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Elite on the BBC Micro and NES

Moving: SFS2

[6502 Second Processor version]

Name: SFS2 [Show more] Type: Subroutine Category: Moving Summary: Move a ship in space along one of the coordinate axes
Context: See this subroutine in context in the source code References: This subroutine is called as follows: * SFS1 calls SFS2

Move a ship's coordinates by a certain amount in the direction of one of the axes, where X determines the axis. Mathematically speaking, this routine translates the ship along a single axis by a signed delta.
Arguments: A The amount of movement, i.e. the signed delta X Determines which coordinate axis of INWK to move: * X = 0 moves the ship along the x-axis * X = 3 moves the ship along the y-axis * X = 6 moves the ship along the z-axis
.SFS2 ASL A \ Set R = |A * 2|, with the C flag set to bit 7 of A STA R LDA #0 \ Set bit 7 of A to the C flag, i.e. the sign bit from ROR A \ the original argument in A JMP MVT1 \ Add the delta R with sign A to (x_lo, x_hi, x_sign) \ (or y or z, depending on the value in X) and return \ from the subroutine using a tail call