.msblob LDX #4 \ Set up a loop counter in X to count through all four \ missile indicators .ss CPX NOMSL \ If the counter is equal to the number of missiles, BEQ SAL8 \ jump down to SQL8 to draw remaining the missiles, as \ the rest of them are present and should be drawn as \ white squares LDY #&04 \ Draw the missile indicator at position X in black JSR MSBAR DEX \ Decrement the counter to point to the next missile BNE ss \ Loop back to ss if we still have missiles to draw RTS \ Return from the subroutine .SAL8 LDY #&09 \ Draw the missile indicator at position X as a white JSR MSBAR \ square DEX \ Decrement the counter to point to the next missile BNE SAL8 \ Loop back to SAL8 if we still have missiles to draw RTS \ Return from the subroutineName: msblob [Show more] Type: Subroutine Category: Dashboard Summary: Display the dashboard's missile indicators as white squaresContext: See this subroutine in context in the source code Variations: See code variations for this subroutine in the different versions References: This subroutine is called as follows: * BR1 (Part 2 of 2) calls msblob * EQSHP calls msblob * SOS1 calls msblob
Display the dashboard's missile indicators, with all the missiles reset to white squares (i.e. not armed or locked).
Draw a specific indicator in the dashboard's missile bar
Label SAL8 is local to this routine
Label ss is local to this routine