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Elite on the BBC Micro and NES

Missions: cour_dock

[Elite-A, Docked]

Name: cour_dock [Show more] Type: Subroutine Category: Missions Summary: Update the current special cargo delivery mission on docking Deep dive: Special cargo missions
Context: See this subroutine in context in the source code References: This subroutine is called as follows: * DOENTRY calls cour_dock * stay_here calls cour_dock
\ --- Mod: Code added for Elite-A: --------------------> .cour_dock LDA cmdr_cour \ If there is no special cargo delivery mission in ORA cmdr_cour+1 \ progress, then the mission reward in cmdr_cour(1 0) BEQ cour_quit \ will be zero, so jump to cour_quit to return from the \ subroutine LDA QQ0 \ Set A = the current system's galactic x-coordinate CMP cmdr_courx \ If A does not match the x-coordinate of the cargo BNE cour_half \ mission's destination in cmdr_courx then we aren't at \ the destination station, so jump to cour_half to \ halve the mission reward LDA QQ1 \ Set A = the current system's galactic y-coordinate CMP cmdr_coury \ If A does not match the y-coordinate of the cargo BNE cour_half \ mission's destination in cmdr_coury then we aren't at \ the destination station, so jump to cour_half to \ halve the mission reward LDA #2 \ We have arrived at the destination for the special JSR TT66 \ cargo mission, so clear the top part of the screen, \ draw a white border, and set the current view type \ in QQ11 to 2 (for the Buy Cargo screen) LDA #6 \ Move the text cursor to column 6 STA XC LDA #10 \ Move the text cursor to row 10 STA YC LDA #113 \ Print extended token 113 ("CARGO VALUE:") JSR DETOK LDX cmdr_cour \ Set (Y X) to the mission reward in cmdr_cour(1 0) LDY cmdr_cour+1 SEC \ Set the C flag so the call to TT11 includes a decimal \ point LDA #6 \ Set A = 6, for the call to TT11 below, so we pad out \ the number to 6 digits JSR TT11 \ Call TT11 to print the mission reward in (Y X), padded \ to six digits and with a decimal point LDA #226 \ Print recursive text token 66 (" CR") JSR TT27 LDX cmdr_cour \ Set (Y X) to the mission reward in cmdr_cour(1 0) LDY cmdr_cour+1 JSR MCASH \ Call MCASH to add (Y X) to the cash pot LDA #0 \ Reset the mission reward by doing cmdr_cour(1 0) = 0 STA cmdr_cour STA cmdr_cour+1 LDY #96 \ Wait for 96 vertical syncs (96/50 = 1.92 seconds) JSR DELAY .cour_half LSR cmdr_cour+1 \ Halve the value of the mission reward in ROR cmdr_cour \ cmdr_cour(1 0) .cour_quit RTS \ Return from the subroutine \ --- End of added code ------------------------------->