.BOMBFX JSR P%+3 \ This pair of JSRs runs the following code four times JSR P%+3 LDY #6 \ Call the NOISE routine with Y = 6 to make the sound of JSR NOISE \ an energy bomb going off JSR BOMBLINES \ Our energy bomb is going off, so call BOMBLINES to \ draw the current zig-zag lightning bolt, which will \ erase it from the screen \ Fall through into BOMBINIT to set up and display a new \ zig-zag lightning boltName: BOMBFX [Show more] Type: Subroutine Category: Drawing lines Summary: Erase the energy bomb zig-zag lightning bolt, make the sound of the energy bomb going off, draw a new bolt and repeat four timesContext: See this subroutine in context in the source code References: This subroutine is called as follows: * Main flight loop (Part 13 of 16) calls BOMBFX
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Subroutine BOMBLINES (category: Drawing lines)
Draw the zig-zag lightning bolt for the energy bomb
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Subroutine NOISE (category: Sound)
Make the sound whose number is in Y by populating the sound buffer