.KYTB EQUB 0 \ Pad the table out so that the first key is at KYTB+1 \ These are the primary flight controls (pitch, roll, \ speed and lasers): EQUB &68 + 128 \ ? KYTB+1 Slow down EQUB &62 + 128 \ Space KYTB+2 Speed up EQUB &66 + 128 \ < KYTB+3 Roll left EQUB &67 + 128 \ > KYTB+4 Roll right EQUB &42 + 128 \ X KYTB+5 Pitch up EQUB &51 + 128 \ S KYTB+6 Pitch down EQUB &41 + 128 \ A KYTB+7 Fire lasers \ These are the secondary flight controls: EQUB &60 \ TAB KYTB+8 Energy bomb EQUB &70 \ ESCAPE KYTB+9 Launch escape pod EQUB &23 \ T KYTB+10 Arm missile EQUB &35 \ U KYTB+11 Unarm missile EQUB &65 \ M KYTB+12 Fire missile EQUB &22 \ E KYTB+13 E.C.M. EQUB &45 \ J KYTB+14 In-system jump EQUB &52 \ C KYTB+15 Docking computer NOP \ In the parasite's version of this table, this byte \ maps to "P", the key to cancel the docking computer, \ but because the I/O processor only uses this table for \ the primary flight keys, this byte isn't usedName: KYTB [View in context] Type: Variable Category: Keyboard Summary: Lookup table for in-flight keyboard controls Deep dive: The key logger
Keyboard table for in-flight controls. This table contains the internal key codes for the flight keys (see p.142 of the Advanced User Guide for a list of internal key numbers). The pitch, roll, speed and laser keys (i.e. the seven primary flight control keys) have bit 7 set, so they have 128 added to their internal values. This doesn't appear to be used anywhere. Note that KYTB actually points to the byte before the start of the table, so the offset of the first key value is 1 (i.e. KYTB+1), not 0.