.NOISELASER LDY #3 \ Call the NOISE routine with Y = 3 to make the first JSR NOISE \ sound of us firing our lasers LDY #5 \ Set Y = 5 and fall through into the NOISE routine to \ make the second sound of us firing our lasersName: NOISELASER [Show more] Type: Subroutine Category: Sound Summary: Make the sound of our laser firingContext: See this subroutine in context in the source code References: This subroutine is called as follows: * Main flight loop (Part 3 of 16) calls NOISELASER
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Subroutine NOISE (category: Sound)
Make the sound whose number is in Y by populating the sound buffer