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Elite on the BBC Micro and NES

Drawing ships: E%

[Elite-A, Ship blueprints O]

Name: E% [Show more] Type: Variable Category: Drawing ships Summary: Ship blueprints default NEWB flags for the S.O file Deep dive: Ship blueprints in Elite-A Advanced tactics with the NEWB flags
Context: See this variable in context in the source code References: No direct references to this variable in this source file
.E% EQUB %00000000 \ Missile EQUB %01000000 \ Coriolis space station Cop EQUB %01000001 \ Escape pod Trader, cop EQUB 0 EQUB %00000000 \ Cargo canister EQUB %00000000 \ Boulder EQUB %00000000 \ Asteroid EQUB %00000000 \ Splinter EQUB %00100001 \ Shuttle Mk II Trader, innocent EQUB 0 EQUB %10100000 \ Python Innocent, escape pod EQUB %10100001 \ Moray Trader, innocent, escape pod EQUB %10100000 \ Adder Innocent, escape pod EQUB 0 EQUB 0 EQUB %11000010 \ Viper Bounty hunter, cop, escape pod EQUB %10001100 \ Cobra Mk I Hostile, pirate, escape pod EQUB 0 EQUB %10000100 \ Adder Hostile, escape pod EQUB 0 EQUB 0 EQUB %10001100 \ Moray Hostile, pirate, escape pod EQUB %10000100 \ Python Hostile, escape pod EQUB 0 EQUB 0 EQUB 0 EQUB %10000010 \ Moray Bounty hunter, escape pod EQUB %10100010 \ Adder Bounty hunter, innocent, escape pod EQUB 0 EQUB 0 EQUB 0