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Elite on the BBC Micro and NES

Drawing lines: HLOIN2

[6502 Second Processor version]

Name: HLOIN2 [Show more] Type: Subroutine Category: Drawing lines Summary: Remove a line from the sun line heap and draw it on-screen
Context: See this subroutine in context in the source code Variations: See code variations for this subroutine in the different versions References: This subroutine is called as follows: * SUN (Part 2 of 4) calls HLOIN2 * SUN (Part 4 of 4) calls HLOIN2 * WPLS calls HLOIN2

Specifically, this does the following: * Set X1 and X2 to the x-coordinates of the ends of the horizontal line with centre YY(1 0) and length A to the left and right * Set the Y-th byte of the LSO block to 0 (i.e. remove this line from the sun line heap) * Draw a horizontal line from (X1, Y) to (X2, Y)
Arguments: YY(1 0) The x-coordinate of the centre point of the line A The half-width of the line, i.e. the contents of the Y-th byte of the sun line heap Y The number of the entry in the sun line heap (which is also the y-coordinate of the line)
Returns: Y Y is preserved
.HLOIN2 JSR EDGES \ Call EDGES to calculate X1 and X2 for the horizontal \ line centred on YY(1 0) and with half-width A STY Y1 \ Set Y1 = Y LDA #0 \ Set the Y-th byte of the LSO block to 0 STA LSO,Y \ Fall through into HLOIN to draw a horizontal line from \ (X1, Y) to (X2, Y)