A collection of talks on my software archaeology projects
Here's a list of talks and interviews that I've done about my software archaeology projects over the years.
Wakefield RISC OS Computer Club: An Elite-themed talk
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2 September 2023 (more info)
This presentation covers the same ground as the two ABug talks below, but it includes more up-to-date information on my further investigations into the codebase. If you want to hear me talking about my work on Elite, then this is not a bad place to start.
Wakefield RISC OS Computer Club: A Lander-themed talk
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5 June 2024 (more info)
This presentation covers Lander, and how it works under the hood. If you're interested in how the first ever ARM game works, then this should be right up your street.
ABug #9: Explaining Elite (Part 1: BBC Micro Elite)
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7 November 2020 (more info)
This was the first proper presentation that I gave on how Elite works. This talk concentrates on the BBC Micro.
ABug #11: Explaining Elite (Part 2: Disc and 6502SP Elite)
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6 February 2021 (more info)
A follow-up to the previous ABug talk on Elite, this one looks at the BBC Micro disc and 6502 Second Processor versions of the game.
Byte High, No Limit: Interview about Teletext Elite
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16 December 2022 (more info)
This was such fun - talking about Teletext Elite with a real fan of teletext. I really enjoyed this chat, and I think it shows!
Games At Work dot Biz #292: Interview about Elite British Gaming
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12 October 2020 (more info)
This podcast was the very first interview I gave on my investigations into Elite. Note that there's a rookie mistake in there: I accidentally talk about the split-screen mode being implemented by reprogramming the 6845, when it's actually the Video ULA that gets reprogrammed. Still, it's a really fun listen, I hope...