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Elite on the BBC Micro and NES

Drawing ships: shpcol

[6502 Second Processor version]

Name: shpcol [Show more] Type: Variable Category: Drawing ships Summary: Ship colours
Context: See this variable in context in the source code Variations: See code variations for this variable in the different versions References: This variable is used as follows: * LL9 (Part 1 of 12) uses shpcol
.shpcol EQUB 0 EQUB YELLOW \ Missile EQUB CYAN \ Coriolis space station EQUB CYAN \ Escape pod EQUB CYAN \ Alloy plate EQUB CYAN \ Cargo canister EQUB RED \ Boulder EQUB RED \ Asteroid EQUB RED \ Splinter EQUB CYAN \ Shuttle EQUB CYAN \ Transporter EQUB CYAN \ Cobra Mk III EQUB CYAN \ Python EQUB CYAN \ Boa EQUB CYAN \ Anaconda EQUB RED \ Rock hermit (asteroid) EQUB CYAN \ Viper EQUB CYAN \ Sidewinder EQUB CYAN \ Mamba EQUB CYAN \ Krait EQUB CYAN \ Adder EQUB CYAN \ Gecko EQUB CYAN \ Cobra Mk I EQUB CYAN \ Worm EQUB CYAN \ Cobra Mk III (pirate) EQUB CYAN \ Asp Mk II EQUB CYAN \ Python (pirate) EQUB CYAN \ Fer-de-lance EQUB %11001001 \ Moray (colour 3, 2, 0, 1 = cyan/red/black/yellow) EQUB WHITE \ Thargoid EQUB WHITE \ Thargon EQUB CYAN \ Constrictor EQUB CYAN \ The Elite logo EQUB CYAN \ Cougar