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Elite on the BBC Micro and NES

Flight: n_oops

[Elite-A, Flight]

Name: n_oops [Show more] Type: Subroutine Category: Flight Summary: Take some damage, taking our ship's shields into consideration
Context: See this subroutine in context in the source code References: This subroutine is called as follows: * TACTICS (Part 1 of 7) calls n_oops * TACTICS (Part 6 of 7) calls n_oops

We just took some damage, so calculate whether the amount of damage will be sucked up by the shields, and if not, apply that damage to our ship.
Arguments: A The amount of damage to take
\ --- Mod: Code added for Elite-A: --------------------> .n_oops SEC \ Reduce the amount of damage in A by the level of our SBC new_shields \ shields in new_shields BCC n_shok \ If the amount of damage is less than the level of our \ shields, then return from the subroutine without \ taking any damage (as b_shok contains an RTS) \ The amount of damage is greater than our shield level, \ so we need to take some damage. The amount of damage \ has already been reduced by our shield level (as they \ absorb the amount of damage in new_shields), so fall \ into OOPS to take the remaining amount of damage \ --- End of added code ------------------------------->