV40

MVS5

MVT1

MVT3

NORM

NWSHP

OOPS

PIXEL2

PLS22

REDU2

SP2

STARS1

STARS6

SUN (Part 3 of 4)

TACTICS (Part 5 of 7)

TIS1

TIS2

TT111

tEntry point

GTDRV

LOD

NEWBRK

SVE

TT217

YESNO

tConfiguration variable

RTOK (Game data)

TOKN (Game data)

TVariable

PLL1 (Part 3 of 3) (Loader)

T1Variable

ADD

ADDK

ARCTAN

DIALS (Part 1 of 4)

DIALS (Part 3 of 4)

DIALS (Part 4 of 4)

DILX

gnum

LCASH

MLS1

MULT1

NWSHP

PIXEL

refund

SFS1

TIS1

TT102

TT219

Ze

t2Label

TT217

T95Entry point

HME2

TT102

t95Label

TT102

TA1Label

TACTICS (Part 2 of 7)

TA10Label

TACTICS (Part 7 of 7)

TA11Label

TACTICS (Part 7 of 7)

TA12Label

TACTICS (Part 7 of 7)

TA13Label

TACTICS (Part 2 of 7)

TA14Label

TACTICS (Part 3 of 7)

TA15Label

TACTICS (Part 7 of 7)

TA151Entry point

DOCKIT

TACTICS (Part 3 of 7)

TA152Label

TACTICS (Part 7 of 7)

TA16Label

TACTICS (Part 5 of 7)

TA17Label

TACTICS (Part 2 of 7)

TA18Label

TACTICS (Part 2 of 7)

TA19Label

TACTICS (Part 1 of 7)

TA19SLabel

TACTICS (Part 1 of 7)

TA2Entry point

DOCKIT

TAS2

TA20Label

TACTICS (Part 4 of 7)

TA21Label

TACTICS (Part 2 of 7)

TA22Label

TACTICS (Part 2 of 7)

TACTICS (Part 3 of 7)

TA3Label

TACTICS (Part 4 of 7)

TACTICS (Part 5 of 7)

ta3Label

TACTICS (Part 4 of 7)

TA34Label

TACTICS (Part 1 of 7)

TA35Label

TACTICS (Part 1 of 7)

TA352Label

TACTICS (Part 1 of 7)

TA353Label

TACTICS (Part 1 of 7)

TA4Label

TACTICS (Part 6 of 7)

TA5Label

TACTICS (Part 7 of 7)

TA6Label

TACTICS (Part 7 of 7)

TA64Label

TACTICS (Part 1 of 7)

TA7Label

TACTICS (Part 4 of 7)

TA872Label

TACTICS (Part 1 of 7)

TA873Label

TACTICS (Part 1 of 7)

TA9Label

TACTICS (Part 7 of 7)

TA9-1Entry point

TACTICS (Part 6 of 7)

TACTICSSubroutine

MVEIT (Part 2 of 9)

TACTICS (Part 1 of 7)Subroutinen/a
TACTICS (Part 2 of 7)Subroutinen/a
TACTICS (Part 3 of 7)Subroutinen/a
TACTICS (Part 4 of 7)Subroutinen/a
TACTICS (Part 5 of 7)Subroutinen/a
TACTICS (Part 6 of 7)Subroutinen/a
TACTICS (Part 7 of 7)Subroutinen/a
talSubroutine

TT27

TAL1Label

TACTICS (Part 3 of 7)

TAL2Label

TAS2

TALLYVariable

DEBRIEF2

DOENTRY

EXNO2

KILLSHP

STATUS

SVE

TALLYLVariable

EXNO2

TAP%Configuration variable

LOD

rfile

SVE

TAS1Subroutine

VCSUB

TAS2Subroutine

DOCKIT

SPS4

TACTICS (Part 3 of 7)

TAS3Subroutine

DOCKIT

TACTICS (Part 3 of 7)

TACTICS (Part 7 of 7)

TAS4Subroutine

DOCKIT

TAS6Subroutine

DOCKIT

TACTICS (Part 7 of 7)

TAS7Label

DCS1

TBRIEFSubroutinen/a
TcLabel

TT219

tekVariable

BR1 (Part 2 of 2)

EQSHP

hyp1

NWSPS

qv

SOS1

TENSVariable

BPRNT

TGINTVariable

DKS3

TGLConfiguration variable

GTHG

TACTICS (Part 3 of 7)

TACTICS (Part 5 of 7)

TGTVariable

DOEXP

PL9 (Part 3 of 3)

PLS2

PLS22

SUN (Part 1 of 4)

SUN (Part 2 of 4)

THERESubroutine

Main game loop (Part 4 of 6)

THEXLabel

THERE

THGConfiguration variable

GTHG

Main flight loop (Part 5 of 16)

MJP

TACTICS (Part 3 of 7)

TACTICS (Part 5 of 7)

thislongVariable

GTNMEW

TRNME

thongsLabel

Main game loop (Part 2 of 6)

TI1Label

TIDY

TI2Label

TIDY

TI3Label

TIDY

TI4Label

TIS2

TIDYSubroutine

HAS1

MVEIT (Part 1 of 9)

TIL1Label

TIDY

TIL2Label

TIS2

TIS1Subroutine

TIDY

TIS2Subroutine

NORM

TIS3Subroutine

TIDY

TITLESubroutine

BR1 (Part 1 of 2)

BR1 (Part 2 of 2)

TJ1Entry point

DJOY

TT17

TJS1Label

TT17

TKN1Configuration variable

DETOK

TKN1Variablen/a
TKN2Variable

DETOK2

MT18

TL1Label

TITLE

TL3Label

TITLE

TLL2Label

TITLE

TmlLabel

tnpr

TN1Label

TACTICS (Part 3 of 7)

TN10Label

HITCH

TN11Label

DOCKIT

TN13Label

DOCKIT

TN2Label

TACTICS (Part 3 of 7)

TN3Label

TACTICS (Part 3 of 7)

TN4Label

TACTICS (Part 1 of 7)

TACTICS (Part 3 of 7)

TN5Label

TACTICS (Part 2 of 7)

TN6Label

TACTICS (Part 2 of 7)

TACTICS (Part 4 of 7)

TN7Label

TACTICS (Part 4 of 7)

tnprSubroutine

TT219

tnpr1Subroutine

Main flight loop (Part 8 of 16)

TNRTSLabel

DOCKIT

TOKNMacro

TKN1 (Game data)

TPVariable

BRIEF

BRIEF2

BRIEF3

DEBRIEF

DEBRIEF2

DOENTRY

KILLSHP

Main game loop (Part 4 of 6)

PDESC

SVE

TQ4Label

TT219

TR1Subroutine

GTNMEW

TRADEMODESubroutine

EQSHP

STATUS

TT167

TT208

TT213

TT219

TT25

TRADEMODE2Entry point

SVE

TRIBBLEVariable

SOLAR

tnpr

TT210

TRNMESubroutine

SVE

TRTB%Variable

RDKEY

TS71Label

DCS1

TS72Label

DCS1

TT100Entry point

Main game loop (Part 1 of 6)

Main game loop (Part 6 of 6)

TT102Subroutine

Main game loop (Part 6 of 6)

TT103Subroutine

hm

HME2

TT102

TT16

TT23

TT105Subroutine

TT103

TT107Label

TT102

TT11Subroutine

ee3

EQSHP

pr5

TT210

TT110Subroutine

Ghy

TT102

TT111Subroutine

BR1 (Part 2 of 2)

Ghy

hm

HME2

hyp1

STATUS

TT102

TT110

TTX110

TT112Label

hyp1

TT113Entry point

LCASH

TT114Subroutine

TT18

TT115Label

TT114

TT123Subroutine

TT16

TT124Label

TT123

TT125Label

TT123

TT126Label

TT14

TT128Subroutine

TT14

TT130Label

TT111

TT132Label

TT111

TT134Label

TT111

TT135Label

TT111

TT136Label

TT111

TT137Label

TT111

TT139Label

TT111

TT14Subroutine

TT22

TT23

TT141Label

TT111

TT146Subroutine

TT102

TT25

TT147Subroutine

hyp

TT15Subroutine

SIGHT

TT103

TT105

TT14

TT151Subroutine

TT167

TT210

TT219

TT151qLabel

TT151

TT152Subroutine

TT151

TT210

TT219

TT153Label

var

TT154Label

var

TT155Label

TT151

TT156Label

TT151

TT157Label

GVL

TT158Label

GVL

TT159Label

GVL

TT16Subroutine

TT102

TT160Subroutine

TT152

TT161Subroutine

TT152

TT162Subroutine

dn

EQSHP

spc

TT160

TT219

TT25

TTX66K

TT162+2Entry point

TT151

TT163

TT163Subroutine

TT167

TT219

TT167Subroutine

TT102

TT168Label

TT167

TT16aSubroutine

TT152

TT17Subroutine

Main game loop (Part 5 of 6)

TT170Subroutinen/a
TT171Label

TT17X

TT172Label

TT151

TT178Label

TT15

TT179Label

TT105

TT17afterallLabel

TT17

TT17XSubroutine

DJOY

TT17X-1Entry point

SFRMIS

TT17X

TT18Subroutine

TT102

TT180Entry point

TT105

TT123

TT182Label

TT23

TT184Label

TT23

TT186Label

TT23

TT187Label

TT23

TT187SLabel

TT23

TT20Subroutine

HME2

TT111

TT22

TT23

TT205Label

TT25

TT206Label

TT25

TT207Label

TT25

TT208Subroutine

TT102

TT210Subroutine

TT213

TT211Label

TT210

TT212Label

TT210

TT213Subroutine

TT102

TT214Subroutinen/a
TT217Subroutine

gnum

MT26

qv

TT214

TT218Label

TT214

TT219Subroutine

TT102

TT22Subroutine

TT102

TT114

TT220Label

TT219

TT222Label

TT219

TT223Label

gnum

TT224Label

TT219

TT226Label

gnum

TT23Subroutine

TT102

TT114

TT24Subroutine

TT111

TT25Subroutine

TT102

TT26Subroutine

BPRNT

cmn

gnum

TITLE

TT102

TT160

TT161

TT16a

TT214

TT25

TT42

TT74

TT27Subroutine

cpl

DETOK2

EQSHP

ex

fwl

hyp

JMTB

mes9

MESS

MT17

NLIN3

plf

prq

qv

spc

TT151

TT162

TT208

TT210

TT213

TT214

TT219

TT22

TT25

TT43

TT60

TT67

TT68

TT70

TTX66K

TT30Label

BPRNT

TT32Label

BPRNT

TT34Label

BPRNT

tt34Label

BPRNT

TT35Label

BPRNT

tt35Label

BPRNT

TT36Label

BPRNT

tt36Label

BPRNT

TT37Label

BPRNT

tt37Label

BPRNT

tt38Label

BPRNT

TT41Subroutine

TT27

TT42Subroutine

TT45

TT43Subroutine

TT27

TT44Entry point

TT41

TT42

TT45Subroutine

TT41

TT46Subroutine

TT27

TT47Label

TT43

TT48Entry point

DOEXP

TT43

TT45

TT49Label

ex

TT50Label

ex

TT51Label

ex

TT53Label

cpl

TT54Subroutine

cpl

TT55Label

cpl

TT56Label

cpl

TT59Label

ex

TT60Subroutine

TT213

TT25

TT62Label

ypl

TT63Label

TT146

TT66Subroutine

BRIEF

DEATH

HALL

HFS2

LOOK1

MJP

MT9

PAUSE

qv

TITLE

TRADEMODE

TT18

TT22

TT23

tt66Label

TTX66K

TT67Subroutine

EQSHP

NWDAV4

plf

SVE

TT208

TT219

TT67XSubroutine

CLYNS

STATUS

TT68Subroutine

fwl

TT146

TT25

TT69Subroutine

TT210

TT70Subroutine

TT25

TT71Label

TT25

TT72Entry point

TT70

TT73Subroutine

crlf

TT74Subroutine

TT27

TT41

TT75Label

TT25

TT76Label

TT25

TT77Label

TT24

TT78Label

ypl

TT81Subroutine

HME2

TT111

TT22

TT23

TT83Label

TT22

TT84Label

TT15

TT85Label

TT15

TT86Label

TT15

TT87Label

TT15

TT92Label

TT102

tttLabel

TACTICS (Part 7 of 7)

TTX110Subroutine

hyp

TTX111Entry point

TTX110

TTX66Subroutine

CHPR

cls

TT18

TTX66K

TTX66KSubroutinen/a
TTX69Subroutine

TT25

TVT1Variable

IRQ1

TVT3Variable

IRQ1

TWFLVariable

HLOIN

TWFRVariable

HLOIN

TWOKMacro

QQ18 (Game data)

TWOSVariable

LOIN (Part 5 of 7)

TWOSVariable

PIX (Loader)

TWOS2Variable

PIXEL

TYPEVariable

ANGRY

BRIEF

DOCKIT

DOKEY

ESCAPE

HITCH

LL9 (Part 1 of 12)

Main flight loop (Part 4 of 16)

Main flight loop (Part 5 of 16)

Main flight loop (Part 7 of 16)

Main flight loop (Part 11 of 16)

Main flight loop (Part 12 of 16)

MVEIT (Part 2 of 9)

MVEIT (Part 6 of 9)

PL2

PL9 (Part 1 of 3)

PLANET

SCAN

SFS1

TACTICS (Part 4 of 7)

TACTICS (Part 5 of 7)

TACTICS (Part 7 of 7)

TITLE

WPSHPS

tZLabel

DFAULT

UVariable

ADD

ADDK

BPRNT

csh

DOEXP

LL61

LL62

LL9 (Part 6 of 12)

LL9 (Part 7 of 12)

LL9 (Part 8 of 12)

PLS3

TAS1

TT11

TT111

uConfiguration variable

ITEM

UNIVVariable

GINF

KILLSHP

KS2

TACTICS (Part 1 of 7)

UPWorkspacen/a
VVariable

DETOK

DETOK2

DETOK3

ex

LL9 (Part 5 of 12)

LL9 (Part 6 of 12)

LL9 (Part 10 of 12)

LL9 (Part 11 of 12)

SUN (Part 1 of 4)

SUN (Part 3 of 4)

TACTICS (Part 1 of 7)

TAS1

VCSU1

VCSUB

varSubroutine

GVL

TT151

VCSU1Subroutine

DOCKIT

VCSUBSubroutine

TACTICS (Part 1 of 7)

VEConfiguration variable

DETOK

VEConfiguration variable

ECHR (Game data)

EJMP (Game data)

ERND (Game data)

ETOK (Game data)

RUTOK (Game data)

TKN1 (Game data)

TOKN (Game data)

VECVariable

SETINTS

VERTEXMacro

SHIP_ADDER (Game data)

SHIP_ANACONDA (Game data)

SHIP_ASP_MK_2 (Game data)

SHIP_ASTEROID (Game data)

SHIP_BOA (Game data)

SHIP_BOULDER (Game data)

SHIP_CANISTER (Game data)

SHIP_COBRA_MK_1 (Game data)

SHIP_COBRA_MK_3 (Game data)

SHIP_COBRA_MK_3_P (Game data)

SHIP_CONSTRICTOR (Game data)

SHIP_CORIOLIS (Game data)

SHIP_COUGAR (Game data)

SHIP_DODO (Game data)

SHIP_ESCAPE_POD (Game data)

SHIP_FER_DE_LANCE (Game data)

SHIP_GECKO (Game data)

SHIP_KRAIT (Game data)

SHIP_MAMBA (Game data)

SHIP_MISSILE (Game data)

SHIP_MORAY (Game data)

SHIP_PLATE (Game data)

SHIP_PYTHON (Game data)

SHIP_PYTHON_P (Game data)

SHIP_ROCK_HERMIT (Game data)

SHIP_SHUTTLE (Game data)

SHIP_SIDEWINDER (Game data)

SHIP_SPLINTER (Game data)

SHIP_THARGOID (Game data)

SHIP_THARGON (Game data)

SHIP_TRANSPORTER (Game data)

SHIP_VIPER (Game data)

SHIP_WORM (Game data)

VIAConfiguration variable

CHPR

CLYNS

DET1

DIALS (Part 1 of 4)

DIALS (Part 4 of 4)

DKS4mc

DKS5

DOKEY

DOT

ECBLB

FILLKL

getzp

HANGER

HLOIN

IRQ1

LOIN

MSBAR

PIXEL

RDFIRE

RDJOY

SCAN

SETINTS

setzp

SOUS1

SPBLB

TITLE

TT17X

TTX66

VIAConfiguration variable

Elite loader (Loader)

VIEWVariable

ESCAPE

LOOK1

Main flight loop (Part 3 of 16)

PLUT

SIGHT

STARS

TTX66K

WARP

VLO1Label

SCAN

VLO3Label

SCAN

VLO4Label

SCAN

VLO5Label

SCAN

VLO6Label

SCAN

VLO7Label

SCAN

VLOL1Label

SCAN

VLOL2Label

SCAN

VNT2Label

IRQ1

VNT3Label

DOVDU19

IRQ1

VOLVariable

DK4

SOINT

VOWELSubroutine

MT17

VRTSLabel

VOWEL

VSCANVariable

IRQ1

SETINTS

WVariable

CHPR

WA1Label

WARP

WA2Label

WARP

WA3Label

WARP

WARPSubroutine

Main flight loop (Part 3 of 16)

wearedockedLabel

STATUS

wfileSubroutine

SVE

wfileL1Label

wfile

wfileL2Label

wfile

wfileL3Label

wfile

wfileL4Label

wfile

whipsLabel

Main game loop (Part 2 of 6)

WHITEConfiguration variable

PXCL

shpcol

SIGHTCOL

WHITE2Configuration variable

DIL2

PZW2

scacol

widgetVariable

DVID4

FMLTU

LL28

WPWorkspacen/a
WP1Subroutine

WPLS2

WP2Label

WPLS2

WPL1Label

WPLS2

WPL2Label

WPLS

WPLSSubroutine

Main flight loop (Part 14 of 16)

PL2

SUN (Part 1 of 4)

WPLS-1Entry point

WPLS

WPLS2Subroutine

PL2

PL9 (Part 1 of 3)

WPSHPSSubroutine

LOOK1

NWSTARS

RES2

WRCHVConfiguration variable

COLD

WRMConfiguration variable

TACTICS (Part 4 of 7)

WS1Label

WPSHPS

WS2Label

WPSHPS

WSCANSubroutine

DELAY

DK4

TT16

WSL1Label

WPSHPS

WSL2Label

WPSHPS

wWSubroutinen/a
wW2Entry point

Ghy

XConfiguration variable

HFS2

LASLI

PROJ

X1Variable

BLINE

BOMBOFF

CPIXK

DOT

DVLOIN

EDGES

FLIP

HLOIN

LASLI

LOIN (Part 1 of 7)

LOIN (Part 2 of 7)

LOIN (Part 5 of 7)

LSPUT

NLIN2

nWq

PIXEL2

SCAN

SHPPT

STARS1

STARS2

STARS6

SUN (Part 3 of 4)

TTX66

WPLS2

X2Variable

BLINE

BOMBOFF

DVLOIN

EDGES

HLOIN

LASLI

LOIN (Part 1 of 7)

LOIN (Part 2 of 7)

LOIN (Part 5 of 7)

LSPUT

NLIN2

SHPPT

SUN (Part 3 of 4)

TTX66

WPLS2

XCVariable

BR1 (Part 1 of 2)

CATS

CHPR

DEATH

dockEd

DOXC

ee3

EQSHP

hyp

MESS

MT9

plf2

qv

STATUS

TITLE

TT151

TT167

TT208

TT213

TT22

TT23

TT25

TTX66

TTX66K

XSAVVariable

HAS1

KS1

Main flight loop (Part 4 of 16)

Main flight loop (Part 11 of 16)

Main flight loop (Part 12 of 16)

MVEIT (Part 1 of 9)

MVEIT (Part 2 of 9)

TT22

WPSHPS

XXVariable

MLS2

MUT1

MUT2

STARS1

STARS2

STARS6

SUN (Part 3 of 4)

XX0Variable

HAS1

HITCH

KILLSHP

LL9 (Part 1 of 12)

LL9 (Part 2 of 12)

LL9 (Part 4 of 12)

LL9 (Part 5 of 12)

LL9 (Part 6 of 12)

LL9 (Part 9 of 12)

LL9 (Part 10 of 12)

Main flight loop (Part 4 of 16)

Main flight loop (Part 8 of 16)

Main flight loop (Part 12 of 16)

MVEIT (Part 4 of 9)

NWSHP

SFS1

SPIN

TACTICS (Part 2 of 7)

TACTICS (Part 4 of 7)

TACTICS (Part 6 of 7)

XX1Variable

LL9 (Part 1 of 12)

LL9 (Part 2 of 12)

LL9 (Part 3 of 12)

LL9 (Part 6 of 12)

LL9 (Part 7 of 12)

LL9 (Part 9 of 12)

SHPPT

XX12Variable

BLINE

BOMBOFF

LL129

LL145 (Part 1 of 4)

LL145 (Part 2 of 4)

LL145 (Part 3 of 4)

LL145 (Part 4 of 4)

LL51

LL9 (Part 5 of 12)

LL9 (Part 6 of 12)

LL9 (Part 7 of 12)

LL9 (Part 9 of 12)

LL9 (Part 10 of 12)

LSPUT

TT23

XX13Variable

BLINE

EQSHP

LL145 (Part 1 of 4)

LL145 (Part 2 of 4)

LL145 (Part 4 of 4)

Main game loop (Part 4 of 6)

XX15Variable

BLINE

BPRNT

DIALS (Part 3 of 4)

DOCKIT

HALL

HAS1

LL118

LL120

LL145 (Part 1 of 4)

LL145 (Part 2 of 4)

LL145 (Part 3 of 4)

LL145 (Part 4 of 4)

LL51

LL9 (Part 5 of 12)

LL9 (Part 6 of 12)

LL9 (Part 7 of 12)

LL9 (Part 8 of 12)

LL9 (Part 9 of 12)

LL9 (Part 10 of 12)

LL9 (Part 12 of 12)

Main flight loop (Part 9 of 16)

NORM

SP2

TAS2

TAS3

TAS4

TAS6

TIDY

TT15

XX16Variable

LL51

LL9 (Part 3 of 12)

LL9 (Part 6 of 12)

PL9 (Part 2 of 3)

PL9 (Part 3 of 3)

PLS22

PLS5

XX17Variable

BPRNT

LL9 (Part 5 of 12)

LL9 (Part 6 of 12)

LL9 (Part 8 of 12)

LL9 (Part 9 of 12)

LL9 (Part 11 of 12)

XX18Variable

LL9 (Part 3 of 12)

LL9 (Part 5 of 12)

XX19Variable

DOEXP

LL9 (Part 1 of 12)

LL9 (Part 12 of 12)

LSPUT

XX2Variable

LL9 (Part 3 of 12)

LL9 (Part 4 of 12)

LL9 (Part 5 of 12)

LL9 (Part 6 of 12)

LL9 (Part 10 of 12)

XX20Variable

HME2

LL9 (Part 5 of 12)

LL9 (Part 6 of 12)

LL9 (Part 8 of 12)

LL9 (Part 9 of 12)

LL9 (Part 11 of 12)

TT23

XX21Configuration variable

BEGIN

DEATH

DEEOR

HAS1

KILLSHP

Main flight loop (Part 4 of 16)

NWSHP

NWSPS

XX21Variablen/a
XX3Workspace

DOEXP

LL62

LL9 (Part 2 of 12)

LL9 (Part 8 of 12)

LL9 (Part 9 of 12)

LL9 (Part 10 of 12)

SFS1

XX4Variable

GVL

HFS2

KILLSHP

KS2

LL9 (Part 1 of 12)

LL9 (Part 2 of 12)

LL9 (Part 4 of 12)

LL9 (Part 5 of 12)

LL9 (Part 6 of 12)

LL9 (Part 10 of 12)

STATUS

YConfiguration variable

DOEXP

FLFLLS

HANGER

HFS2

LASLI

LL118

LL145 (Part 1 of 4)

LL145 (Part 2 of 4)

LL145 (Part 4 of 4)

LL9 (Part 8 of 12)

PROJ

SHPPT

SIGHT

TTX66

WPLS

Y1Variable

BLINE

BOMBOFF

CPIXK

DOEXP

DOT

DVLOIN

FLIP

HLOIN

HLOIN2

LASLI

LOIN (Part 1 of 7)

LOIN (Part 2 of 7)

LOIN (Part 5 of 7)

LSPUT

MLU1

NLIN2

nWq

PIXEL2

SCAN

SHPPT

STARS1

STARS2

STARS6

SUN (Part 3 of 4)

TTX66

WPLS2

Y2Variable

BLINE

BOMBOFF

DVLOIN

LASLI

LOIN (Part 1 of 7)

LOIN (Part 2 of 7)

LOIN (Part 5 of 7)

LSPUT

SCAN

SHPPT

TTX66

WPLS2

YCVariable

CHPR

CLYNS

DEATH

DOYC

ee3

EQSHP

hyp

INCYC

MESS

MT29

NLIN

qv

TITLE

TT146

TT167

TT23

TTX66

TTX69

YELLOWConfiguration variable

coltabl

me1

MESS

NLIN2

shpcol

SIGHTCOL

TT22

YELLOW2Configuration variable

DIALS (Part 4 of 4)

DOT

Main flight loop (Part 3 of 16)

scacol

SP2

YESCONLabel

Main game loop (Part 4 of 6)

YESNOSubroutine

SVE

yetanotherrtsSubroutine

SFRMIS

ylookupVariable

CPIXK

HANGER

HLOIN

LOIN (Part 2 of 7)

LOIN (Part 5 of 7)

PIXEL

yplSubroutine

TT27

ypl-1Entry point

cmn

ypl16Label

ypl

YSAVVariable

HLOIN

LOIN

TT217

ytqLabel

Main game loop (Part 2 of 6)

yuLabel

RES2

Yx2M1Variable

CHKON

RES2

SUN (Part 1 of 4)

SUN (Part 2 of 4)

YYVariable

EDGES

PIX1

STARS1

STARS2

STARS6

SUN (Part 2 of 4)

SUN (Part 3 of 4)

SUN (Part 4 of 4)

WPLS

yyLabel

DOEXP

YYVariable

PLL1 (Part 1 of 3) (Loader)

PLL1 (Part 2 of 3) (Loader)

PLL1 (Part 3 of 3) (Loader)

ZeSubroutine

DEATH

GTHG

Main game loop (Part 3 of 6)

Main game loop (Part 4 of 6)

zebraLabel

TT210

ZEKLOOPLabel

ZEKTRAN

ZEKTRANSubroutine

BR1 (Part 1 of 2)

FILLKL

TITLE

ZEL1Label

ZES2

ZEL2Label

ZERO

ZEROSubroutine

RES2

RESET

ZES1Subroutine

TTX66

ZES2Subroutine

CHPR

ZI1Label

ZINF

ZINFSubroutine

BRIEF

DOKEY

FRS1

HAS1

KS4

Main game loop (Part 2 of 6)

SOLAR

TITLE

Ze

ZPWorkspace

getzp

setzp

SWAPPZERO

ZPWorkspace

Elite loader (Loader)

PIX (Loader)

PLL1 (Part 1 of 3) (Loader)

PLL1 (Part 2 of 3) (Loader)

PLL1 (Part 3 of 3) (Loader)

ROOT (Loader)

ZZVariable

DOEXP

FLIP

nWq

PDESC

PIXEL

refund

STARS1

STARS2

STARS6

TT111

TT22

zZ+1Entry point

Ghy